CocoClass = require 'lib/CocoClass' Camera = require './Camera' module.exports = class RegionChooser extends CocoClass constructor: (@options) -> super() @options.stage.addEventListener 'stagemousedown', @onMouseDown @options.stage.addEventListener 'stagemousemove', @onMouseMove @options.stage.addEventListener 'stagemouseup', @onMouseUp destroy: -> @options.stage.removeEventListener 'stagemousedown', @onMouseDown @options.stage.removeEventListener 'stagemousemove', @onMouseMove @options.stage.removeEventListener 'stagemouseup', @onMouseUp super() onMouseDown: (e) => return unless key.shift @firstPoint = @options.camera.canvasToWorld {x: e.stageX, y: e.stageY} onMouseMove: (e) => return unless @firstPoint @secondPoint = @options.camera.canvasToWorld {x: e.stageX, y: e.stageY} @restrictRegion() if @options.restrictRatio @updateShape() onMouseUp: (e) => return unless @firstPoint Backbone.Mediator.publish 'choose-region', points: [@firstPoint, @secondPoint] @firstPoint = null @secondPoint = null restrictRegion: -> RATIO = 1.56876 # 924 / 589 rect = @options.camera.normalizeBounds([@firstPoint, @secondPoint]) currentRatio = rect.width / rect.height if currentRatio > RATIO # increase the height targetSurfaceHeight = rect.width / RATIO targetWorldHeight = targetSurfaceHeight * Camera.MPP * @options.camera.x2y targetWorldHeight *= -1 if @secondPoint.y < @firstPoint.y @secondPoint.y = @firstPoint.y + targetWorldHeight else # increase the width targetSurfaceWidth = rect.height * RATIO targetWorldWidth = targetSurfaceWidth * Camera.MPP targetWorldWidth *= -1 if @secondPoint.x < @firstPoint.x @secondPoint.x = @firstPoint.x + targetWorldWidth # Called from WorldSelectModal setRegion: (worldPoints) -> @firstPoint = worldPoints[0] @secondPoint = worldPoints[1] @updateShape() @firstPoint = null @secondPoint = null updateShape: -> rect = @options.camera.normalizeBounds([@firstPoint, @secondPoint]) @options.surfaceLayer.removeChild @shape if @shape @shape = new createjs.Shape() @shape.alpha = 0.5 @shape.mouseEnabled = false @shape.graphics.beginFill('#fedcba').drawRect rect.x, rect.y, rect.width, rect.height @shape.graphics.endFill() @options.surfaceLayer.addChild(@shape)