Nick Winter
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19e68f7c05
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Improvements to spectate for big screens, allowing spectating of chosen top matches.
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2015-03-20 15:32:35 -07:00 |
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Imperadeiro98
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4b7f9366dc
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Removed "Experimental" from Lua...
... and added to CoffeeScript
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2015-03-18 17:58:29 +00:00 |
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Matt Lott
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86d167394e
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Remove Segment analytics dependency
Call Google Analytics, Errorception, and Inspectlet directly.
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2015-02-27 16:07:41 -08:00 |
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Nick Winter
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b4e9ee67f0
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Added one-minute in-memory server caching for a bunch of common queries.
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2015-02-26 17:20:27 -08:00 |
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Nick Winter
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7000048bee
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Fixed a few more issues with the headless simulator.
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2015-02-12 17:07:29 -08:00 |
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Nick Winter
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a2a4303a83
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Fixed #2109. Much less fragile naming of opponents on My Matches tab.
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2015-02-12 08:50:55 -08:00 |
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Nick Winter
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63fa2f86d4
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Tracking who is simulating matches so we can see patterns in ill-reported matches. Rejecting simulations from simulators with old versions of the Simulator code.
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2015-02-11 20:24:12 -08:00 |
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Nick Winter
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2a9bb0292d
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Don't dispatch simulations to old ladders, just new hero-ladder levels. Fixed typo in last cache commit.
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2015-02-11 14:01:38 -08:00 |
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Nick Winter
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d09636306c
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Toggling all plausibly-buggy AJAX requests to cache: false for better IE behavior. Look out for bugs!
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2015-02-11 13:12:54 -08:00 |
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Nick Winter
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3f78071e5e
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A few small fixes.
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2015-02-02 11:50:25 -08:00 |
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Nick Winter
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77cca7189f
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Updated a bunch of code that got busted with CoffeeScript 1.9.0.
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2015-01-30 07:51:57 -08:00 |
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Scott Erickson
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c8298679a4
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Tweaked achievement notification handling, also disabling an endless loop of achievement fetching.
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2015-01-09 12:38:00 -08:00 |
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Scott Erickson
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1446f77a17
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Refactored away from having the underscore string library added to the String prototype.
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2015-01-04 08:05:46 -08:00 |
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Nick Winter
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33ea572cdf
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You know, actually call the method that starts simulating.
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2014-12-09 14:21:55 -08:00 |
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Nick Winter
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6f437d11b1
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Some work on making simulation unstoppable.
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2014-12-09 09:00:34 -08:00 |
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Nick Winter
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a1d8b02ca6
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Moved simulation Aether requires to be more specific and not loaded all the time on normal play pages.
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2014-12-04 08:33:26 -08:00 |
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Scott Erickson
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3a4eaa718f
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Did what I needed to do to get d3 to not be loaded during play: refactored the ladder views out of the play wad, and got the Router to handle viewClass being a string rather than a fully loaded module.
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2014-11-29 16:46:51 -08:00 |
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