Lokendra Sharma
eb13de9f34
Added more names for #53
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First contrib. Don't know where else to start.
2015-05-01 16:43:49 +05:30
Amir Off
d8955d3389
add epic paladin female name
2015-04-30 20:41:33 +03:00
Nick Winter
520a08a39c
Merge pull request #2699 from lewishenson/patch-1
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Added more male knight names for #53
2015-04-26 09:55:40 -07:00
Nick Winter
80af32180c
Fixed #1638 : detect and automatically report unrecoverable world loading errors, plus adding better instructions for checking dev console. We can't recover yet, but having eyes on it will hopefully give us better visibility on this kind of error.
2015-04-25 17:29:02 -07:00
Nick Winter
aeadb83975
Merge pull request #2656 from robertbeuligmann/vectortoStringupdate
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Vector.toString precision parameter
2015-04-25 16:31:54 -07:00
Lewis Henson
af3ba72b85
Added more male knight names for #53
2015-04-22 11:24:36 +01:00
Sirui Sun
70237f8b49
Added more names for #53
2015-04-20 23:54:00 -07:00
Nick Winter
9466923013
Fixed #2519 : boss star gold no longer counts in gold-collected leaderboards.
2015-04-20 16:02:06 -07:00
Nick Winter
cf07960e81
Merge pull request #2662 from dheerajdake/dheerajdake-patch-1
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New female and male names added!
2015-04-19 08:46:01 -07:00
Nick Winter
a0057910ac
Fixed #2597 : press escape to abort simulation now, if your code is going to be slow.
2015-04-18 19:54:34 -07:00
Nick Winter
d4068cc879
Fixed #2218 : adjusted some real-time playback speed factors.
2015-04-18 16:19:16 -07:00
Dheeraj Dake
30ba84ca56
New female and male names added!
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Female = Anabel, Paulark
Male = Eugen, Toremon
2015-04-11 15:16:32 -07:00
Robert Beuligmann
bcc7342198
Vector.toString precision parameter
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Vector.toString changed to accept precision parameter, defaulted to 2. Allows more natural display of small or normalized vectors. removed non-functional useZ parameter.
2015-04-11 00:44:28 -06:00
Nick Winter
05ac763eb8
Making '' requiredThangType entries more recoverable.
2015-04-10 11:27:13 -07:00
Nick Winter
ebd0e7db84
Giving more simulation time before infinite loop timeout to headless simulation.
2015-04-10 08:24:19 -07:00
Nick Winter
98b749eb1b
Making simulator stuff more efficient by using less bandwidth.
2015-04-08 12:00:23 -07:00
Nick Winter
04ccb2273f
Raising hard execution limit from one million to three million statements.
2015-04-04 09:34:31 -07:00
Nick Winter
3913ae9909
Wizard Dude gets his own avatar from winning the Greed tournament.
2015-04-03 12:19:06 -07:00
Nick Winter
37d7b4661c
Possible fix for #2589 , but need to test in production.
2015-03-27 16:24:40 -07:00
Nick Winter
7dff105cdf
Insane hackery for #1777 to give us more code editor space, better use of space with tall screens, and scrolling API properties. Watch out for bugs.
2015-03-25 16:47:31 -07:00
Nick Winter
8760725b8d
Unholy Tome III instead of IV for Zero Sum.
2015-03-20 11:07:41 -07:00
Nick Winter
0e0d2830be
Zero Sum mirror match using Golden Wand and Unholy Tome IV now.
2015-03-19 21:37:47 -07:00
Nathan Smith
8f67835d41
Added more names for #53
2015-03-16 20:51:29 -07:00
Nick Winter
0916f1dd61
Style tweaks for #2533 . Fixed #1403 .
2015-03-16 19:50:05 -07:00
Rob Blanckaert
82c2d4d4b5
Update vector.coffee
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Fix indents.
2015-03-16 21:02:07 -04:00
Rob Blanckaert
0a06022b8f
Update vector.coffee
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Make Vector do the right thing if you forget new,
2015-03-16 20:56:28 -04:00
Nick Winter
2d89de8183
Using new Aether optimization options for minimal flow tracking (big performance gains). Trying again to handle random no-window avatar creation error.
2015-03-16 17:36:38 -07:00
Nick Winter
404afd7f3d
Merge pull request #2379 from coder0xff/patch-1
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Update ellipse.coffee
2015-03-14 11:33:31 -07:00
Nick Winter
57e77a0cd7
Upcoming ladder level Zero Sum equalizes all players' heroes and equipment.
2015-03-14 09:39:43 -07:00
coder0xff
9dbecd213b
Update ellipse.coffee
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Fix to pass unit tests
2015-03-14 01:26:13 -04:00
Nick Winter
a697b35920
Fixed poll fetching for first poll.
2015-03-11 09:01:40 -07:00
Nick Winter
6954175fa8
Fixed world.rand.shuffle for arrays of length 0 or 1.
2015-03-06 17:35:11 -08:00
Nick Winter
025f1c5afc
Fixed ellipse-ellipse intersection test.
2015-03-04 13:53:57 -08:00
Nick Winter
0f53605c21
Merged names. Added genders to all name categories. Reordered names so ones we need more are towards the top.
2015-03-02 10:22:04 -08:00
Nick Winter
bb80db9cd5
Server now thinks it's production whenever it's not localhost:3000, rather than whenever it is codecombat.com.
2015-03-01 22:19:01 -08:00
Nick Winter
62b6191862
Merge pull request #2435 from Khoffee/patch-1
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Update names.coffee
2015-02-28 16:05:58 -08:00
Khoffee
b010a9b388
Update names.coffee
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Added more names for issue #53
2015-02-28 13:24:20 -06:00
Fahad Iqbal
ea31862e85
Adding a few names
2015-02-28 12:44:54 -06:00
DotTry
d135ba2513
Added 10 names.
2015-02-28 12:39:30 -06:00
Kojo Idrissa
d55e4fecba
Added multiple names
2015-02-28 11:58:20 -06:00
Nick Winter
44008be95f
Level Editor doesn't need to load your session or its hero config (or break doing so). Fixed adding unconfigured heroes to levels busting the level.
2015-02-27 21:37:55 -08:00
Matt Lott
86d167394e
Remove Segment analytics dependency
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Call Google Analytics, Errorception, and Inspectlet directly.
2015-02-27 16:07:41 -08:00
Nick Winter
00245c69ec
Actually activated the previous fix.
2015-02-27 14:07:07 -08:00
Nick Winter
8df779b5a3
Fixed issue of level editor getting super low res when resizing the window when not looking at the ThangsTabView.
2015-02-27 13:49:26 -08:00
Nick Winter
9be8c55d6f
Started some new Thang name categories for #53 .
2015-02-25 11:50:43 -08:00
Nick Winter
1ab8274c43
Added a clear storage button to the campaign editor.
2015-02-25 11:09:15 -08:00
Nick Winter
c43ddda235
Reduced number of events being sent by cutting out simulator results.
2015-02-23 16:56:16 -08:00
coder0xff
55e43c247f
Update ellipse.coffee
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Copy/pasted wrong version of containsPoint!
2015-02-23 01:14:21 -05:00
coder0xff
9a85db4a91
Update ellipse.coffee
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An improved (and untested) implementation for containsPoint
2015-02-23 01:09:39 -05:00
Nick Winter
7d7db5dafe
Thang Editor can now drag Thangs to adjust registration points. Fixed missing terrain save property on ThangTypes. Fixed text search test. Added new Talus (mountain floors) to floor ThangType list for proper stretching.
2015-02-22 11:07:56 -08:00