Commit graph

67 commits

Author SHA1 Message Date
Nick Winter
19e68f7c05 Improvements to spectate for big screens, allowing spectating of chosen top matches. 2015-03-20 15:32:35 -07:00
Imperadeiro98
4b7f9366dc Removed "Experimental" from Lua...
... and added to CoffeeScript
2015-03-18 17:58:29 +00:00
Matt Lott
86d167394e Remove Segment analytics dependency
Call Google Analytics, Errorception, and Inspectlet directly.
2015-02-27 16:07:41 -08:00
Nick Winter
b4e9ee67f0 Added one-minute in-memory server caching for a bunch of common queries. 2015-02-26 17:20:27 -08:00
Nick Winter
7000048bee Fixed a few more issues with the headless simulator. 2015-02-12 17:07:29 -08:00
Nick Winter
a2a4303a83 Fixed #2109. Much less fragile naming of opponents on My Matches tab. 2015-02-12 08:50:55 -08:00
Nick Winter
63fa2f86d4 Tracking who is simulating matches so we can see patterns in ill-reported matches. Rejecting simulations from simulators with old versions of the Simulator code. 2015-02-11 20:24:12 -08:00
Nick Winter
2a9bb0292d Don't dispatch simulations to old ladders, just new hero-ladder levels. Fixed typo in last cache commit. 2015-02-11 14:01:38 -08:00
Nick Winter
d09636306c Toggling all plausibly-buggy AJAX requests to cache: false for better IE behavior. Look out for bugs! 2015-02-11 13:12:54 -08:00
Nick Winter
3f78071e5e A few small fixes. 2015-02-02 11:50:25 -08:00
Nick Winter
77cca7189f Updated a bunch of code that got busted with CoffeeScript 1.9.0. 2015-01-30 07:51:57 -08:00
Scott Erickson
c8298679a4 Tweaked achievement notification handling, also disabling an endless loop of achievement fetching. 2015-01-09 12:38:00 -08:00
Scott Erickson
1446f77a17 Refactored away from having the underscore string library added to the String prototype. 2015-01-04 08:05:46 -08:00
Nick Winter
33ea572cdf You know, actually call the method that starts simulating. 2014-12-09 14:21:55 -08:00
Nick Winter
6f437d11b1 Some work on making simulation unstoppable. 2014-12-09 09:00:34 -08:00
Nick Winter
a1d8b02ca6 Moved simulation Aether requires to be more specific and not loaded all the time on normal play pages. 2014-12-04 08:33:26 -08:00
Scott Erickson
3a4eaa718f Did what I needed to do to get d3 to not be loaded during play: refactored the ladder views out of the play wad, and got the Router to handle viewClass being a string rather than a fully loaded module. 2014-11-29 16:46:51 -08:00