c = require '../../commons/schemas' LevelSessionPlayerSchema = c.object id: c.objectId links: [ { rel: 'extra' href: "/db/user/{($)}" } ] time: type: 'Number' changes: type: 'Number' LevelSessionLevelSchema = c.object {required: ['original', 'majorVersion']}, original: c.objectId({}) majorVersion: type: 'integer' minimum: 0 default: 0 LevelSessionSchema = c.object title: "Session" description: "A single session for a given level." _.extend LevelSessionSchema.properties, # denormalization creatorName: type: 'string' levelName: type: 'string' levelID: type: 'string' multiplayer: type: 'boolean' creator: c.objectId links: [ { rel: 'extra' href: "/db/user/{($)}" } ] created: c.date title: 'Created' readOnly: true changed: c.date title: 'Changed' readOnly: true team: c.shortString() level: LevelSessionLevelSchema screenshot: type: 'string' state: c.object {}, complete: type: 'boolean' scripts: c.object {}, ended: type: 'object' additionalProperties: type: 'number' currentScript: type: [ 'null' 'string' ] currentScriptOffset: type: 'number' selected: type: [ 'null' 'string' ] playing: type: 'boolean' frame: type: 'number' thangs: type: 'object' additionalProperties: title: 'Thang' type: 'object' properties: methods: type: 'object' additionalProperties: title: 'Thang Method' type: 'object' properties: metrics: type: 'object' source: type: 'string' # TODO: specify this more code: type: 'object' teamSpells: type: 'object' additionalProperties: type: 'array' players: type: 'object' chat: type: 'array' meanStrength: type: 'number' default: 25 standardDeviation: type:'number' default:25/3 minimum: 0 totalScore: type: 'number' default: 10 submitted: type: 'boolean' default: false index:true c.extendBasicProperties LevelSessionSchema, 'level.session' c.extendPermissionsProperties LevelSessionSchema, 'level.session' module.exports = LevelSessionSchema