div#columns.row for team, teamIndex in teams div.column.col-md-4 div(id="histogram-display-#{team.name}", class="histogram-display",data-team-name=team.name) table.table.table-bordered.table-condensed.table-hover tr th th(colspan=3, style="color: #{team.primaryColor}") span= team.name span span(data-i18n="ladder.leaderboard") Leaderboard tr th th(data-i18n="general.score") Score th(data-i18n="general.name").name-col-cell Name th - var topSessions = team.leaderboard.topPlayers.models; - var showJustTop = team.leaderboard.inTopSessions() || me.get('anonymous'); - if(!showJustTop && topSessions.length == 20) topSessions = topSessions.slice(0, 10); for session, rank in topSessions - var myRow = session.get('creator') == me.id tr(class=myRow ? "success" : "", data-player-id=session.get('creator'), data-session-id=session.id) td.rank-cell= rank + 1 td.score-cell= Math.round(session.get('totalScore') * 100) td.name-col-cell= session.get('creatorName') || "Anonymous" td.fight-cell a(href="/play/level/#{level.get('slug') || level.id}/?team=#{team.otherTeam}&opponent=#{session.id}") span(data-i18n="ladder.fight") Fight! if !showJustTop && team.leaderboard.nearbySessions().length tr(class="active") td(colspan=4).ellipsis-row ... for session in team.leaderboard.nearbySessions() - var myRow = session.get('creator') == me.id tr(class=myRow ? "success" : "", data-player-id=session.get('creator'), data-session-id=session.id) td.rank-cell= session.rank td.score-cell= Math.round(session.get('totalScore') * 100) td.name-col-cell= session.get('creatorName') || "Anonymous" td.fight-cell a(href="/play/level/#{level.get('slug') || level.id}/?team=#{team.otherTeam}&opponent=#{session.id}") span(data-i18n="ladder.fight") Fight! if teamIndex == 1 .btn.btn-sm.load-more-ladder-entries More div.column.col-md-4 h4.friends-header(data-i18n="ladder.friends_playing") Friends Playing if me.get('anonymous') div.alert.alert-info a(data-toggle="coco-modal", data-target="modal/signup", data-i18n="ladder.sign_up_for_friends") Sign up to play with your friends! else if !onFacebook || !onGPlus div.connect-buttons span(data-i18n="ladder.social_connect_blurb") Connect and play against your friends! br if !onFacebook button.btn.btn-sm.connect-facebook(data-i18n="community.facebook") Facebook if !onGPlus button.btn.btn-sm.connect-google-plus(data-i18n="community.gplus") Google+ if friends.length for friend in friends p.friend-entry img(src=friend.imageSource).img-thumbnail span= friend.creatorName + ' (' + friend.name + ')' br span= Math.round(friend.totalScore * 100) span : span= friend.team br a(href="/play/level/#{level.get('slug') || level.id}/?team=#{friend.otherTeam}&opponent=#{friend._id}") span(data-i18n="ladder.fight") Fight! else if onFacebook || onGPlus p(data-i18n="ladder.invite_friends_to_battle") Invite your friends to join you in battle!