@import "../../bootstrap/mixins" #thangs-tab-view $extantThangsWidth: 300px position: absolute top: 0 bottom: 0 overflow: hidden left: 0 right: 0 margin: -15px #thangs-container-toggle, #thangs-palette-toggle top: 5px position: absolute z-index: 12 padding: 8px #thangs-container-toggle left: 5px box-shadow: 1px 1px 5px black #thangs-palette-toggle right: 5px box-shadow: -1px 1px 5px black .thangs-container background: white width: $extantThangsWidth position: absolute left: 0 top: 0 bottom: 0 z-index: 11 padding: 5px border: 1px solid black h3 text-align: right margin: 0 .editor-nano-container height: 90% position: relative top: 20px #thangs-treema position: absolute top: 37px left: 0 right: 0 bottom: 0 overflow: scroll margin: 0 outline: thin border: none padding-top: 0 .treema-children .treema-row * cursor: pointer !important .world-container margin-left: 0 margin-right: 0 box-sizing: border-box .world-container position: relative #canvas-wrapper width: 100% position: relative text-align: center .generate-terrain-button position: absolute top: 45% //height: 40px // Below snatched from play/level.sass; should refactor? canvas#surface background-color: #ddd width: 100% display: block z-index: 1 border: 1px solid black