LevelSession = require('./LevelSession') Handler = require('../../commons/Handler') log = require 'winston' TIMEOUT = 1000 * 30 # no activity for 30 seconds means it's not active class LevelSessionHandler extends Handler modelClass: LevelSession editableProperties: ['multiplayer', 'players', 'code', 'codeLanguage', 'completed', 'state', 'levelName', 'creatorName', 'levelID', 'screenshot', 'chat', 'teamSpells', 'submitted', 'unsubscribed','playtime'] jsonSchema: require '../../../app/schemas/models/level_session' getByRelationship: (req, res, args...) -> return @getActiveSessions req, res if args.length is 2 and args[1] is 'active' super(arguments...) formatEntity: (req, document) -> documentObject = super(req, document) if req.user.isAdmin() or req.user.id is document.creator return documentObject else return _.omit documentObject, ['submittedCode','code'] getActiveSessions: (req, res) -> return @sendUnauthorizedError(res) unless req.user.isAdmin() start = new Date() start = new Date(start.getTime() - TIMEOUT) query = @modelClass.find({'changed': {$gt: start}}) query.exec (err, documents) => return @sendDatabaseError(res, err) if err documents = (@formatEntity(req, doc) for doc in documents) @sendSuccess(res, documents) hasAccessToDocument: (req, document, method=null) -> return true if req.method is 'GET' and document.get('totalScore') super(arguments...) module.exports = new LevelSessionHandler()