Scott Erickson
d5662fa2c9
Add fakeRequests array to models and collections during client tests
...
So you don't have to find the request through jasmine-ajax's functions.
2016-04-14 15:26:29 -07:00
Scott Erickson
5aeb559ad1
Fix ConvertToTeacherAccountView to save the email field
2016-04-07 14:40:21 -07:00
Matt Lott
5661a1fd8c
Add site origin data to course trial requests
2016-04-07 12:13:48 -07:00
Matt Lott
4b1486159c
Change teacher account convert terminology to update
2016-04-05 09:16:22 -07:00
phoenixeliot
beb53d9f2f
Various fixes and changes to teacher-accounts and teacher-dashboard
2016-04-04 15:42:29 -07:00
phoenixeliot
4a72ffc185
Implement all of teacher-dashboard
2016-04-04 15:19:27 -07:00
Scott Erickson
bd3a77da9f
Implement teacher accounts
2016-04-04 15:18:06 -07:00
Scott Erickson
e6593dea8d
Refactor FacebookHandler and GPlusHandler
...
* Move api loading to FacebookHandler
* Use success callbacks
* Use same, properly named events
* Use same functions and property names
* Refactor related social button, out of use rendering system
* Remove the now unnecessary form split from CreateAccountModal
2016-03-18 11:03:55 -07:00
Scott Erickson
84cdf1e2ce
Add showRequiredError and showSignupRationale alerts and tests to CreateAccountModal
2016-03-10 11:37:31 -08:00
Scott Erickson
a59e96f277
Tweak invalid class code behavior, fix hide modal button test
2016-03-10 11:23:09 -08:00
Scott Erickson
ebc98f988f
Refactor CreateAccountModal out of AuthModal, add class code to signup
2016-03-10 10:52:11 -08:00
Imperadeiro98
3fb8d8067a
Remove unused declarations from CocoModel.spec.coffee
2016-02-25 15:55:55 +00:00
Imperadeiro98
92dc72cce1
Remove name from loadModel
2016-02-18 16:44:40 +00:00
Scott Erickson
4ef5f40fa1
Network error handling fixes
...
* Make work there are multiple network requests and only one fails
* Test for i18n attributes instead of English translations so Travis works
* Various PR changes
2016-01-27 10:42:12 -08:00
Scott Erickson
3dda5710de
Move demo border to TestView to be used generally
2016-01-27 10:42:02 -08:00
Scott Erickson
d00f8344be
Add demo controls to TestView
2016-01-27 10:42:02 -08:00
Scott Erickson
29350bf1de
Make network error handling more generic
2016-01-27 10:41:56 -08:00
Scott Erickson
277c526dc3
Add CourseVictoryModal
2016-01-25 13:03:29 -08:00
Scott Erickson
355b5925c8
Fix client tests when you go to /test/views
2016-01-20 10:58:25 -08:00
Nick Winter
cba6a5a7b5
Update FacebookHandler test
2016-01-14 11:35:55 -08:00
Nick Winter
a82f80bacb
Fix client test LevelLoader Thang URLs
2015-12-23 09:34:27 -08:00
Scott Erickson
d081f7553d
Fix FacebookHandler and its test
2015-12-11 15:39:07 -08:00
Driphter
73e3afa5f8
Added non-mutating methods for player code
2015-10-21 18:30:10 -04:00
Scott Erickson
2f9a689106
Fix LayerAdapter test
2015-10-13 10:40:11 -07:00
David Liu
3266bd4621
Fix karma tests
...
* "Shim" StripeCheckout
* Fix loadDependenciesForSession test
* Update karma coverage for better perf
2015-09-09 14:02:03 -07:00
Scott Erickson
46f7bbaaf5
Fixed client tests. Also updated mock-ajax to the latest version, carrying over my own tweaks.
2014-12-09 13:41:44 -08:00
Scott Erickson
bd969c017e
Turned off InventoryView tests for now.
2014-11-12 14:04:51 -08:00
Nick Winter
def4108913
Fixed a test to expect PUT instead of PATCH.
2014-10-28 21:17:54 -07:00
Scott Erickson
20595b50da
Fixes 1647. Somehow had been under the impression the segmented sprite containers weren't handling clicks correctly and that segments needed to handle them.
2014-10-22 07:53:49 -07:00
Scott Erickson
ba79d59190
Fixed a couple errors in the tests.
2014-10-21 11:54:03 -07:00
Scott Erickson
cd8f5800a6
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-10-21 10:21:46 -07:00
Nick Winter
08d9e39764
LevelLoader and Simulator fixes for simulating hero-ladder matches. Commented out some logging that hasn't been very useful. Fixed some tests.
2014-10-19 21:56:26 -07:00
Scott Erickson
092997bffe
Added i18n coverage logic to the CocoModel.
2014-10-17 10:11:26 -04:00
Scott Erickson
b65b553f2d
Fixed some tests broken from the refactoring.
2014-09-28 14:04:01 -07:00
Scott Erickson
f081d9ed4b
Refactored CocoSprite -> Lank, lank.imageObject -> lank.sprite, SpriteBoss -> LankBoss, spriteLayers -> layerAdapters, sprite -> lank in general. Also got the ThangTypeEditView working again.
2014-09-28 14:00:48 -07:00
Scott Erickson
64a8322ec0
Fixed some more tests.
2014-09-28 10:47:01 -07:00
Scott Erickson
8adbd87401
Merge branch 'master' into feature/webgl
2014-09-28 10:38:19 -07:00
Scott Erickson
024cd9c955
Fixed a bunch of tests, and a child animations bug from the MovieClip pooling optimization.
2014-09-28 10:33:24 -07:00
Nick Winter
61aa2d8b6f
Changed default language from JavaScript to Python. Fixed a few InventoryView tests. Adjusted maze real-time playback speed factor code.
2014-09-25 13:29:20 -07:00
Scott Erickson
fb30f07f2e
Re-enabled effect marks.
2014-09-24 18:42:04 -07:00
Scott Erickson
91f33e49dc
Re-enabled shadows.
2014-09-24 17:52:44 -07:00
Scott Erickson
7f90ed18cc
Bunch more work on scaling for everything and hit testing for segmented sprites. Also got health bars working again.
2014-09-24 16:53:38 -07:00
Scott Erickson
6669a01c14
Got rid of some cache functions. Set up area of effect animations in the new spriteSheet system.
2014-09-24 12:08:55 -07:00
Scott Erickson
2cbe498f9a
Fixed scaling for singular sprites for all cases.
2014-09-24 09:37:49 -07:00
Scott Erickson
16cb596a12
Set up scaling and mouse events for segmented sprites with container actions.
2014-09-23 12:08:50 -07:00
Scott Erickson
5de5d5658e
Working on SegmentedSprite mouse events, hit tests and scaling.
2014-09-23 11:37:05 -07:00
Scott Erickson
3b7ce76d7d
Refactored WebGLLayer and SpriteContainerLayer/ContainerLayer into a single LayerAdapter class that has a Container or SpriteContainer.
2014-09-19 15:46:02 -07:00
Scott Erickson
2183b7dac1
A couple other minor tweaks to a test suite.
2014-09-19 15:00:45 -07:00
Scott Erickson
cc7c65115c
Renamed WebGLLayer to LayerAdapter.
2014-09-19 14:59:29 -07:00
Scott Erickson
fbbfb6c0cc
Refactored WebGLSprite to SegmentedSprite and SingularSprite, and refactored renderStrategy (container/spriteSheet) to spriteType (segmented/singular).
2014-09-19 14:56:40 -07:00