CocoView = require 'views/core/CocoView' {me} = require 'core/auth' filters = require 'lib/image_filter' SpellPaletteEntryView = require './SpellPaletteEntryView' LevelComponent = require 'models/LevelComponent' ThangType = require 'models/ThangType' GameMenuModal = require 'views/play/menu/GameMenuModal' LevelSetupManager = require 'lib/LevelSetupManager' N_ROWS = 4 module.exports = class SpellPaletteView extends CocoView id: 'spell-palette-view' template: require 'templates/play/level/tome/spell-palette-view' controlsEnabled: true subscriptions: 'level:disable-controls': 'onDisableControls' 'level:enable-controls': 'onEnableControls' 'surface:frame-changed': 'onFrameChanged' 'tome:change-language': 'onTomeChangedLanguage' events: 'click #spell-palette-help-button': 'onClickHelp' initialize: (options) -> {@level, @session, @supermodel, @thang, @useHero} = options docs = @options.level.get('documentation') ? {} @showsHelp = docs.specificArticles?.length or docs.generalArticles?.length @createPalette() $(window).on 'resize', @onResize getRenderData: -> c = super() c.entryGroups = @entryGroups c.entryGroupSlugs = @entryGroupSlugs c.entryGroupNames = @entryGroupNames c.tabbed = _.size(@entryGroups) > 1 c.defaultGroupSlug = @defaultGroupSlug c.showsHelp = @showsHelp c.tabs = @tabs # For hero-based, non-this-owned tabs like Vector, Math, etc. c.thisName = {coffeescript: '@', lua: 'self', python: 'self', java: 'hero'}[@options.language] or 'this' c._ = _ c afterRender: -> super() if @entryGroupSlugs for group, entries of @entryGroups groupSlug = @entryGroupSlugs[group] for columnNumber, entryColumn of entries col = $('
').appendTo @$el.find(".properties-#{groupSlug}") for entry in entryColumn col.append entry.el entry.render() # Render after appending so that we can access parent container for popover $('.nano').nanoScroller() @updateCodeLanguage @options.language else @entryGroupElements = {} for group, entries of @entryGroups @entryGroupElements[group] = itemGroup = $('').appendTo @$el.find('.properties-this') if entries[0].options.item?.getPortraitURL itemImage = $('').attr('src', entries[0].options.item.getPortraitURL()).css('top', Math.max(0, 19 * (entries.length - 2) / 2) + 2) itemGroup.append itemImage firstEntry = entries[0] do (firstEntry) -> itemImage.on "mouseenter", (e) -> firstEntry.onMouseEnter e itemImage.on "mouseleave", (e) -> firstEntry.onMouseLeave e for entry, entryIndex in entries itemGroup.append entry.el entry.render() # Render after appending so that we can access parent container for popover if entries.length is 1 entry.$el.addClass 'single-entry' if entryIndex is 0 entry.$el.addClass 'first-entry' for tab, entries of @tabs or {} tabSlug = _.string.slugify tab itemsInGroup = 0 for entry, entryIndex in entries if itemsInGroup is 0 or (itemsInGroup is 2 and entryIndex isnt entries.length - 1) itemGroup = $('').appendTo @$el.find(".properties-#{tabSlug}") itemsInGroup = 0 ++itemsInGroup itemGroup.append entry.el entry.render() # Render after appending so that we can access parent container for popover if itemsInGroup is 0 entry.$el.addClass 'first-entry' @$el.addClass 'hero' @$el.toggleClass 'shortenize', Boolean @shortenize @updateMaxHeight() unless application.isIPadApp afterInsert: -> super() _.delay => @$el?.css('bottom', 0) unless $('#spell-view').is('.shown') updateCodeLanguage: (language) -> @options.language = language updateMaxHeight: -> return unless @isHero # We figure out how many columns we can fit, width-wise, and then guess how many rows will be needed. # We can then assign a height based on the number of rows, and the flex layout will do the rest. columnWidth = if @shortenize then 175 else 212 nColumns = Math.floor @$el.find('.properties-this').innerWidth() / columnWidth # will always have 2 columns, since at 1024px screen we have 424px .properties columns = ({items: [], nEntries: 0} for i in [0 ... nColumns]) orderedColumns = [] nRows = 0 entryGroupsByLength = _.sortBy _.keys(@entryGroups), (group) => @entryGroups[group].length entryGroupsByLength.reverse() for group in entryGroupsByLength entries = @entryGroups[group] continue unless shortestColumn = _.sortBy(columns, (column) -> column.nEntries)[0] shortestColumn.nEntries += Math.max 2, entries.length # Item portrait is two rows tall shortestColumn.items.push @entryGroupElements[group] orderedColumns.push shortestColumn unless shortestColumn in orderedColumns nRows = Math.max nRows, shortestColumn.nEntries for column in orderedColumns for item in column.items item.detach().appendTo @$el.find('.properties-this') desiredHeight = 19 * (nRows + 1) @$el.find('.properties').css('height', desiredHeight) onResize: (e) => @updateMaxHeight() createPalette: -> Backbone.Mediator.publish 'tome:palette-cleared', {thangID: @thang.id} lcs = @supermodel.getModels LevelComponent allDocs = {} excludedDocs = {} for lc in lcs for doc in (lc.get('propertyDocumentation') ? []) if doc.codeLanguages and not (@options.language in doc.codeLanguages) excludedDocs['__' + doc.name] = doc continue allDocs['__' + doc.name] ?= [] allDocs['__' + doc.name].push doc if doc.type is 'snippet' then doc.owner = 'snippets' if @options.programmable propStorage = 'this': 'programmableProperties' more: 'moreProgrammableProperties' Math: 'programmableMathProperties' Array: 'programmableArrayProperties' Object: 'programmableObjectProperties' String: 'programmableStringProperties' Global: 'programmableGlobalProperties' Function: 'programmableFunctionProperties' RegExp: 'programmableRegExpProperties' Date: 'programmableDateProperties' Number: 'programmableNumberProperties' JSON: 'programmableJSONProperties' LoDash: 'programmableLoDashProperties' Vector: 'programmableVectorProperties' snippets: 'programmableSnippets' else propStorage = 'this': ['apiProperties', 'apiMethods'] if not (@options.level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev', 'hero-practice']) or not @options.programmable @organizePalette propStorage, allDocs, excludedDocs else @organizePaletteHero propStorage, allDocs, excludedDocs organizePalette: (propStorage, allDocs, excludedDocs) -> count = 0 propGroups = {} for owner, storages of propStorage storages = [storages] if _.isString storages for storage in storages props = _.reject @thang[storage] ? [], (prop) -> prop[0] is '_' # no private properties props = _.uniq props added = _.sortBy(props).slice() propGroups[owner] = (propGroups[owner] ? []).concat added count += added.length Backbone.Mediator.publish 'tome:update-snippets', propGroups: propGroups, allDocs: allDocs, language: @options.language @shortenize = count > 6 tabbify = count >= 10 @entries = [] for owner, props of propGroups for prop in props doc = _.find (allDocs['__' + prop] ? []), (doc) -> return true if doc.owner is owner return (owner is 'this' or owner is 'more') and (not doc.owner? or doc.owner is 'this') if not doc and not excludedDocs['__' + prop] console.log 'could not find doc for', prop, 'from', allDocs['__' + prop], 'for', owner, 'of', propGroups doc ?= prop if doc @entries.push @addEntry(doc, @shortenize, owner is 'snippets') groupForEntry = (entry) -> return 'more' if entry.doc.owner is 'this' and entry.doc.name in (propGroups.more ? []) entry.doc.owner @entries = _.sortBy @entries, (entry) -> order = ['this', 'more', 'Math', 'Vector', 'String', 'Object', 'Array', 'Function', 'snippets'] index = order.indexOf groupForEntry entry index = String.fromCharCode if index is -1 then order.length else index index += entry.doc.name if tabbify and _.find @entries, ((entry) -> entry.doc.owner isnt 'this') @entryGroups = _.groupBy @entries, groupForEntry else i18nKey = if @options.level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev', 'hero-practice'] then 'play_level.tome_your_skills' else 'play_level.tome_available_spells' defaultGroup = $.i18n.t i18nKey @entryGroups = {} @entryGroups[defaultGroup] = @entries @defaultGroupSlug = _.string.slugify defaultGroup @entryGroupSlugs = {} @entryGroupNames = {} for group, entries of @entryGroups @entryGroups[group] = _.groupBy entries, (entry, i) -> Math.floor i / N_ROWS @entryGroupSlugs[group] = _.string.slugify group @entryGroupNames[group] = group if thisName = {coffeescript: '@', lua: 'self', python: 'self'}[@options.language] if @entryGroupNames.this @entryGroupNames.this = thisName organizePaletteHero: (propStorage, allDocs, excludedDocs) -> # Assign any kind of programmable properties to the items that grant them. @isHero = true itemThangTypes = {} itemThangTypes[tt.get('name')] = tt for tt in @supermodel.getModels ThangType # Also heroes propsByItem = {} propCount = 0 itemsByProp = {} # Make sure that we get the spellbook first, then the primary hand, then anything else. slots = _.sortBy _.keys(@thang.inventoryThangTypeNames ? {}), (slot) -> if slot is 'left-hand' then 0 else if slot is 'right-hand' then 1 else 2 for slot in slots thangTypeName = @thang.inventoryThangTypeNames[slot] if item = itemThangTypes[thangTypeName] unless item.get('components') console.error 'Item', item, 'did not have any components when we went to assemble docs.' for component in item.get('components') ? [] when component.config for owner, storages of propStorage if props = component.config[storages] for prop in _.sortBy(props) when prop[0] isnt '_' and not itemsByProp[prop] # no private properties continue if prop is 'moveXY' and @options.level.get('slug') is 'slalom' # Hide for Slalom propsByItem[item.get('name')] ?= [] propsByItem[item.get('name')].push owner: owner, prop: prop, item: item itemsByProp[prop] = item ++propCount else console.log @thang.id, "couldn't find item ThangType for", slot, thangTypeName # Get any Math-, Vector-, etc.-owned properties into their own tabs for owner, storage of propStorage when not (owner in ['this', 'more', 'snippets']) continue unless @thang[storage]?.length @tabs ?= {} @tabs[owner] = [] programmaticonName = @thang.inventoryThangTypeNames['programming-book'] programmaticon = itemThangTypes[programmaticonName] sortedProps = @thang[storage].slice().sort() for prop in sortedProps if doc = _.find (allDocs['__' + prop] ? []), {owner: owner} # Not all languages have all props entry = @addEntry doc, false, false, programmaticon @tabs[owner].push entry # Assign any unassigned properties to the hero itself. for owner, storage of propStorage continue unless owner in ['this', 'more', 'snippets'] for prop in _.reject(@thang[storage] ? [], (prop) -> itemsByProp[prop] or prop[0] is '_') # no private properties continue if prop is 'say' and @options.level.get 'hidesSay' # Hide for Dungeon Campaign continue if prop is 'moveXY' and @options.level.get('slug') is 'slalom' # Hide for Slalom propsByItem['Hero'] ?= [] propsByItem['Hero'].push owner: owner, prop: prop, item: itemThangTypes[@thang.spriteName] ++propCount Backbone.Mediator.publish 'tome:update-snippets', propGroups: propsByItem, allDocs: allDocs, language: @options.language @shortenize = propCount > 6 @entries = [] for itemName, props of propsByItem for prop, propIndex in props item = prop.item owner = prop.owner prop = prop.prop doc = _.find (allDocs['__' + prop] ? []), (doc) -> return true if doc.owner is owner return (owner is 'this' or owner is 'more') and (not doc.owner? or doc.owner is 'this') if not doc and not excludedDocs['__' + prop] console.log 'could not find doc for', prop, 'from', allDocs['__' + prop], 'for', owner, 'of', propsByItem, 'with item', item doc ?= prop if doc @entries.push @addEntry(doc, @shortenize, owner is 'snippets', item, propIndex > 0) @entryGroups = _.groupBy @entries, (entry) -> itemsByProp[entry.doc.name]?.get('name') ? 'Hero' iOSEntryGroups = {} for group, entries of @entryGroups iOSEntryGroups[group] = item: {name: group, imageURL: itemThangTypes[group]?.getPortraitURL()} props: (entry.doc for entry in entries) Backbone.Mediator.publish 'tome:palette-updated', thangID: @thang.id, entryGroups: JSON.stringify(iOSEntryGroups) addEntry: (doc, shortenize, isSnippet=false, item=null, showImage=false) -> writable = (if _.isString(doc) then doc else doc.name) in (@thang.apiUserProperties ? []) new SpellPaletteEntryView doc: doc, thang: @thang, shortenize: shortenize, isSnippet: isSnippet, language: @options.language, writable: writable, level: @options.level, item: item, showImage: showImage, useHero: @useHero onDisableControls: (e) -> @toggleControls e, false onEnableControls: (e) -> @toggleControls e, true toggleControls: (e, enabled) -> return if e.controls and not ('palette' in e.controls) return if enabled is @controlsEnabled @controlsEnabled = enabled @$el.find('*').attr('disabled', not enabled) @$el.toggleClass 'controls-disabled', not enabled onFrameChanged: (e) -> return unless e.selectedThang?.id is @thang.id @options.thang = @thang = e.selectedThang # Update our thang to the current version onTomeChangedLanguage: (e) -> @updateCodeLanguage e.language entry.destroy() for entry in @entries @createPalette() @render() onClickHelp: (e) -> application.tracker?.trackEvent 'Spell palette help clicked', levelID: @level.get('slug') gameMenuModal = new GameMenuModal showTab: 'guide', level: @level, session: @session, supermodel: @supermodel @openModalView gameMenuModal @listenToOnce gameMenuModal, 'change-hero', -> @setupManager?.destroy() @setupManager = new LevelSetupManager({supermodel: @supermodel, level: @level, levelID: @level.get('slug'), parent: @, session: @session, courseID: @options.courseID, courseInstanceID: @options.courseInstanceID}) @setupManager.open() destroy: -> entry.destroy() for entry in @entries @toggleBackground = null $(window).off 'resize', @onResize @setupManager?.destroy() super()