extends /templates/core/modal-base block modal-header-content #victory-header.out #victory-title if !me.get('preferredLanguage') || me.get('preferredLanguage').split('-')[0] == 'en' img(src="/images/pages/play/level/modal/victory_word.png", draggable="false") else h1(data-i18n="play_level.victory") Victory block modal-body-content for achievement in achievements - var animate = achievement.completed && !achievement.completedAWhileAgo .achievement-panel(class=achievement.completedAWhileAgo ? 'earned' : '' data-achievement-id=achievement.id data-animate=animate) - var rewards = achievement.get('rewards') || {}; div.achievement-description= achievement.description div.achievement-rewards - var worth = achievement.worth; - var previousWorth = achievement.previousWorth; - var gems = achievement.gems; - var previousGems = achievement.previousGems; if worth .reward-panel.numerical.xp(data-number=worth, data-number-unit='xp', data-previous-number=previousWorth || 0) .reward-image-container(class=animate ? 'pending-reward-image' : 'show') img(src="/images/pages/play/level/modal/reward_icon_xp.png") .reward-text= animate ? '+0' : '+'+worth if gems .reward-panel.numerical.gems(data-number=gems, data-number-unit='gem', data-previous-number=previousGems || 0) .reward-image-container(class=animate ? 'pending-reward-image' : 'show') img(src="/images/pages/play/level/modal/reward_icon_gems.png") .reward-text= animate ? '+0' : '+'+gems if rewards.heroes for hero in rewards.heroes - var hero = thangTypes[hero]; .reward-panel.hero(data-hero-thang-type=hero.get('original')) .reward-image-container(class=animate ? 'pending-reward-image' : 'show') img(src=hero.getPortraitURL()) .reward-text= animate ? 'New Hero' : hero.get('name') if rewards.items for item in rewards.items - var item = thangTypes[item]; .reward-panel.item(data-item-thang-type=item.get('original')) .reward-image-container(class=animate ? 'pending-reward-image' : 'show') img(src=item.getPortraitURL()) .reward-text= animate ? 'New Item' : item.get('name') block modal-footer-content #totals .total-wrapper#xp-wrapper .total-count#xp-total 0 .total-label span.spr(data-i18n="play_level.victory_experience_gained") XP Gained | - span.spl.spr(data-i18n="general.player_level") Level span.level= me.level() .xp-bar-outer .xp-bar-already-achieved .xp-bar-total .total-wrapper#gem-wrapper .total-count#gem-total 0 .total-label(data-i18n="play_level.victory_gems_gained") Gems Gained if me.get('anonymous') .sign-up-poke.hide .sign-up-blurb(data-i18n="play_level.victory_sign_up_poke") Want to save your code? Create a free account! button.btn.btn-illustrated.btn-warning.sign-up-button.btn-lg(data-dismiss="modal", data-i18n="play_level.victory_sign_up") Sign Up to Save Progress else if !showHourOfCodeDoneButton && showLeaderboard button.btn.btn-illustrated.btn-warning.leaderboard-button.btn-lg(data-dismiss="modal", data-i18n="leaderboard.view_other_solutions") View Other Solutions button.btn.btn-illustrated.btn-lg.btn-warning.hide#saving-progress-label(disabled, data-i18n="play_level.victory_saving_progress") Saving Progress .next-level-buttons if readyToRank .ladder-submission-view else if level.get('type') === 'hero-ladder' button.btn.btn-illustrated.btn-primary.btn-lg.return-to-ladder-button(data-href="/play/ladder/#{level.get('slug')}#my-matches", data-dismiss="modal", data-i18n="play_level.victory_return_to_ladder") Return to Ladder else button.btn.btn-illustrated.btn-success.btn-lg.world-map-button.next-level-button.hide#continue-button(data-i18n="play_level.victory_play_continue") Continue if showHourOfCodeDoneButton .hour-of-code-done a.image-link(href="http://code.org/api/hour/finish") img(src="/images/level/csedweek-logo-final-small.jpg", alt="CS Ed Week Hour of Code", title="I'm finished with my Hour of Code", width=80) strong(data-i18n="play_level.victory_hour_of_code_done") Are You Done? a.text-link(href="http://code.org/api/hour/finish") span(data-i18n="play_level.victory_hour_of_code_done_yes") Yes, I am finished with my Hour of Code! .clearfix .offer.lost-viking p img.pull-left(src="/file/db/level/55144b509f0c4854051769c1/viking1.png") img.pull-right(src="/file/db/level/55144b509f0c4854051769c1/viking_2.png") | Holy smokes, that was a hard level you just beat! If you aren't already a software developer, you should be. You've just skipped past the first application step and straight to an interview with Viking Code School, where you can take your skills to the next level and become a professional web developer in 14 weeks. button.btn.btn-illustrated.btn-primary.btn-lg.world-map-button.continue-from-offer-button(data-i18n="play_level.victory_become_a_viking") Become a Viking