Commit graph

543 commits

Author SHA1 Message Date
Nick Winter
6e65171a83 i18n, comments, misc cleanup 2016-07-17 00:53:17 -07:00
Nick Winter
0cd3278b8f Add simple ImageGalleryView for some sample images in web-dev levels 2016-07-16 13:11:43 -07:00
Nick Winter
224ad54bdd View web dev levels. Add proper victory modal game/webpage share links. Fix playing game dev levels. Add generic change transition to all web-dev pages. 2016-07-15 20:03:12 -07:00
Nick Winter
1e640fb74c Fix CampaignView styles to cover the whole screen with background again 2016-07-15 10:14:00 -07:00
Nick Winter
1e89775486 Basic campaign mode victory modal hookup for web-dev levels 2016-07-15 09:53:16 -07:00
Nick Winter
e3670165e7 Remove code for multiple spells; rename SpellListTabEntryView to SpellTopBarView; remove hero avatar from SpellTopBarView 2016-07-14 22:43:25 -07:00
Nick Winter
33ba3f6033 Enable docs for web-dev levels 2016-07-14 19:14:18 -07:00
Nick Winter
ed320a8d9e WebSurfaceView now parsing player code through virtual DOM into iframe 2016-07-14 18:07:36 -07:00
Nick Winter
16b10612b6 Stub WebSurface showing for web-dev levels 2016-07-14 12:34:22 -07:00
Nick Winter
c5c831c211 Remove real-time multiplayer prototype code 2016-07-14 10:26:09 -07:00
Scott Erickson
b674277e14 Add PlayGameDevLevelView styling 2016-07-12 14:44:31 -07:00
Catsync
caa2eaf6d9 Merge pull request #3757 from Catsync/no-big-levels
Don't make the current level's dot bigger than other levels.
2016-06-27 11:08:05 -04:00
Nick Winter
a4654f613d Add two starting new heroes. Fix #2753 again for now. 2016-06-24 14:57:21 -07:00
Cat Sync
c6b0519eca Don't make the current level's dot bigger than other dots. 2016-06-23 18:26:01 -04:00
Scott Erickson
86fc4a3846 Hints v1
Add per-level tips and tricks, available during gameplay to help unstick players.

Closes #3736
2016-06-15 16:12:41 -07:00
Nick Winter
8203727d60 Fix #3457 2016-06-09 14:35:19 -07:00
duybkict
f439ffddc7 fix issue #3678 2016-06-07 09:42:57 +07:00
Josh Callebaut
fd43e09abc Fix #3350 2016-05-31 11:23:28 -07:00
duybkict
dedc13f749 fix issue #1874 2016-05-07 04:12:54 +07:00
Marvellanius
390ae8fa2c reverted unnecessary change in original file 2016-05-04 16:02:15 +02:00
Marvellanius
cef1f95a5a add dutch localisation to payment
add dutch localisation static files
2016-05-04 15:38:33 +02:00
Marvellanius
edaa04f7c9 make buy-gems-model wider 2016-05-04 15:34:38 +02:00
Nick Winter
074610095d Make room for inventory play button on short screens 2016-05-02 15:06:19 -07:00
phoenixeliot
2f63c11024 Fix padding-top for level-loading-goals 2016-04-28 16:36:30 -07:00
phoenixeliot
08986ffd37 Reposition continue button to always be visible (ShareProgressModal) 2016-04-28 11:09:44 -07:00
phoenixeliot
66f99dd834 Add translation tooltips for code
Tweak tooltips, add some translation keys

Fixed not showing translations for English-speakers

Remove comment
2016-04-26 16:37:07 -07:00
phoenixeliot
a524256b5b Add sessionless play for Teachers 2016-04-12 19:34:05 -07:00
Nick Winter
00bd983590 Fix #3387 2016-03-23 15:24:38 -07:00
Nick Winter
905c9cdb93 Use victory text and next level data on level completion. Update picoCTF logo. 2016-03-18 14:18:41 -07:00
Matt Lott
255ebbc048 Ads for free campaign players
Display leaderboard ads on campaign and play views.
Do no show ads in classroom, picoCTF, or to teachers.
Add no ads blurb to subscription features matrix.
Scale game UI for ads on short screens.

Closes #3491
2016-03-18 10:29:31 -07:00
Nick Winter
b5bb662ed2 Add picoCTF problem descriptions to levels; streamline picoCTF flows more 2016-02-17 11:33:56 -08:00
Nick Winter
fe351be32e Start to rework CampaignView when we're in picoCTF mode 2016-02-16 20:39:59 -08:00
Josh Callebaut
8347c8247f Merge branch 'master' of https://github.com/codecombat/codecombat 2016-01-28 13:57:56 -08:00
Scott Erickson
277c526dc3 Add CourseVictoryModal 2016-01-25 13:03:29 -08:00
Josh Callebaut
aea23072e3 Fix #3348 - don't display score button for levels without a score type 2016-01-22 11:27:38 -08:00
Imperadeiro98
f47640e59a Cleaned couple files
Removed some unused styles, a template, a view and changed the class
name of some views
2016-01-16 12:07:15 +00:00
Rob
3baea9683c Additional java support. 2016-01-04 16:41:24 -08:00
Imperadeiro98
b0a1334eec Removed play-level-modal
I think it is no longer used
2015-12-07 21:36:50 +00:00
Nick Winter
6b1c859e91 Preserve SuperModel when navigating between course levels 2015-12-01 12:23:01 -08:00
Nick Winter
ae6eca583a Present 'Play Classroom Version' before playing a campaign level when appropriate 2015-12-01 11:24:16 -08:00
Nick Winter
3a4c8d40f6 Made LadderPlayModal buttons look more like buttons with a tasteful giant animated box-shadow 2015-11-30 15:07:01 -08:00
Nick Winter
22af180a86 Move gold display to DuelStatsView for Wakka Maul and remove army power display for non-army ladders 2015-11-30 14:58:36 -08:00
Nick Winter
cc3a62febd Fix loss of editor focus when clicking error messages and property docs popovers 2015-11-30 14:18:42 -08:00
Nick Winter
8fd47535d1 Put video into its own guide tab, fix intro tabs 2015-11-30 13:54:13 -08:00
Nick Winter
26be2842ed Don't highlight Done button as much until winning replay has finished 2015-11-30 11:34:47 -08:00
Matt Lott
24345cf296 Course victory modal current and next level names 2015-11-24 16:46:27 -08:00
Nick Winter
295a0e06e9 Merge pull request #3188 from viettruong2194/text-overlap-wooden-frame
Fix top margin and height for game-menu for #2963
2015-11-21 16:20:12 -08:00
Nick Winter
2fecaf9618 Show AI flare in ladders. Show more players for league ladders. 2015-11-19 15:18:53 -08:00
Viet Truong
62345aeb1d Fix top padding and margin for game-menu for #2963 2015-11-18 15:49:35 -08:00
Scott Erickson
7a6c42b89f Set up course-ladder level handling
* LadderView displays course info, different style for course-ladder levels
* LadderView hides simulate tab for course-ladder levels
* HeroVictoryModal links to LadderView for course-ladder levels
* CourseDetails page links to LadderView for course-ladder levels
* Enable course instances for league simulation
2015-11-18 14:02:45 -08:00