module.exports = LevelOptions = 'dungeons-of-kithgard': disableSpaces: true hidesSubmitUntilRun: true hidesPlayButton: true hidesRunShortcut: true hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots'} restrictedGear: {feet: 'leather-boots'} requiredCode: ['moveRight'] 'gems-in-the-deep': disableSpaces: true hidesSubmitUntilRun: true hidesPlayButton: true hidesRunShortcut: true hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots'} restrictedGear: {feet: 'leather-boots'} 'shadow-guard': disableSpaces: true hidesSubmitUntilRun: true hidesPlayButton: true hidesRunShortcut: true hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots'} restrictedGear: {feet: 'leather-boots', 'right-hand': 'simple-sword'} 'kounter-kithwise': disableSpaces: true hidesPlayButton: true hidesRunShortcut: true hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots'} restrictedGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'} 'crawlways-of-kithgard': hidesPlayButton: true hidesRunShortcut: true hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots'} restrictedGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'} 'forgetful-gemsmith': disableSpaces: true hidesPlayButton: true hidesRunShortcut: true hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots'} restrictedGear: {feet: 'leather-boots', 'programming-book': 'programmaticon-i'} 'true-names': disableSpaces: true hidesPlayButton: true hidesRunShortcut: true hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', waist: 'leather-belt'} restrictedGear: {feet: 'leather-boots', 'programming-book': 'programmaticon-i'} requiredCode: ['Brak'] 'favorable-odds': disableSpaces: true hidesPlayButton: true hidesRunShortcut: true hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword'} restrictedGear: {feet: 'leather-boots', 'programming-book': 'programmaticon-i'} 'the-raised-sword': disableSpaces: true hidesPlayButton: true hidesRunShortcut: true hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', torso: 'tarnished-bronze-breastplate'} restrictedGear: {feet: 'leather-boots', 'programming-book': 'programmaticon-i'} 'the-first-kithmaze': hidesRunShortcut: true hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots', 'programming-book': 'programmaticon-i'} restrictedGear: {feet: 'leather-boots'} requiredCode: ['loop'] 'haunted-kithmaze': hidesRunShortcut: true hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true moveRightLoopSnippet: true requiredGear: {feet: 'simple-boots', 'programming-book': 'programmaticon-i'} restrictedGear: {feet: 'leather-boots'} requiredCode: ['loop'] 'descending-further': hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots', 'programming-book': 'programmaticon-i'} restrictedGear: {feet: 'leather-boots'} 'the-second-kithmaze': hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true moveRightLoopSnippet: true requiredGear: {feet: 'simple-boots', 'programming-book': 'programmaticon-i'} restrictedGear: {feet: 'leather-boots'} 'dread-door': hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'} restrictedGear: {feet: 'leather-boots'} 'known-enemy': hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i', torso: 'tarnished-bronze-breastplate'} restrictedGear: {feet: 'leather-boots'} suspectCode: [{name: 'enemy-in-quotes', pattern: /['"]enemy/m}] # ' 'master-of-names': hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses', torso: 'tarnished-bronze-breastplate'} restrictedGear: {feet: 'leather-boots'} requiredCode: ['findNearestEnemy'] suspectCode: [{name: 'lone-find-nearest-enemy', pattern: /^[ ]*(self|this|@)?[:.]?findNearestEnemy()/m}] 'lowly-kithmen': hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses', torso: 'tarnished-bronze-breastplate'} restrictedGear: {feet: 'leather-boots'} requiredCode: ['findNearestEnemy'] suspectCode: [{name: 'lone-find-nearest-enemy', pattern: /^[ ]*(self|this|@)?[:.]?findNearestEnemy()/m}] 'closing-the-distance': hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', torso: 'tarnished-bronze-breastplate', eyes: 'crude-glasses'} restrictedGear: {feet: 'leather-boots'} suspectCode: [{name: 'lone-find-nearest-enemy', pattern: /^[ ]*(self|this|@)?[:.]?findNearestEnemy()/m}] 'tactical-strike': hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', torso: 'tarnished-bronze-breastplate', eyes: 'crude-glasses'} restrictedGear: {feet: 'leather-boots'} suspectCode: [{name: 'lone-find-nearest-enemy', pattern: /^[ ]*(self|this|@)?[:.]?findNearestEnemy()/m}] 'the-final-kithmaze': hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', torso: 'tarnished-bronze-breastplate', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'} suspectCode: [{name: 'lone-find-nearest-enemy', pattern: /^[ ]*(self|this|@)?[:.]?findNearestEnemy()/m}] 'the-gauntlet': hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', torso: 'tarnished-bronze-breastplate', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'} restrictedGear: {feet: 'leather-boots', 'right-hand': 'crude-builders-hammer'} suspectCode: [{name: 'lone-find-nearest-enemy', pattern: /^[ ]*(self|this|@)?[:.]?findNearestEnemy()/m}] 'kithgard-gates': hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer', torso: 'tarnished-bronze-breastplate'} restrictedGear: {'right-hand': 'simple-sword'} 'defense-of-plainswood': hidesRealTimePlayback: true hidesCodeToolbar: true requiredGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer'} restrictedGear: {'right-hand': 'simple-sword'} 'winding-trail': hidesRealTimePlayback: true hidesCodeToolbar: true requiredGear: {feet: 'leather-boots', 'right-hand': 'crude-builders-hammer'} restrictedGear: {feet: 'simple-boots', 'right-hand': 'simple-sword'} 'patrol-buster': hidesRealTimePlayback: true hidesCodeToolbar: true requiredGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses'} restrictedGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-i'} 'endangered-burl': hidesRealTimePlayback: true hidesCodeToolbar: true requiredGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses'} restrictedGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-i'} 'village-guard': hidesCodeToolbar: true lockDefaultCode: true requiredGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses'} restrictedGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-i'} 'thornbush-farm': hidesCodeToolbar: true lockDefaultCode: true requiredGear: {feet: 'leather-boots', 'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses'} restrictedGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'} requiredCode: ['topEnemy'] 'back-to-back': hidesCodeToolbar: true requiredGear: {feet: 'leather-boots', torso: 'tarnished-bronze-breastplate', waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses', 'right-hand': 'simple-sword', 'left-hand': 'wooden-shield'} restrictedGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-i'} 'ogre-encampment': requiredGear: {torso: 'tarnished-bronze-breastplate', waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses', 'right-hand': 'simple-sword', 'left-hand': 'wooden-shield'} restrictedGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-i'} 'woodland-cleaver': requiredGear: {torso: 'tarnished-bronze-breastplate', waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses', 'right-hand': 'long-sword', 'left-hand': 'wooden-shield', wrists: 'sundial-wristwatch', feet: 'leather-boots'} restrictedGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'} 'shield-rush': requiredGear: {torso: 'tarnished-bronze-breastplate', waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield', wrists: 'sundial-wristwatch'} restrictedGear: {'left-hand': 'wooden-shield', 'programming-book': 'programmaticon-i'} # Warrior branch 'peasant-protection': requiredGear: {torso: 'tarnished-bronze-breastplate', waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield', wrists: 'sundial-wristwatch'} restrictedGear: {eyes: 'crude-glasses', 'programming-book': 'programmaticon-i'} 'munchkin-swarm': requiredGear: {torso: 'tarnished-bronze-breastplate', waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield', wrists: 'sundial-wristwatch'} restrictedGear: {'programming-book': 'programmaticon-i', eyes: 'crude-glasses'} # Ranger branch 'munchkin-harvest': requiredGear: {waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield', wrists: 'sundial-wristwatch'} restrictedGear: {'programming-book': 'programmaticon-i'} allowedHeroes: ['captain', 'knight', 'samurai'] 'swift-dagger': requiredGear: {waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'crude-crossbow', 'left-hand': 'crude-dagger', wrists: 'sundial-wristwatch'} restrictedGear: {eyes: 'crude-glasses', 'programming-book': 'programmaticon-i'} allowedHeroes: ['ninja', 'trapper', 'forest-archer'] 'shrapnel': requiredGear: {waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'crude-crossbow', 'left-hand': 'weak-charge', wrists: 'sundial-wristwatch'} restrictedGear: {eyes: 'crude-glasses', 'left-hand': 'crude-dagger', 'programming-book': 'programmaticon-i'} allowedHeroes: ['ninja', 'trapper', 'forest-archer'] # Wizard branch 'arcane-ally': requiredGear: {waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield', wrists: 'sundial-wristwatch'} restrictedGear: {eyes: 'crude-glasses', 'programming-book': 'programmaticon-i'} allowedHeroes: ['captain', 'knight', 'samurai'] 'touch-of-death': requiredGear: {waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'enchanted-stick', 'left-hand': 'unholy-tome-i', wrists: 'sundial-wristwatch'} restrictedGear: {'programming-book': 'programmaticon-i', eyes: 'crude-glasses'} allowedHeroes: ['librarian', 'potion-master', 'sorcerer'] 'bonemender': requiredGear: {waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'enchanted-stick', 'left-hand': 'book-of-life-i', wrists: 'sundial-wristwatch'} restrictedGear: {'left-hand': 'unholy-tome-i', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'} requiredCode: ['canCast'] allowedHeroes: ['librarian', 'potion-master', 'sorcerer'] 'coinucopia': requiredGear: {'programming-book': 'programmaticon-ii', feet: 'leather-boots', flag: 'basic-flags'} restrictedGear: {'programming-book': 'programmaticon-i', eyes: 'crude-glasses'} 'copper-meadows': requiredGear: {'programming-book': 'programmaticon-ii', feet: 'leather-boots', flag: 'basic-flags', eyes: 'wooden-glasses'} restrictedGear: {'programming-book': 'programmaticon-i', eyes: 'crude-glasses'} 'drop-the-flag': requiredGear: {'programming-book': 'programmaticon-ii', feet: 'leather-boots', flag: 'basic-flags', eyes: 'wooden-glasses', 'right-hand': 'crude-builders-hammer'} restrictedGear: {'right-hand': 'long-sword', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'} 'deadly-pursuit': requiredGear: {'programming-book': 'programmaticon-ii', feet: 'leather-boots', flag: 'basic-flags', eyes: 'wooden-glasses', 'right-hand': 'crude-builders-hammer'} restrictedGear: {'right-hand': 'long-sword', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'} 'rich-forager': requiredGear: {'programming-book': 'programmaticon-ii', feet: 'leather-boots', flag: 'basic-flags', eyes: 'wooden-glasses', torso: 'tarnished-bronze-breastplate', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield'} restrictedGear: {'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'} 'multiplayer-treasure-grove': requiredGear: {'programming-book': 'programmaticon-ii', feet: 'leather-boots', flag: 'basic-flags', eyes: 'wooden-glasses', torso: 'tarnished-bronze-breastplate'} restrictedGear: {'programming-book': 'programmaticon-i', eyes: 'crude-glasses'} 'siege-of-stonehold': requiredGear: {} restrictedGear: {} # Desert 'the-dunes': requiredGear: {} restrictedGear: {} 'the-mighty-sand-yak': #requiredGear: {neck: 'rough-sense-stone'} # Too many players probably won't have this, and we don't have a way to require players to buy it yet. restrictedGear: {} 'oasis': requiredGear: {} restrictedGear: {} 'sarven-road': requiredGear: {} restrictedGear: {} 'sarven-gaps': requiredGear: {'right-hand': 'crude-builders-hammer'} restrictedGear: {} 'thunderhooves': requiredGear: {'right-hand': 'crude-builders-hammer'} restrictedGear: {} 'medical-attention': requiredGear: {'right-hand': 'long-sword'}, #neck: 'polished-sense-stone'} # We don't have a way to require players to buy it yet. restrictedGear: {'right-hand': 'crude-builders-hammer'} 'minesweeper': requiredGear: {} restrictedGear: {} 'sarven-sentry': requiredGear: {'right-hand': 'crude-builders-hammer'} restrictedGear: {} 'keeping-time': requiredGear: {} # watch restrictedGear: {} 'hoarding-gold': requiredGear: {} restrictedGear: {} 'decoy-drill': requiredGear: {} # new builder's hammer restrictedGear: {} 'yakstraction': requiredGear: {} # new builder's hammer restrictedGear: {} 'sarven-brawl': requiredGear: {} restrictedGear: {}