Commit graph

49 commits

Author SHA1 Message Date
Scott Erickson
d6bb7ffe81 Fixing tests. Somehow segmentio loading was making the jasmine test runner load properly in WebKit browsers. No idea why. 2014-06-16 11:40:09 -07:00
Scott Erickson
01c20f4065 Fixed karma tests. 2014-06-07 18:15:57 -07:00
Scott Erickson
5104f0a1e7 Fixed source maps for when test files error out. See https://github.com/brunch/brunch/issues/842 2014-06-07 16:41:19 -07:00
Scott Erickson
49c9c6bfc9 Built the client test view (rebased from feature/testclient). 2014-06-05 16:56:29 -07:00
Nick Winter
0b2d5c251d A bit more Worker hardening. 2014-06-04 15:47:09 -06:00
Nick Winter
f3adc216ed Protecting our replacement of Math.random via Aether. 2014-05-29 12:26:08 -07:00
Nick Winter
c01bd69625 Better recoverability for non-UserCodeProblem errors during world generation. 2014-05-26 18:45:00 -07:00
Nick Winter
26d2816071 Fixed some more memory leaks. 2014-05-22 19:05:11 -07:00
Nick Winter
d058b16283 Fixed some memory leaks. 2014-05-20 08:00:49 -07:00
Michael Schmatz
5c72ccdce1 Add support for Aether globals in hover debugger 2014-05-18 11:41:42 -07:00
Nick Winter
f64e50f85b Recording flow only for frame of interest. 2014-05-16 16:52:55 -07:00
Nick Winter
b973b749c0 Merged. 2014-05-15 14:57:24 -07:00
Nick Winter
8909d218bc Moved random seed initialization to Existence System, where it can be configured. 2014-05-15 14:54:31 -07:00
Scott Erickson
66af855497 Merge branch 'master' into feature/thangload 2014-05-13 10:27:10 -07:00
Michael Schmatz
687872a97b Moved debug cache onto main thread
UI responsiveness greatly improved
2014-05-12 11:16:02 -07:00
Nick Winter
1aa72541ff Merged master into feature/thangload. 2014-05-12 09:57:31 -07:00
Nick Winter
74ef9bc987 Experimental support for preloading worlds when we would have autocast if manual cast is on. 2014-05-11 17:42:32 -07:00
Nick Winter
8df3b01f9e Merged world/lodash/aether breakup for world workers. 2014-05-10 18:52:55 -07:00
Nick Winter
1e18f0b42f Merged God and Buddha, split out Angels, did a huge refactoring, fixed many bugs, and laid groundwork for preloading Worlds. 2014-05-10 18:24:50 -07:00
Scott Erickson
504a904841 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-09 15:22:39 -07:00
Scott Erickson
7815951073 Split out aether from vendor.js. Should help #826. 2014-05-09 15:22:23 -07:00
Michael Schmatz
f05af0fbe7 Merge branch 'master' of https://github.com/codecombat/codecombat
Conflicts:
	app/assets/javascripts/workers/worker_world.js
2014-05-09 14:50:08 -07:00
Michael Schmatz
66cc427417 Forward simulation optimization 2014-05-09 14:48:43 -07:00
Nick Winter
a74d015d18 Fixed a couple minor bugs. 2014-05-09 14:30:33 -07:00
Nick Winter
589410ed8e Merged master into feature/thangload. 2014-05-09 12:56:58 -07:00
Nick Winter
3819778bee Updating everything to Aether 0.2.0. 2014-05-08 11:43:00 -07:00
Michael Schmatz
9c58aef32b Merged worker_debug and worker_world 2014-05-08 09:47:02 -07:00
Michael Schmatz
806b159aab Fixed another off-by-one error 2014-05-07 10:20:22 -07:00
Michael Schmatz
6fd89f10b9 Fixed various debugger UI bugs 2014-05-07 10:03:49 -07:00
Michael Schmatz
4ef6548dad Fixed array prototype alteration conflict 2014-05-07 09:34:37 -07:00
Michael Schmatz
da575f8945 Refactored hover debugger is functional
Still needs optimizations and a few bug fixes, but it’s better than the
existing code existing to Nick
2014-05-06 15:07:06 -07:00
Michael Schmatz
e8d26af985 Implemented caching and fixed off by one error 2014-05-06 11:36:46 -07:00
Michael Schmatz
dddd617a08 userCodeMap issues fixed
Now beginning hooking up the UI
2014-05-06 10:06:32 -07:00
Michael Schmatz
97f3694dbf Basic backend functionality is there 2014-05-05 13:26:37 -07:00
Nick Winter
d54149d0f3 Reworked LevelView loading priorities to try to get world simulating earlier. 2014-05-02 12:32:41 -07:00
Michael Schmatz
717651d6ff Progress on thang property serialization
There is a bug where thang properties aren’t updated when simulating
forward
2014-05-01 16:08:46 -07:00
Michael Schmatz
c9ea301b29 Fixed various bugs with debug worker 2014-05-01 11:12:44 -07:00
Michael Schmatz
544cc62cdb First steps towards hover debugger improvements 2014-04-28 15:05:54 -07:00
Michael Schmatz
3110e6e56a Renamed test_worker to aether_worker 2014-04-22 11:58:27 -07:00
Michael Schmatz
3bbedbc100 Added background transpile 2014-04-22 11:46:17 -07:00
Michael Schmatz
e0f8d1343e Fixed race condition 2014-04-22 11:04:56 -07:00
Michael Schmatz
a7867e5e2d Added background linting
Background hasChangedSignificantly is soon!
2014-04-18 14:59:08 -07:00
Fusspawn
b10b9fcb4e Added Function.Prototype.bind shim to world worker to enable running on headless browsers 2014-03-19 23:12:35 +00:00
Nick Winter
aef1bc63ba Smarter infinite loop detection vs. web-worker-is-still-loading detection. 2014-02-27 20:01:27 -08:00
Nick Winter
6f0ed9040a Fixes for dirt path, fast portraits, and slow transpilation. Starting to move Aether stuff into a Tome worker with Catiline. 2014-02-17 17:38:49 -08:00
Scott Erickson
8176e2258f Set up the goal manager to use goals from the new level goals property, rather than from scripts. Backward-compatible for now. 2014-02-12 16:20:25 -08:00
Michael Schmatz
ce48411ddb Added worker_world.coffee 2014-01-31 10:40:01 -08:00
Nick Winter
6e40fa09a6 Updated some Bootstrap event names. 2014-01-30 16:36:36 -08:00
Nick Winter
6009df26de Ready for action, sir! 2014-01-03 10:32:13 -08:00