Nick Winter
|
e97ba54c94
|
Reduced how much we're sending to Mixpanel. Turned off experimental languages A/B test.
|
2014-11-20 20:31:17 -08:00 |
|
Nick Winter
|
d8dfc0a2b3
|
Fixed some bugs with LevelSetupManager and inventory. Moved hard-coding of level-specific options to a new LevelOptions config file. Fixed a couple minor bugs.
|
2014-11-10 12:47:24 -08:00 |
|
Matt Lott
|
c5b26a4376
|
A/B test experimental languages hero select
Test group not shown experimental languages on first hero select.
|
2014-11-10 11:08:21 -08:00 |
|
Nick Winter
|
ad06000ceb
|
Fixed three big memory leaks: LevelSetupManagers never being destroyed, wall grid closures retaining Lanks, and real-time-multiplayer:new-opponent-code retaining Spells.
|
2014-11-09 16:19:18 -08:00 |
|
Nick Winter
|
cfff09b01e
|
Merged big .executing arrow.
|
2014-11-07 16:06:14 -08:00 |
|
Scott Erickson
|
a087663458
|
Implemented Heald's design of the GameMenuModal.
|
2014-11-07 13:02:28 -08:00 |
|
Nick Winter
|
fbc2799211
|
Startd to implement new code editor design. Fixed #1732.
|
2014-11-07 09:09:13 -08:00 |
|
Scott Erickson
|
424c3a6d3e
|
Integrated the new PlayHeroesModal into the game, refactoring PlayLevelModal into LevelSetupManager.
|
2014-11-06 16:23:23 -08:00 |
|