extends /templates/base block content .row .col-sm-6 h2(data-i18n="about.who_is_codecombat") | Who is CodeCombat? p a(href="http://georgesaines.com/") George span , a(href="http://scotterickson.info/") Scott span , span(data-i18n="general.and") and span a(href="http://www.nickwinter.net") Nick span span(data-i18n="about.who_description_prefix") | together started CodeCombat in 2013. We also created a(href="http://www.skritter.com/") Skritter span span(data-i18n="about.who_description_suffix") | in 2008, growing it to the #1 web and iOS application | for learning to write Chinese and Japanese characters. p(data-i18n="about.who_description_ending") | Now it's time to teach people to write code. h2(data-i18n="about.why_codecombat") | Why CodeCombat? p(data-i18n="about.why_paragraph_1") | When making Skritter, George didn't know how to program and was constantly | frustrated by his inability to implement his ideas. Afterwards, | he tried learning, but the lessons were too slow. His housemate, | wanting to reskill and stop teaching, tried Codecademy, but "got bored." | Each week another friend started Codecademy, then dropped off. | We realized it was the same problem we'd solved with Skritter: | people learning a skill via slow, intensive lessons when what they need is fast, | extensive practice. We know how to fix that. p(data-i18n="about.why_paragraph_2") | Need to learn to code? You don't need lessons. | You need to write a lot of code and have a great time doing it. p span(data-i18n="about.why_paragraph_3_prefix") | That's what programming is about. It's gotta be fun. | Not fun like span i(data-i18n="about.why_paragraph_3_italic") | yay a badge span span(data-i18n="about.why_paragraph_3_center") | but fun like span i(data-i18n="about.why_paragraph_3_italic_caps") | NO MOM I HAVE TO FINISH THE LEVEL! span span(data-i18n="about.why_paragraph_3_suffix") | That's why CodeCombat is a multiplayer game, | not a gamified lesson course. We won't stop | until you can't stop--but this time, that's a good thing. p(data-i18n="about.why_paragraph_4") | If you're going to get addicted to some game, | get addicted to this one and become one of the wizards of the tech age. p.lead span(data-i18n="about.why_ending") | And hey, it's free. a(href="/", data-i18n="about.why_ending_url") | Start wizarding now! ul.col-sm-6.team-column ul.thumbnails li.row a(href="http://georgesaines.com") img(src="/images/pages/about/george_small.png").img-thumbnail .col-sm-8 h3 a(href="http://georgesaines.com") George Saines p(data-i18n="about.george_description") | CEO, business guy, web designer, game designer, | and champion of beginning programmers everywhere. li.row a(href="http://scotterickson.info") img(src="/images/pages/about/scott_small.png").img-thumbnail .col-sm-8 h3 a(href="http://scotterickson.info") Scott Erickson p(data-i18n="about.scott_description") | Programmer extraordinaire, software architect, | kitchen wizard, and master of finances. | Scott is the reasonable one. li.row a(href="http://www.nickwinter.net") img(src="/images/pages/about/nick_small.png").img-thumbnail .col-sm-8 h3 a(href="http://www.nickwinter.net") Nick Winter p(data-i18n="about.nick_description") | Programming wizard, eccentric motivation mage, | and upside-down experimenter. | Nick can do anything and chooses to build CodeCombat. li.row a(href="http://michaelschmatz.com") img(src="/images/pages/about/michael_small.png").img-thumbnail .col-sm-8 h3 a(href="http://michaelschmatz.com/") Michael Schmatz p(data-i18n="about.michael_description") | Programmer, sys-admin, and undergrad technical wunderkind, | Michael is the person keeping our servers online. li.row img(src="/images/pages/about/jeremy_small.png").img-thumbnail .col-sm-8 h3 Jeremy Arns p(data-i18n="about.jeremy_description") | Customer support mage, usability tester, | and community organizer; you've probably | already spoken with Jeremy. li.row img(src="/images/pages/about/glen_small.png").img-thumbnail .col-sm-8 h3 a(href="http://www.glendc.com/") Glen De Cauwsemaecker p(data-i18n="about.glen_description") | Programmer and passionate game developer, | with the motivation to make this world a better place, | by developing things that mather. The word impossible can't | be found in his dictionary. Learning new skills is his joy!