View = require 'views/kinds/RootView' template = require 'templates/home' WizardSprite = require 'lib/surface/WizardSprite' ThangType = require 'models/ThangType' Simulator = require 'lib/simulator/Simulator' {me} = require '/lib/auth' application = require 'application' module.exports = class HomeView extends View id: 'home-view' template: template events: 'click .code-language': 'onCodeLanguageSelected' constructor: -> super(arguments...) ThangType.loadUniversalWizard() getRenderData: -> c = super() if $.browser majorVersion = $.browser.versionNumber c.isOldBrowser = true if $.browser.mozilla && majorVersion < 21 c.isOldBrowser = true if $.browser.chrome && majorVersion < 17 c.isOldBrowser = true if $.browser.safari && majorVersion < 6 else console.warn 'no more jquery browser version...' c.isEnglish = (me.get('preferredLanguage') or 'en').startsWith 'en' c.languageName = me.get('preferredLanguage') c.codeLanguage = (me.get('aceConfig') ? {}).language or 'javascript' c afterRender: -> super() @$el.find('.modal').on 'shown.bs.modal', -> $('input:visible:first', @).focus() # Try to find latest level and set 'Play' link to go to that level lastLevel = me.get('lastLevel') lastLevel ?= localStorage?['lastLevel'] # Temp, until it's migrated to user property if lastLevel playLink = @$el.find('#beginner-campaign') if playLink[0]? href = playLink.attr('href').split('/') href[href.length-1] = lastLevel if href.length isnt 0 href = href.join('/') playLink.attr('href', href) codeLanguage = (me.get('aceConfig') ? {}).language or 'javascript' @$el.find(".code-language[data-code-language=#{codeLanguage}]").addClass 'selected-language' @updateLanguageLogos codeLanguage updateLanguageLogos: (codeLanguage) -> @$el.find('.game-mode-wrapper .code-language-logo').css('background-image', "url(/images/common/code_languages/#{codeLanguage}_small.png)").toggleClass 'inverted', (codeLanguage in ['io', 'coffeescript']) onCodeLanguageSelected: (e) -> target = $(e.target).closest('.code-language') codeLanguage = target.data('code-language') @$el.find('.code-language').removeClass 'selected-language' target.addClass 'selected-language' aceConfig = me.get('aceConfig') ? {} return if (aceConfig.language or 'javascript') is codeLanguage aceConfig.language = codeLanguage me.set 'aceConfig', aceConfig me.save() # me.patch() doesn't work if aceConfig previously existed and we switched just once firstButton = @$el.find('#beginner-campaign .game-mode-wrapper').delay(500).addClass('hovered', 500).delay(500).removeClass('hovered', 500) lastButton = @$el.find('#multiplayer .game-mode-wrapper').delay(1000).addClass('hovered', 500).delay(500).removeClass('hovered', 500) $('#page-container').animate {scrollTop: firstButton.offset().top - 100, easing: 'easeInOutCubic'}, 500 @updateLanguageLogos codeLanguage