do (setupLodash = this) -> GLOBAL._ = require 'lodash' _.str = require 'underscore.string' _.mixin _.str.exports() Aether = require "aether" async = require 'async' serverSetup = require '../server_setup' Level = require '../server/levels/Level.coffee' LevelSession = require '../server/levels/sessions/LevelSession.coffee' Aether.addGlobal 'Vector', require '../app/lib/world/vector' Aether.addGlobal '_', _ transpileLevelSession = (sessionID, cb) -> query = LevelSession.findOne("_id": sessionID).select("submittedCode").lean() query.exec (err, session) -> if err then return cb err submittedCode = session.submittedCode transpiledCode = {} console.log "Updating session #{sessionID}" for thang, spells of submittedCode transpiledCode[thang] = {} for spellID, spell of spells aetherOptions = problems: {} language: "javascript" functionName: spellID functionParameters: [] yieldConditionally: spellID is "plan" globals: ['Vector', '_'] protectAPI: true includeFlow: false executionLimit: 1 * 1000 * 1000 if spellID is "hear" then aetherOptions["functionParameters"] = ["speaker","message","data"] aether = new Aether aetherOptions transpiledCode[thang][spellID] = aether.transpile spell conditions = "_id": sessionID update = "transpiledCode": transpiledCode "submittedCodeLanguage": "javascript" query = LevelSession.update(conditions,update) query.exec (err, numUpdated) -> cb err findLadderLevelSessions = (levelID, cb) -> queryParameters = "level.original": levelID + "" submitted: true selectString = "_id" query = LevelSession.find(queryParameters).select(selectString).lean() query.exec (err, levelSessions) -> if err then return cb err levelSessionIDs = _.pluck levelSessions, "_id" async.eachSeries levelSessionIDs, transpileLevelSession, (err) -> if err then return cb err cb null transpileLadderSessions = -> queryParameters = type: "ladder" "version.isLatestMajor": true "version.isLatestMinor": true selectString = "original" query = Level.find(queryParameters).select(selectString).lean() query.exec (err, ladderLevels) -> throw err if err ladderLevels = _.pluck ladderLevels, "original" async.eachSeries ladderLevels, findLadderLevelSessions, (err) -> throw err if err serverSetup.connectToDatabase() transpileLadderSessions()