Nick Winter
6e65171a83
i18n, comments, misc cleanup
2016-07-17 00:53:17 -07:00
Nick Winter
0cd3278b8f
Add simple ImageGalleryView for some sample images in web-dev levels
2016-07-16 13:11:43 -07:00
Nick Winter
224ad54bdd
View web dev levels. Add proper victory modal game/webpage share links. Fix playing game dev levels. Add generic change transition to all web-dev pages.
2016-07-15 20:03:12 -07:00
Nick Winter
1e640fb74c
Fix CampaignView styles to cover the whole screen with background again
2016-07-15 10:14:00 -07:00
Nick Winter
1e89775486
Basic campaign mode victory modal hookup for web-dev levels
2016-07-15 09:53:16 -07:00
Nick Winter
e3670165e7
Remove code for multiple spells; rename SpellListTabEntryView to SpellTopBarView; remove hero avatar from SpellTopBarView
2016-07-14 22:43:25 -07:00
Nick Winter
33ba3f6033
Enable docs for web-dev levels
2016-07-14 19:14:18 -07:00
Nick Winter
ed320a8d9e
WebSurfaceView now parsing player code through virtual DOM into iframe
2016-07-14 18:07:36 -07:00
Nick Winter
16b10612b6
Stub WebSurface showing for web-dev levels
2016-07-14 12:34:22 -07:00
Nick Winter
c5c831c211
Remove real-time multiplayer prototype code
2016-07-14 10:26:09 -07:00
Scott Erickson
b674277e14
Add PlayGameDevLevelView styling
2016-07-12 14:44:31 -07:00
Catsync
caa2eaf6d9
Merge pull request #3757 from Catsync/no-big-levels
...
Don't make the current level's dot bigger than other levels.
2016-06-27 11:08:05 -04:00
Nick Winter
a4654f613d
Add two starting new heroes. Fix #2753 again for now.
2016-06-24 14:57:21 -07:00
Cat Sync
c6b0519eca
Don't make the current level's dot bigger than other dots.
2016-06-23 18:26:01 -04:00
Scott Erickson
86fc4a3846
Hints v1
...
Add per-level tips and tricks, available during gameplay to help unstick players.
Closes #3736
2016-06-15 16:12:41 -07:00
Nick Winter
8203727d60
Fix #3457
2016-06-09 14:35:19 -07:00
duybkict
f439ffddc7
fix issue #3678
2016-06-07 09:42:57 +07:00
Josh Callebaut
fd43e09abc
Fix #3350
2016-05-31 11:23:28 -07:00
duybkict
dedc13f749
fix issue #1874
2016-05-07 04:12:54 +07:00
Marvellanius
390ae8fa2c
reverted unnecessary change in original file
2016-05-04 16:02:15 +02:00
Marvellanius
cef1f95a5a
add dutch localisation to payment
...
add dutch localisation static files
2016-05-04 15:38:33 +02:00
Marvellanius
edaa04f7c9
make buy-gems-model wider
2016-05-04 15:34:38 +02:00
Nick Winter
074610095d
Make room for inventory play button on short screens
2016-05-02 15:06:19 -07:00
phoenixeliot
2f63c11024
Fix padding-top for level-loading-goals
2016-04-28 16:36:30 -07:00
phoenixeliot
08986ffd37
Reposition continue button to always be visible (ShareProgressModal)
2016-04-28 11:09:44 -07:00
phoenixeliot
66f99dd834
Add translation tooltips for code
...
Tweak tooltips, add some translation keys
Fixed not showing translations for English-speakers
Remove comment
2016-04-26 16:37:07 -07:00
phoenixeliot
a524256b5b
Add sessionless play for Teachers
2016-04-12 19:34:05 -07:00
Nick Winter
00bd983590
Fix #3387
2016-03-23 15:24:38 -07:00
Nick Winter
905c9cdb93
Use victory text and next level data on level completion. Update picoCTF logo.
2016-03-18 14:18:41 -07:00
Matt Lott
255ebbc048
Ads for free campaign players
...
Display leaderboard ads on campaign and play views.
Do no show ads in classroom, picoCTF, or to teachers.
Add no ads blurb to subscription features matrix.
Scale game UI for ads on short screens.
Closes #3491
2016-03-18 10:29:31 -07:00
Nick Winter
b5bb662ed2
Add picoCTF problem descriptions to levels; streamline picoCTF flows more
2016-02-17 11:33:56 -08:00
Nick Winter
fe351be32e
Start to rework CampaignView when we're in picoCTF mode
2016-02-16 20:39:59 -08:00
Josh Callebaut
8347c8247f
Merge branch 'master' of https://github.com/codecombat/codecombat
2016-01-28 13:57:56 -08:00
Scott Erickson
277c526dc3
Add CourseVictoryModal
2016-01-25 13:03:29 -08:00
Josh Callebaut
aea23072e3
Fix #3348 - don't display score button for levels without a score type
2016-01-22 11:27:38 -08:00
Imperadeiro98
f47640e59a
Cleaned couple files
...
Removed some unused styles, a template, a view and changed the class
name of some views
2016-01-16 12:07:15 +00:00
Rob
3baea9683c
Additional java support.
2016-01-04 16:41:24 -08:00
Imperadeiro98
b0a1334eec
Removed play-level-modal
...
I think it is no longer used
2015-12-07 21:36:50 +00:00
Nick Winter
6b1c859e91
Preserve SuperModel when navigating between course levels
2015-12-01 12:23:01 -08:00
Nick Winter
ae6eca583a
Present 'Play Classroom Version' before playing a campaign level when appropriate
2015-12-01 11:24:16 -08:00
Nick Winter
3a4c8d40f6
Made LadderPlayModal buttons look more like buttons with a tasteful giant animated box-shadow
2015-11-30 15:07:01 -08:00
Nick Winter
22af180a86
Move gold display to DuelStatsView for Wakka Maul and remove army power display for non-army ladders
2015-11-30 14:58:36 -08:00
Nick Winter
cc3a62febd
Fix loss of editor focus when clicking error messages and property docs popovers
2015-11-30 14:18:42 -08:00
Nick Winter
8fd47535d1
Put video into its own guide tab, fix intro tabs
2015-11-30 13:54:13 -08:00
Nick Winter
26be2842ed
Don't highlight Done button as much until winning replay has finished
2015-11-30 11:34:47 -08:00
Matt Lott
24345cf296
Course victory modal current and next level names
2015-11-24 16:46:27 -08:00
Nick Winter
295a0e06e9
Merge pull request #3188 from viettruong2194/text-overlap-wooden-frame
...
Fix top margin and height for game-menu for #2963
2015-11-21 16:20:12 -08:00
Nick Winter
2fecaf9618
Show AI flare in ladders. Show more players for league ladders.
2015-11-19 15:18:53 -08:00
Viet Truong
62345aeb1d
Fix top padding and margin for game-menu for #2963
2015-11-18 15:49:35 -08:00
Scott Erickson
7a6c42b89f
Set up course-ladder level handling
...
* LadderView displays course info, different style for course-ladder levels
* LadderView hides simulate tab for course-ladder levels
* HeroVictoryModal links to LadderView for course-ladder levels
* CourseDetails page links to LadderView for course-ladder levels
* Enable course instances for league simulation
2015-11-18 14:02:45 -08:00