Commit graph

118 commits

Author SHA1 Message Date
Scott Erickson
831bc38573 Remove test focus 2016-09-21 15:29:43 -07:00
Scott Erickson
6f6c3406ac Refactor smoke test, add a second one 2016-09-20 15:07:59 -07:00
Scott Erickson
1ac40a94e7 Add initial nightwatch smoke test, package commands 2016-09-19 16:18:40 -07:00
Scott Erickson
4c277a1b1a Unfocus server tests, comment out inconsistent test 2016-09-19 09:13:22 -07:00
Scott Erickson
be1c1323ac Patch fixes
* Partially revert GET /db/:collection/:handle/patches, as it returned limited results for versioned docs
* Fix POST /db/:collection/:handle/patch to:
   * normalize diffs based on latest doc version
   * handle empty deltas
   * not swallow thrown errors due to _.curry
   * Set 'target.original' correctly for versioned collections
2016-09-16 16:02:56 -07:00
Matt Lott
860ac8894b 🐛Fix delighted trial request test 2016-09-14 12:43:39 -07:00
Matt Lott
9ccca9a5a3 🐛Remove duplicate test utils.makeLevelSession 2016-09-12 10:54:03 -07:00
Matt Lott
b803080bed Only return member sessions for assigned courses
Closes #3906
2016-09-12 09:24:20 -07:00
Scott Erickson
6ac854c40a Add update classroom buttons to AdministerUserModal 2016-09-09 16:05:03 -07:00
Scott Erickson
7bab895dee Generalize new I18N view system
Previously, when diplomats submit translations, the system
would try to figure out whether it should be a 'patch' or a 'change',
and then would either create a patch for an admin or artisan to
review and accept or reject, or would apply the changes immediately
and they would be live. This was done as a compromise between
getting translations live quickly, but also preventing already-translated
text from getting overwritten without oversight.

But having the client handle this added logical complexity. So
this makes all diplomats submit patches, no matter what. The server
is then in charge of deciding if it should auto-accept the patch or not.
Either way, a patch is created.

There was also much refactoring. This commit includes:

* Update jsondiffpatch so changes within array items are handled correctly
* Refactor posting patches to use the new auto-accepting logic, and out of Patch model
* Refactor POST /db/patch/:handle/status so that it doesn't rely on handlers
* Refactor patch stat handling to ensure auto-accepted patches are counted
* Refactor User.incrementStat to use mongodb update commands, to avoid race conditions
* Refactor Patch tests
2016-09-09 10:59:26 -07:00
Scott Erickson
1fb7996f6c Fix EarnedAchievement.upsertFor to handle achievements that had no rewards 2016-09-08 10:32:59 -07:00
Scott Erickson
9088f98eae Add function to properties that trigger achievement updates 2016-09-06 10:32:54 -07:00
Scott Erickson
2fe28852b4 More achievement tweaks
* Clients check updated achievements as well as new ones
* Clients do not wait to keep checking
* Update achievement points along with everything else in EarnedAchievement.upsertFor
* Fix various bugs
2016-09-06 09:37:02 -07:00
Scott Erickson
273845ce2e Fix POST /db/earned_achievement to be accessible to anonymous users 2016-08-31 10:07:19 -07:00
Scott Erickson
956ff3300b Fix POST /db/level/:names 2016-08-31 09:56:41 -07:00
Scott Erickson
cf9d082ffa Have client check for achievement updates 2016-08-29 16:32:42 -07:00
Scott Erickson
139efe4cf7 Implement POST /db/user/:handle/check-for-new-achievement, couple tweaks
* Enforce being logged in for POST /db/earned_achievement
* Extend timeout for race condition user tests
2016-08-29 14:53:51 -07:00
Scott Erickson
f509c95a4b Refactor POST /db/earned_achievement 2016-08-29 14:53:36 -07:00
Scott Erickson
5c8b8832b3 Refactor and better test EarnedAchievement.createForAchievement 2016-08-29 14:52:50 -07:00
Scott Erickson
ae82875c57 Refactor post new level version handler, add failed save handling
When a new version is created, the latest version is updated, then
the new one is made. If making a new one fails (most commonly due to
a name conflict), the latest version is left in a broken state. Set up
the new middleware to revert changes to latest version in this case,
and update the level handler to use the middleware. Also added
warning logs if models do not have editableProperties or postEditableProperties
set.
2016-08-25 10:28:46 -07:00
Scott Erickson
b175c02714 Fix article test to handle patches endpoint change 2016-08-23 16:19:25 -07:00
Scott Erickson
300c81e72b Course translations fixes
* Restrict patch handling properly
* Fix #3860, CS 2 description
* i18nCoverage is updated when new translations are auto-accepted
* Course patches are listed on PendingPatchesView properly
* 'Artisan' permission allows editing course translations
2016-08-18 13:29:52 -07:00
Scott Erickson
d4af931e05 Add course (name, description) translations 2016-08-18 10:10:18 -07:00
Matt Lott
84e3ee270a Add primer level support to classroom Ux
Exclude levels if classroom.aceConfig.language == level.primerLanguage

Closes #3856
2016-08-16 16:52:17 -07:00
Scott Erickson
a5f18f88be Add script that migrates users with email-formatted usernames 2016-08-12 14:34:08 -07:00
Phoenix Eliot
31a3f9dff8 Clean up console.log in server tests 2016-08-12 13:25:11 -07:00
Matt Lott
f96c3ab00e 🐛Fix course instance server test day range bugs 2016-08-11 22:46:15 -07:00
Matt Lott
5a6bed96b2 🐛Fix course solutions level ordering 2016-08-11 22:26:47 -07:00
Matt Lott
a7e290fffe Replace course guide PDFs with solutions pages 2016-08-11 15:29:56 -07:00
Scott Erickson
c89ee139ed Have GET param 'project' work with [] notation
Otherwise queries like $.ajax('/db/campaign', {data: {project:['name','slug']}})
cause 500 errors.
2016-08-08 09:35:42 -07:00
Scott Erickson
34310642c7 Add destudent and deteacher buttons to AdministerUserModal 2016-07-25 16:09:24 -07:00
phoenixeliot
f1f020a50d Use course.releasePhase instead of .adminOnly
Remove old comment
2016-07-25 11:29:30 -07:00
Scott Erickson
b1c69b686c Add admin button to update course content for classrooms 2016-07-21 15:16:17 -07:00
phoenixeliot
b1277dc95f Merge branch 'game-dev-levels' 2016-07-21 10:14:22 -07:00
phoenixeliot
4e449fea3b Fix gplus/fb signin and tests 2016-07-18 11:41:18 -07:00
phoenixeliot
d7209d784e Add option to print current spec name to jasmine 2016-07-18 10:56:25 -07:00
phoenixeliot
bb6262483f Allow username-only signup for classroom users
Address some code review feedback

Correct error code in test

Don't try to send emails to empty addresses

Add tests for subscriptions

Add tests for Next Steps email

Fix specs

Add reason for disabled test
2016-07-18 10:41:17 -07:00
Scott Erickson
10ca59d10f Have CourseVictoryModal used for course-ladder levels 2016-07-15 15:54:22 -07:00
Scott Erickson
2aa647fa29 Guard against trial-requests and signups being done on the same computer but by different people 2016-07-08 15:33:12 -07:00
Scott Erickson
af9f7201d0 Finish new CreateAccountModal 2016-07-07 15:56:41 -07:00
Matt Lott
d72e4eb750 Practice levels Ux and next level algorithm
Update classroom and gameplay Ux to surface practice levels as 3a, 3b,
etc.
Update next level logic to leverage practice levels based on per level
completion playtime thresholds.
Patrol buster and patrol buster A are live for testing.
Fix a few classroom Ux progress hover bubble info bugs.

Closes #3767
2016-06-27 14:05:42 -07:00
Matt Lott
425115ad37 Remove level type 'hero-practice', use level.practice 2016-06-25 08:38:59 -07:00
Scott Erickson
d829d15528 Fix(ish) race conditions in server tests 2016-06-20 15:00:29 -07:00
Matt Lott
e0170d0339 Add hero-practice level type and threshold to schema
Filtering out hero-practice levels from classrooms until the Ux
supports them.
2016-06-19 20:23:32 -07:00
Scott Erickson
0581ffde82 Clean server test logging 2016-06-17 10:35:22 -07:00
Scott Erickson
ca83ed05e4 Only require user sessions on /db requests that are not GET 2016-06-16 16:00:45 -07:00
Nick Winter
b0fcddac68 Add game-dev level type (#3725)
* Initial pass adding new game-dev level type.

* Fix a failing test with updated LevelSystem required properties

* Bring back normal Angel worker timeout times

* Fix another failing LevelSystem test since removing propertyDocumentation
2016-06-08 16:57:00 -07:00
Scott Erickson
69f3ee3a5b Allow username login, tear out a bunch of related stuff in change
* Switch from auth.loginUser to User.loginPasswordUser with Promise
* Remove a cascade of unused views that were using auth.loginUser: StudentLogInModal, StudentSignupModal, HourOfCodeView
* Also remove auth.createUser
2016-06-08 13:55:19 -07:00
phoenixeliot
c191f63c15 Revert all of my sendwithus changes
Revert "Fix more sendwithus things"

This reverts commit 9d4215d99d.

Revert "Fix some missed sendwithus changes"

This reverts commit 08bc32e005.

Revert "Fix email tests"

This reverts commit fcb2ce8504.

Revert "Use SendWithUs versioning"

This reverts commit 81d9e19221.
2016-06-06 16:54:15 -07:00
phoenixeliot
fcb2ce8504 Fix email tests 2016-06-06 16:00:46 -07:00