View = require 'views/kinds/CocoView' template = require 'templates/play/level/tome/spell_debug' Range = ace.require("ace/range").Range TokenIterator = ace.require("ace/token_iterator").TokenIterator serializedClasses = Thang: require "lib/world/thang" Vector: require "lib/world/vector" Rectangle: require "lib/world/rectangle" module.exports = class DebugView extends View className: 'spell-debug-view' template: template subscriptions: 'god:new-world-created': 'onNewWorld' 'god:debug-value-return': 'handleDebugValue' 'tome:spell-shown': 'changeCurrentThangAndSpell' 'tome:cast-spells': 'onTomeCast' 'surface:frame-changed': 'onFrameChanged' events: {} constructor: (options) -> super options @ace = options.ace @thang = options.thang @spell = options.spell @variableStates = {} @globals = {Math: Math, _: _, String: String, Number: Number, Array: Array, Object: Object} # ... add more as documented for className, serializedClass of serializedClasses @globals[className] = serializedClass @onMouseMove = _.throttle @onMouseMove, 25 @cache = {} @lastFrameRequested = -1 @workerIsSimulating = false setTooltipKeyAndValue: (key, value) => @$el.find("code").text "#{key}: #{value}" @$el.show().css(@pos) setTooltipText: (text) => #perhaps changing styling here in the future @$el.find("code").text text @$el.show().css(@pos) onTomeCast: -> @invalidateCache() invalidateCache: -> @cache = {} retrieveValueFromCache: (thangID,spellID,variableChain,frame) -> joinedVariableChain = variableChain.join() value = @cache[frame]?[thangID]?[spellID]?[joinedVariableChain] return value ? undefined updateCache: (thangID, spellID, variableChain, frame, value) -> currentObject = @cache keys = [frame,thangID,spellID,variableChain.join()] for keyIndex in [0...(keys.length - 1)] key = keys[keyIndex] unless key of currentObject currentObject[key] = {} currentObject = currentObject[key] currentObject[keys[keys.length - 1]] = value changeCurrentThangAndSpell: (thangAndSpellObject) -> @thang = thangAndSpellObject.thang @spell = thangAndSpellObject.spell handleDebugValue: (returnObject) -> @workerIsSimulating = false {key, value} = returnObject @updateCache(@thang.id,@spell.name,key.split("."),@lastFrameRequested,value) if @variableChain and not key is @variableChain.join(".") then return @setTooltipKeyAndValue(key,value) afterRender: -> super() @ace.on "mousemove", @onMouseMove setVariableStates: (@variableStates) -> @update() isIdentifier: (t) -> t and (t.type is 'identifier' or t.value is 'this' or @globals[t.value]) onMouseMove: (e) => return if @destroyed pos = e.getDocumentPosition() it = new TokenIterator e.editor.session, pos.row, pos.column endOfLine = it.getCurrentToken()?.index is it.$rowTokens.length - 1 while it.getCurrentTokenRow() is pos.row and not @isIdentifier(token = it.getCurrentToken()) break if endOfLine or not token # Don't iterate beyond end or beginning of line it.stepBackward() if @isIdentifier token # This could be a property access, like "enemy.target.pos" or "this.spawnedRectangles". # We have to realize this and dig into the nesting of the objects. start = it.getCurrentTokenColumn() [chain, start, end] = [[token.value], start, start + token.value.length] while it.getCurrentTokenRow() is pos.row it.stepBackward() break unless it.getCurrentToken()?.value is "." it.stepBackward() token = null # If we're doing a complex access like this.getEnemies().length, then length isn't a valid var. break unless @isIdentifier(prev = it.getCurrentToken()) token = prev start = it.getCurrentTokenColumn() chain.unshift token.value #Highlight all tokens, so true overrides all other conditions TODO: Refactor this later if token and (true or token.value of @variableStates or token.value is "this" or @globals[token.value]) @variableChain = chain offsetX = e.domEvent.offsetX ? e.clientX - $(e.domEvent.target).offset().left offsetY = e.domEvent.offsetY ? e.clientY - $(e.domEvent.target).offset().top w = $(document).width() offsetX = w - $(e.domEvent.target).offset().left - 300 if e.clientX + 300 > w @pos = {left: offsetX + 50, top: offsetY + 20} @markerRange = new Range pos.row, start, pos.row, end else @variableChain = @markerRange = null @update() onMouseOut: (e) -> @variableChain = @markerRange = null @update() onNewWorld: (e) -> @thang = @options.thang = e.world.thangMap[@thang.id] if @thang onFrameChanged: (data) -> @currentFrame = data.frame update: -> if @variableChain if @workerIsSimulating @setTooltipText("World is simulating, please wait...") else if @currentFrame is @lastFrameRequested and (cacheValue = @retrieveValueFromCache(@thang.id, @spell.name, @variableChain, @currentFrame)) @setTooltipKeyAndValue(@variableChain.join("."),cacheValue) else Backbone.Mediator.publish 'tome:spell-debug-value-request', thangID: @thang.id spellID: @spell.name variableChain: @variableChain frame: @currentFrame if @currentFrame isnt @lastFrameRequested then @workerIsSimulating = true @lastFrameRequested = @currentFrame @setTooltipText("Finding value...") else @$el.hide() if @variableChain?.length is 2 clearTimeout @hoveredPropertyTimeout if @hoveredPropertyTimeout @hoveredPropertyTimeout = _.delay @notifyPropertyHovered, 500 else @notifyPropertyHovered() @updateMarker() notifyPropertyHovered: => clearTimeout @hoveredPropertyTimeout if @hoveredPropertyTimeout @hoveredPropertyTimeout = null oldHoveredProperty = @hoveredProperty @hoveredProperty = if @variableChain?.length is 2 then owner: @variableChain[0], property: @variableChain[1] else {} unless _.isEqual oldHoveredProperty, @hoveredProperty Backbone.Mediator.publish 'tome:spell-debug-property-hovered', @hoveredProperty updateMarker: -> if @marker @ace.getSession().removeMarker @marker @marker = null if @markerRange @marker = @ace.getSession().addMarker @markerRange, "ace_bracket", "text" destroy: -> @ace?.removeEventListener "mousemove", @onMouseMove super()