Scott Erickson
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77f923752f
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Fixed #411.
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2014-02-24 12:52:35 -08:00 |
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Nick Winter
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5f4d5afe4f
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Sped up CoordinateDisplay hover based on Russ's feedback.
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2014-02-23 09:55:40 -08:00 |
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Nick Winter
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9eb8bb97f5
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Trying out a Ctrl+Shift+B code beautifier option.
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2014-02-22 16:58:54 -08:00 |
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Nick Winter
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702eca5c81
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-02-22 12:04:10 -08:00 |
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Nick Winter
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72cfcf96ed
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Added basic opponent wizard. Disabled synchronous multiplayer for ladder levels.
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2014-02-22 12:01:05 -08:00 |
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Scott Erickson
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90ec07fc75
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Fixed the camera to properly follow thangs again. Also tweaked the camera to center around the torso rather than the feet.
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2014-02-22 11:31:31 -08:00 |
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Scott Erickson
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5bda4d5e5f
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Fixed the camera to not move around when the world is reset and being cast.
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2014-02-20 14:25:39 -08:00 |
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Scott Erickson
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5cefb8fc30
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Merge branch 'production'
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2014-02-20 11:47:02 -08:00 |
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Scott Erickson
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26af051cca
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Set up indie sprites and their avatars to use the new colorConfig property.
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2014-02-19 13:43:44 -08:00 |
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Nick Winter
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dcf7a0d1fd
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Re-enabled Olark.
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2014-02-19 12:43:25 -08:00 |
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Nick Winter
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6f0ed9040a
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Fixes for dirt path, fast portraits, and slow transpilation. Starting to move Aether stuff into a Tome worker with Catiline.
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2014-02-17 17:38:49 -08:00 |
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Nick Winter
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af510c7cc7
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60 FPS and support for independent world/surface frame rates.
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2014-02-17 11:53:52 -08:00 |
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Nick Winter
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c19c8f3912
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Fix for LevelLoader, selection udpating, and non-documentation tome popovers.
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2014-02-16 18:29:24 -08:00 |
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Scott Erickson
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8f938bf6fc
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Scrolling with the mouse now zooms based on mouse position.
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2014-02-15 13:45:16 -08:00 |
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Scott Erickson
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d55e4cd624
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Made sure session objects are loaded from the server fresh, no caching.
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2014-02-14 15:35:54 -08:00 |
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Scott Erickson
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55fcad2cc3
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Fixed a couple bugs with the wizard.
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2014-02-14 14:10:28 -08:00 |
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Scott Erickson
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7faa401177
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Trying to improve memory by clearing out all properties of destroyed objects.
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2014-02-14 13:31:26 -08:00 |
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Scott Erickson
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1349a59084
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Refactored destroy functions to have super be the last thing.
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2014-02-14 10:57:47 -08:00 |
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Nick Winter
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5655084981
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Fixed a ton more leaks.
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2014-02-12 12:41:41 -08:00 |
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Scott Erickson
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ac49e5eec1
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More memory fixes.
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2014-02-11 15:38:36 -08:00 |
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Scott Erickson
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2a19da5ba2
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More memory fixes.
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2014-02-11 14:58:45 -08:00 |
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Scott Erickson
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b904e1f939
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More memory fixes.
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2014-02-11 14:24:06 -08:00 |
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Scott Erickson
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47eeda5af4
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More memory fixes.
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2014-02-11 12:54:08 -08:00 |
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Scott Erickson
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7ddb97fa22
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More memory fixes.
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2014-02-11 12:32:12 -08:00 |
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Nick Winter
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d2a7bfd11c
|
Added GoldView.
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2014-02-11 12:02:27 -08:00 |
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Nick Winter
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f9bb6de3ff
|
Typoooo
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2014-02-11 09:33:35 -08:00 |
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Nick Winter
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c61e2496d8
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Trying a faint gold coin noise when you kill something worth money.
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2014-02-11 09:28:26 -08:00 |
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Scott Erickson
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ee24263232
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Added handling for thang type goesTo animation properties.
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2014-02-06 17:00:02 -08:00 |
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Nick Winter
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642d88fe93
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-02-06 14:00:31 -08:00 |
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Nick Winter
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6af2d34f59
|
Fixed a ton of memory leaks, but not all of them.
|
2014-02-06 14:00:27 -08:00 |
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Scott Erickson
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6484f787c5
|
Tweaked layer order updating to fallback to sorting by x if y and z are the same.
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2014-02-06 13:22:47 -08:00 |
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Scott Erickson
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9fd12b15bf
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-02-06 09:29:13 -08:00 |
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Nick Winter
|
847faf4d10
|
Possibly hooked up scaleFactorX and scaleFactorY.
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2014-02-06 08:27:49 -08:00 |
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Scott Erickson
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25e2895b64
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-02-05 15:18:23 -08:00 |
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Nick Winter
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cec52d70f3
|
Improvements to how Tome subviews manage Thang updates.
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2014-02-05 15:16:59 -08:00 |
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Scott Erickson
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7041a12244
|
Fixed display of actions using container in the thang editor.
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2014-02-05 15:16:07 -08:00 |
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Scott Erickson
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f900009770
|
Actions without a container or animation to show don't show anything.
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2014-02-05 14:57:05 -08:00 |
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Nick Winter
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738b791683
|
Updated to new Aether range info, fixing error line numbers.
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2014-02-03 13:58:25 -08:00 |
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Nick Winter
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546914052d
|
A few tweaks to wizard floating.
|
2014-02-01 11:02:20 -08:00 |
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Nick Winter
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7ba6e5d0f2
|
Fixed #316.
|
2014-01-31 16:32:46 -08:00 |
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Nick Winter
|
4d891ee7fa
|
Fixed sprite offset positioning bug.
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2014-01-31 13:28:42 -08:00 |
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Nick Winter
|
6303d28554
|
Refactored bobbing.
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2014-01-31 10:21:32 -08:00 |
|
Nick Winter
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6e40fa09a6
|
Updated some Bootstrap event names.
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2014-01-30 16:36:36 -08:00 |
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Nick Winter
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7dcbbb983f
|
Added missing mixins and indoor wall handling.
|
2014-01-30 14:21:58 -08:00 |
|
Scott Erickson
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bac4fbcd7d
|
Fixed naming.
Improved tome updating of programmable spell thangs.
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2014-01-29 10:14:12 -08:00 |
|
Scott Erickson
|
f1518a28e2
|
Fixed the camera when locked to never go to a new target.
|
2014-01-27 10:06:34 -08:00 |
|
Scott Erickson
|
9740fe0700
|
Reworked how sprites flip when rotated.
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2014-01-23 20:08:35 -08:00 |
|
Nick Winter
|
24c4051442
|
Merge branch 'feature/time-travel-debugger'
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2014-01-21 09:04:09 -08:00 |
|
Nick Winter
|
6ea4f645f8
|
Added spell toolbar view. Made many time-travel debugger improvements.
|
2014-01-21 09:03:04 -08:00 |
|
Scott Erickson
|
cf0e1d305b
|
Tweaked updateZoom.
|
2014-01-20 23:23:49 -08:00 |
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