Commit graph

321 commits

Author SHA1 Message Date
Robert Beuligmann
bcc7342198 Vector.toString precision parameter
Vector.toString changed to accept precision parameter, defaulted to 2. Allows more natural display of small or normalized vectors. removed non-functional useZ parameter.
2015-04-11 00:44:28 -06:00
Nathan Smith
8f67835d41 Added more names for #53 2015-03-16 20:51:29 -07:00
Nick Winter
0916f1dd61 Style tweaks for #2533. Fixed #1403. 2015-03-16 19:50:05 -07:00
Rob Blanckaert
82c2d4d4b5 Update vector.coffee
Fix indents.
2015-03-16 21:02:07 -04:00
Rob Blanckaert
0a06022b8f Update vector.coffee
Make Vector do the right thing if you forget new,
2015-03-16 20:56:28 -04:00
Nick Winter
404afd7f3d Merge pull request #2379 from coder0xff/patch-1
Update ellipse.coffee
2015-03-14 11:33:31 -07:00
coder0xff
9dbecd213b Update ellipse.coffee
Fix to pass unit tests
2015-03-14 01:26:13 -04:00
Nick Winter
6954175fa8 Fixed world.rand.shuffle for arrays of length 0 or 1. 2015-03-06 17:35:11 -08:00
Nick Winter
025f1c5afc Fixed ellipse-ellipse intersection test. 2015-03-04 13:53:57 -08:00
Nick Winter
0f53605c21 Merged names. Added genders to all name categories. Reordered names so ones we need more are towards the top. 2015-03-02 10:22:04 -08:00
Nick Winter
62b6191862 Merge pull request #2435 from Khoffee/patch-1
Update names.coffee
2015-02-28 16:05:58 -08:00
Khoffee
b010a9b388 Update names.coffee
Added more names for issue #53
2015-02-28 13:24:20 -06:00
Fahad Iqbal
ea31862e85 Adding a few names 2015-02-28 12:44:54 -06:00
DotTry
d135ba2513 Added 10 names. 2015-02-28 12:39:30 -06:00
Kojo Idrissa
d55e4fecba Added multiple names 2015-02-28 11:58:20 -06:00
Nick Winter
9be8c55d6f Started some new Thang name categories for #53. 2015-02-25 11:50:43 -08:00
coder0xff
55e43c247f Update ellipse.coffee
Copy/pasted wrong version of containsPoint!
2015-02-23 01:14:21 -05:00
coder0xff
9a85db4a91 Update ellipse.coffee
An improved (and untested) implementation for containsPoint
2015-02-23 01:09:39 -05:00
Imperadeiro98
993ca19da2 Removed blank line from names.coffee 2015-02-18 12:02:17 +00:00
Rajath
31c6d9069b Added more ninja names for #53
Added 'Itachi', 'Madara' and 'Obito' to the set of ninja names.
2015-02-17 21:52:20 +05:30
Nick Winter
83c25efa40 Merge pull request #2317 from rmarren1/master
added famous computer scientist names for #53
2015-02-16 09:33:49 -08:00
Ryan Marren
0a961b03c5 added famous computer scientist names for #53 2015-02-14 11:07:24 -05:00
Nick Winter
7000048bee Fixed a few more issues with the headless simulator. 2015-02-12 17:07:29 -08:00
Nick Winter
afe94afd08 Merge pull request #2278 from laituan245/master
Added more names for #53
2015-02-10 12:47:11 -08:00
laituan245
70ec7996c2 Added more names for #53 2015-02-10 23:26:02 +09:00
Anirudh GP
9184588969 Added more names for #53 2015-02-10 14:32:02 +05:30
Nick Winter
7ee7269d39 Merge pull request #2191 from JKniager/patch-1
Added More Names
2015-02-09 08:32:32 -08:00
Nick Winter
8ab6f36364 Crude initial version of ASCII representation for blind players. 2015-02-06 16:54:55 -08:00
JKniager
bc48cd8448 Moved 'Steve' to Ogre M 2015-02-02 14:17:06 -07:00
Nick Winter
6e9db9f39b Merge pull request #2189 from purenickery/patch-1
Update names.coffee
2015-02-02 09:20:36 -08:00
Nick Winter
55bc48c61d Fixed problem with error messages in production. 2015-01-31 18:40:38 -08:00
JKniager
503575d86b Added More Names 2015-01-31 15:51:27 -07:00
purenickery
b7624c0c58 Update names.coffee
-added new names for #53
2015-01-31 15:26:41 -07:00
Nick Winter
022d31c19a Basic leaderboards are working. 2015-01-30 21:36:48 -08:00
Nick Winter
2571b41cca Found another one, missed due to insufficient grep-fu. 2015-01-30 09:24:07 -08:00
Nick Winter
9ca2663e0e Fixed one more instance of the previous bug. 2015-01-30 08:12:34 -08:00
Nick Winter
22070ddff2 Identifying lastLevel to Segment. Added Ogre Headhunter names. 2015-01-28 17:58:56 -08:00
Nick Winter
7cb92136cc Added some Skeleton names. 2015-01-27 18:04:07 -08:00
divyanshu013
59df5a2a8c Added some names for #53 2015-01-27 01:21:04 +05:30
Nick Winter
7dd128780f Unlocking all audition levels in Auditions campaign. 2015-01-21 11:49:56 -08:00
Nick Winter
382e10dbb4 Fixed missing ] in names.coffee. 2015-01-12 14:43:33 -08:00
Popey456963
9ecb2822c0 Removed Duplicates 2015-01-12 20:18:35 +00:00
Popey456963
8d1ae770cb Added bunch of soldier names to names.coffee
Title pretty much says it all.
2015-01-12 20:04:22 +00:00
Imperadeiro98
8480fe7836 Update names.coffee 2015-01-12 19:35:37 +00:00
Nick Winter
7230f96daa Fixed syntax errors on names.coffee from #2089. 2015-01-12 10:49:55 -08:00
Popey Gilbert
bd14892cf2 Ordered names by alphabetical order
So that it is easier to see whether the names are in order or not.
2015-01-12 11:58:11 +00:00
Geetika Batra
1480baf000 Added soldiers,librarian and ninja 2015-01-07 22:56:27 +05:30
Imperadeiro98
704f9e41e1 Merge pull request #2025 from A-Man/master
Added more names for #53
2015-01-06 14:37:08 +00:00
Nick Winter
947811c01b Replayable once-per-day increasing-difficulty level basics. 2015-01-05 10:44:24 -08:00
Anshuman
287817063b Added more names for #53 2014-12-30 10:39:35 +05:30
Nick Winter
5e3ae981d7 Merge pull request #1981 from Lynxbob/master
Added 3 new name lists and 10 new names
2014-12-22 17:40:51 -08:00
Branden Webb
eb3e0621f2 Added Sand Yak name list, Ogre Scout M name list, and Ogre Scout F name list. Also added 10 names, 5 for Sand Yak, 3 for Ogre Scout M, and 2 for Ogre Scout F. 2014-12-22 20:07:22 -05:00
Omar S.
3ed3dd00fa Added two names 2014-12-22 18:19:57 -05:00
Nick Winter
e153a7ecce Added some more world rand shortcut functions. Fixed a bug with toggling collision in level editor. Updated CommunityView contributor class i18n linking. 2014-12-21 21:38:12 -08:00
Nick Winter
f26b43f8a5 Fixed floor y scaling. Fixed issues with client-side disabling of new model / fork / revert population actions without permissions. Ameliorated some ensure_comprehensions warnings. 2014-12-20 16:02:41 -08:00
Nick Winter
da72991260 A few misc tweaks for the new desert level options. 2014-12-17 12:42:42 -08:00
Nick Winter
688a8dc624 Thangs can now respect custom Component colorization. 2014-12-16 12:59:39 -08:00
Nick Winter
86be36621d Sped up real-time playback on some more non-randomized levels. 2014-12-04 11:31:22 -08:00
Scott Erickson
31214e854e Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways. 2014-11-28 17:49:41 -08:00
Nick Winter
cbf3aab374 Removed hero team color in non-multiplayer levels. 2014-11-23 20:04:07 -08:00
Thomas Abend
145535f465 Update names.coffee 2014-11-21 09:49:01 -05:00
Nick Winter
f5b5ee2206 Fixes for updating paths during world streaming. 2014-11-18 12:40:28 -08:00
Scott Erickson
aab51178e2 Added WebGL paths. 2014-11-18 11:46:47 -08:00
Nick Winter
bf71893ddf Significantly reduced memory usage and simulation time by further limiting the amount of Thangs which even start tracking ThangState in the first place. 2014-11-17 21:30:44 -08:00
Nick Winter
c06f226e72 Renaming A Fiery Trap to Back to Back. 2014-11-11 07:57:29 -08:00
Nick Winter
97c4ff2e7e Made flag detection more dynamic. 2014-11-10 10:51:46 -08:00
Nick Winter
ab9d5b2171 Merge pull request #1735 from thepulkitagarwal/patch-2
Updated names.coffee
2014-11-08 22:04:56 -08:00
thepulkitagarwal
68cf9ec05a Update names.coffee 2014-11-09 10:24:35 +05:30
Nick Winter
14e8f6a653 Preparing for some of these new levels. 2014-11-08 19:33:00 -08:00
thepulkitagarwal
e24ec1d2ae Update names.coffee
Added a few names
2014-11-09 08:23:04 +05:30
Nick Winter
03852fb44f Plannable pickUpFlags support and fixes for playing Coinucopia. 2014-11-06 18:21:54 -08:00
Nick Winter
478cad02d6 Ability to pass hints to argument errors. 2014-11-05 13:44:28 -08:00
Nick Winter
6efcbc5ead Hid Crawlways of Kithgard. A/B testing Haunted Kithmaze vs. The First Kithmaze. Renamed New Sight to Dread Door and awarded its glasses later. 2014-11-05 10:40:37 -08:00
Nick Winter
9ebd09ec40 Analytics tracking individual note group starts/ends. Showing next level arrow faster. Added a couple munchkin names from one of yesterday's playtesters. 2014-11-01 16:59:12 -07:00
Nick Winter
e129faf384 A few tweaks here and there. 2014-11-01 09:35:19 -07:00
Nick Winter
4bc5e5d3ad Gigantic DOM highlight arrow when animating in. A few more tiny tweaks and bugfixes. 2014-10-30 22:31:40 -07:00
Nick Winter
fa25cd9c32 Hide real-time playback countdown outside of flag levels. Later we can figure this out dynamically. 2014-10-30 16:21:08 -07:00
Nick Winter
cec8350232 Added Missile ThangType kind and a couple misc hero data tweaks. 2014-10-30 15:56:49 -07:00
richhiey1996
ac6b213fee Update names.coffee 2014-10-25 00:11:28 +05:30
richhiey1996
d71ddaf74a Update names.coffee 2014-10-24 13:43:49 +05:30
Nick Winter
4c33b98e27 Fixed building Thangs with new Components that no other Thang uses. Fixed THangs with id 0 in the level editor. 2014-10-23 18:11:12 -07:00
Scott Erickson
ba79d59190 Fixed a couple errors in the tests. 2014-10-21 11:54:03 -07:00
Nick Winter
a33bb215d4 Fixed checking compile-time problems for clean code goals. 2014-10-20 17:49:52 -07:00
Nick Winter
d0b878db37 Implemented lines-of-code goal type. 2014-10-20 14:43:18 -07:00
Nick Winter
ec3e1d0bce Added optional goals. Working on lines-of-code goal. Fixed bugs with HeroVictoryModal not firing. 2014-10-20 13:57:32 -07:00
Nick Winter
1219710cbb Starting to work on codeProblems goal type. Rearranged script import for publishing notes earlier. Fallback for Math.log10. 2014-10-20 09:41:28 -07:00
Nick Winter
24da2aa80a Preserving flag history and submission count so that things are more stable in between real-time submissions. 2014-10-18 17:32:01 -07:00
Nick Winter
04ec8c5222 Sped up maze levels. Fixed an unhinged world deserialization listener. 2014-10-14 11:53:32 -07:00
Nick Winter
45471b8030 Fix for streaming new serialized Aethers into worlds where their Thangs hadn't existed before. 2014-10-09 09:53:57 -07:00
Nick Winter
fcd174ed22 Re-enabled line-by-line highlighting through brute force for hero levels. 2014-10-07 22:28:53 -07:00
Nick Winter
abf28c2c19 Fixed bug with world deserialization missing state batches. 2014-10-02 15:33:23 -07:00
Scott Erickson
b06cd12c5c Some more optimizations, this time in LankBoss update operations. 2014-09-29 11:47:12 -07:00
Scott Erickson
f081d9ed4b Refactored CocoSprite -> Lank, lank.imageObject -> lank.sprite, SpriteBoss -> LankBoss, spriteLayers -> layerAdapters, sprite -> lank in general. Also got the ThangTypeEditView working again. 2014-09-28 14:00:48 -07:00
Nick Winter
61aa2d8b6f Changed default language from JavaScript to Python. Fixed a few InventoryView tests. Adjusted maze real-time playback speed factor code. 2014-09-25 13:29:20 -07:00
Nick Winter
68bb1dc135 Sped up "real-time" playback for the maze levels. 2014-09-25 11:17:04 -07:00
Nick Winter
c1023b137f Better pointing out of submit button when victory is ready. 2014-09-23 18:21:27 -07:00
Nick Winter
8640369b26 Improved solidity of victory modal. Fixed error with empty sound groups in Thang editor. 2014-09-22 21:50:48 -07:00
keenanjohnson
bb8f5c41ba #53 Adding more names 2014-09-19 13:25:48 -05:00
Nick Winter
0a29a374e1 Changed the way numbering works on collect goals. 2014-09-15 17:01:34 -07:00
Nick Winter
925588dfc2 Extended team-based goal completion to collection and leaving sides goal types. 2014-09-15 16:49:08 -07:00