extends /templates/core/modal-base block modal-header-content h3 Campaign Analytics if campaignCompletions.startDay && campaignCompletions.endDay .input-group.input-group-sm input.form-control#input-startday(type='text', style='width:100px;', value=campaignCompletions.startDay) input.form-control#input-endday(type='text', style='width:100px;', value=campaignCompletions.endDay) button.btn.btn-default.btn-sm#reload-button(style='margin-left:10px;') Reload block modal-body-content if campaignCompletions && campaignCompletions.levels table.table.table-bordered.table-condensed.table-hover(style='font-size:10pt') thead tr td Level td Started td Finished td Left Game td LG % td Playtime (s) td LG/s td Completion % tbody - for (var i = 0; i < campaignCompletions.levels.length; i++) tr td.level-name-container= campaignCompletions.levels[i].level span.level-name-background(style="width:#{campaignCompletions.levels[i].usersRemaining || 0}%;") td= campaignCompletions.levels[i].started td= campaignCompletions.levels[i].finished td= campaignCompletions.levels[i].dropped if campaignCompletions.top3DropPercentage && campaignCompletions.top3DropPercentage.indexOf(campaignCompletions.levels[i].level) >= 0 td(style='background-color:pink;')= td= campaignCompletions.levels[i].dropPercentage else td= campaignCompletions.levels[i].dropPercentage td= campaignCompletions.levels[i].averagePlaytime if campaignCompletions.top3DropPerSecond && campaignCompletions.top3DropPerSecond.indexOf(campaignCompletions.levels[i].level) >= 0 td(style='background-color:pink;')= td= campaignCompletions.levels[i].droppedPerSecond else td= campaignCompletions.levels[i].droppedPerSecond if campaignCompletions.top3 && campaignCompletions.top3.indexOf(campaignCompletions.levels[i].level) >= 0 td(style='background-color:lightblue;')= campaignCompletions.levels[i].completionRate else if campaignCompletions.bottom3 && campaignCompletions.bottom3.indexOf(campaignCompletions.levels[i].level) >= 0 td(style='background-color:pink;')= campaignCompletions.levels[i].completionRate else td= campaignCompletions.levels[i].completionRate else div Loading... block modal-footer