ScriptModule = require './ScriptModule' module.exports = class SurfaceScriptModule extends ScriptModule @neededFor: (noteGroup) -> return noteGroup.surface? startNotes: -> notes = [] notes.push(@surfaceCameraNote()) if @noteGroup.surface.focus? notes.push(@surfaceHighlightNote()) if @noteGroup.surface.highlight? notes.push(@surfaceLockSelectNote()) if @noteGroup.surface.lockSelect? return notes endNotes: -> notes = [] notes.push({channel:'level-highlight-sprites', event: {thangIDs: []}}) if @noteGroup.surface.highlight? notes.push(@surfaceCameraNote(true)) if @noteGroup.surface.focus? notes.push(@surfaceLockSelectNote()) if @noteGroup.surface.lockSelect? return notes skipNotes: -> notes = [] notes.push(@surfaceCameraNote(true)) if @noteGroup.surface.focus? notes.push(@surfaceLockSelectNote()) if @noteGroup.surface.lockSelect? return notes surfaceCameraNote: (instant=false) -> focus = @noteGroup.surface.focus e = {} e.pos = focus.target if _.isPlainObject focus.target e.thangID = focus.target if _.isString focus.target e.zoom = focus.zoom or 2.0 e.duration = if focus.duration? then focus.duration else 1500 e.duration = 0 if instant e.bounds = focus.bounds if focus.bounds? return { channel: 'level-set-surface-camera', event: e } surfaceHighlightNote: -> highlight = @noteGroup.surface.highlight note = channel: 'level-highlight-sprites' event: thangIDs: highlight.targets delay: highlight.delay @maybeApplyDelayToNote note, @noteGroup return note surfaceLockSelectNote: -> return { channel: 'level-lock-select', event: {lock: @noteGroup.surface.lockSelect} }