module.exports = # TODO There should be a better way to divide these channels into smaller ones # TODO location is debatable "echo-self-wizard-sprite": {} # TODO schema "level:session-will-save": {} # TODO schema "level-loader:progress-changed": {} # TODO schema "level:shift-space-pressed": {} # TODO schema "level:escape-pressed": {} # TODO schema "level-enable-controls": {} # TODO schema "level-set-letterbox": {} # TODO schema "level:started": {} # TODO schema "level-set-debug": {} # TODO schema "level-set-grid": {} # TODO schema "tome:cast-spell": {} # TODO schema "level:restarted": {} # TODO schema "level-set-volume": {} # TODO schema "level-set-time": {} # TODO schema "level-select-sprite": {} # TODO schema "level-set-playing": {} # TODO schema "level:team-set": {} # TODO schema "level:docs-hidden": {} # TODO schema "level:victory-hidden": {} # TODO schema "next-game-pressed": {} # TODO schema "focus-editor": {} # TODO schema "end-current-script": {} # TODO schema "script:reset": {} # TODO schema "script:ended": {} # TODO schema "script:state-changed": {} # TODO schema "play-sound": {} # TODO schema # TODO refactor name "onLoadingViewUnveiled": {} # TODO schema "playback:manually-scrubbed": {} # TODO schema "change:editor-config": {} # TODO schema "restart-level": {} # TODO schema "play-next-level": {} # TODO schema "level-select-sprite": {} # TODO schema "level-toggle-grid": {} # TODO schema "level-toggle-debug": {} # TODO schema "level-toggle-pathfinding": {} # TODO schema "level-scrub-forward": {} # TODO schema "level-scrub-back": {} # TODO schema "goal-manager:new-goal-states": {} # TODO schema