Nick Winter
|
ad06000ceb
|
Fixed three big memory leaks: LevelSetupManagers never being destroyed, wall grid closures retaining Lanks, and real-time-multiplayer:new-opponent-code retaining Spells.
|
2014-11-09 16:19:18 -08:00 |
|
Nick Winter
|
03852fb44f
|
Plannable pickUpFlags support and fixes for playing Coinucopia.
|
2014-11-06 18:21:54 -08:00 |
|
Nick Winter
|
b286b24f27
|
Fixed bobbing. Increased LayerAdapter cleanup vengeancy. Allow dragging without snapping when playback is at the end.
|
2014-10-06 15:04:42 -07:00 |
|
Scott Erickson
|
e504932e5e
|
Added yet another fine tuning of camera movement in the level editor.
|
2014-10-03 11:54:06 -07:00 |
|
Scott Erickson
|
cc04626a5a
|
Fixed walls not updating when you edit them in the ThangsTabView.
|
2014-10-03 11:21:05 -07:00 |
|
Scott Erickson
|
f081d9ed4b
|
Refactored CocoSprite -> Lank, lank.imageObject -> lank.sprite, SpriteBoss -> LankBoss, spriteLayers -> layerAdapters, sprite -> lank in general. Also got the ThangTypeEditView working again.
|
2014-09-28 14:00:48 -07:00 |
|