RootView = require 'views/core/RootView' template = require 'templates/artisans/solution-problems-view' Level = require 'models/Level' Campaign = require 'models/Campaign' CocoCollection = require 'collections/CocoCollection' Campaigns = require 'collections/Campaigns' Levels = require 'collections/Levels' module.exports = class SolutionProblemsView extends RootView template: template id: 'solution-problems-view' excludedCampaigns = [ # Misc. campaigns 'picoctf', 'auditions' # Campaign-version campaigns #'dungeon', 'forest', 'desert', 'mountain', 'glacier' # Test campaigns 'dungeon-branching-test', 'forest-branching-test', 'desert-branching-test' # Course-version campaigns #'intro', 'course-2', 'course-3', 'course-4', 'course-5', 'course-6' ] excludedSimulationLevels = [ # Course Arenas 'wakka-maul', 'cross-bones' ] excludedSolutionLevels = [ # Multiplayer Levels 'cavern-survival' 'dueling-grounds', 'multiplayer-treasure-grove' 'harrowland' 'zero-sum' 'ace-of-coders', 'capture-their-flag' ] simulationRequirements = [ 'seed' 'succeeds' 'heroConfig' 'frameCount' 'goals' ] includedLanguages = [ 'python', 'javascript', 'java', 'lua', 'coffeescript' ] # TODO: Phase the following out: excludedLanguages = [ 'java', 'lua', 'coffeescript' ] excludedLevelSnippets = [ 'treasure', 'brawl', 'siege' ] unloadedCampaigns: 0 campaignLevels: {} loadedLevels: {} parsedLevels: [] problemCount: 0 initialize: -> @campaigns = new Campaigns([]) @listenTo(@campaigns, 'sync', @onCampaignsLoaded) @supermodel.trackRequest(@campaigns.fetch( data: project:'slug' )) onCampaignsLoaded: (campCollection) -> for campaign in campCollection.models campaignSlug = campaign.get('slug') continue if campaignSlug in excludedCampaigns @unloadedCampaigns++ @campaignLevels[campaignSlug] = new Levels() @listenTo(@campaignLevels[campaignSlug], 'sync', @onLevelsLoaded) @supermodel.trackRequest(@campaignLevels[campaignSlug].fetchForCampaign(campaignSlug, data: project: 'thangs,name,slug,campaign' )) onLevelsLoaded: (lvlCollection) -> for level in lvlCollection.models @loadedLevels[level.get('slug')] = level if --@unloadedCampaigns is 0 @onAllLevelsLoaded() onAllLevelsLoaded: -> for levelSlug, level of @loadedLevels unless level? console.error 'Level Slug doesn\'t have associated Level', levelSlug continue continue if levelSlug in excludedSolutionLevels isBad = false for word in excludedLevelSnippets if levelSlug.indexOf(word) isnt -1 isBad = true continue if isBad thangs = level.get 'thangs' component = null thangs = _.filter(thangs, (elem) -> return _.findWhere(elem.components, (elem2) -> if elem2.config?.programmableMethods? component = elem2 return true ) ) if thangs.length > 1 unless levelSlug in excludedSimulationLevels console.warn 'Level has more than 1 programmableMethod Thangs', levelSlug continue unless component? console.error 'Level doesn\'t have programmableMethod Thang', levelSlug continue plan = component.config.programmableMethods.plan solutions = plan.solutions or [] problems = [] problems = problems.concat(@findMissingSolutions solutions) unless levelSlug in excludedSimulationLevels for solution in solutions problems = problems.concat(@findSimulationProblems solution) problems = problems.concat(@findPass solution) problems = problems.concat(@findIdenticalToSource solution, plan) @problemCount += problems.length @parsedLevels.push level: level problems: problems @renderSelectors '#level-table' findMissingSolutions: (solutions) -> problems = [] for lang in includedLanguages if _.findWhere(solutions, (elem) -> return elem.language is lang) # TODO: Phase the following out: else if lang not in excludedLanguages problems.push type: 'Missing solution language' value: lang problems findSimulationProblems: (solution) -> problems = [] for req in simulationRequirements unless solution[req]? problems.push type: 'Solution is not simulatable' value: solution.language break problems findPass: (solution) -> problems = [] if solution.source.search(/pass\n/) isnt -1 problems.push type: 'Solution contains pass' value: solution.language problems findIdenticalToSource: (solution, plan) -> problems = [] source = if solution.lang is 'javascript' then plan.source else plan.languages[solution.language] if solution.source is source problems.push type: 'Solution matches sample code' value: solution.language problems