Commit graph

71 commits

Author SHA1 Message Date
Nick Winter
28176c7f72 Misc workarounds. 2014-08-20 13:26:48 -07:00
Nick Winter
def4d01c8e Starting to let us control the size of the achievements popup, although much more Sass math is needed. 2014-08-19 19:21:36 -07:00
Nick Winter
91db8397a0 Fixed problem with loading levels with no Programmable Thanags, and fixed infinite loops while simulating single games when swapping out Simulators. 2014-08-19 08:09:15 -07:00
Nick Winter
2c6fc67db2 Some simulation and ladder fixes. Preparing Criss-Cross tournament. 2014-08-18 21:49:58 -07:00
Tery Lim
618ade4946 Clean up mixed quotes 2014-07-01 12:23:22 +08:00
Nick Winter
58bf85d234 Simulator handles when there are no Greed matches to randomly simulate. 2014-06-27 08:50:04 -07:00
Nick Winter
dd9b8a0018 Migrating from tileGroupNumber to tileGroupLetter. 2014-06-24 16:32:44 -07:00
Nick Winter
580d002a98 Messing with marks. 2014-06-24 15:45:33 -07:00
Nick Winter
564c463431 Stop tracking Simulator events to Mixpanel. 2014-06-21 09:17:56 -07:00
Nick Winter
c9dcc290cb Fixed some bugs where Aether wasn't getting the proper submittedCodeLanguage or functionParameters sometimes. 2014-06-20 17:19:18 -07:00
Nick Winter
bb8b9b2e93 bid -> makeBid. 2014-06-19 17:27:41 -07:00
Nick Winter
7b59c42f5d Added stupid method argument compilation info for bid(blockNumber) to various Aether compilation steps. 2014-06-19 15:41:35 -07:00
Michael Schmatz
0c0084dd4b Make single game simulate another task if error 2014-06-06 13:26:15 -07:00
Michael Schmatz
31bb9c8807 Fixed error handling for results with no taskID 2014-06-06 12:47:10 -07:00
Michael Schmatz
1486f31c37 Stop headless simulator from exiting if error 2014-06-06 12:26:28 -07:00
Michael Schmatz
24452026d1 Minor fix for simulator logic 2014-06-06 12:18:02 -07:00
Nick Winter
3dd362c01e Added support for blaming infinite loops. 2014-05-25 12:15:32 -07:00
Nick Winter
1a6fd75103 Trying to fix some Simulator loading errors. 2014-05-25 08:29:33 -07:00
Nick Winter
35fc5a5197 Fixed infinite loop detection, I hope. 2014-05-23 21:24:50 -07:00
Nick Winter
48f5347075 Fixed gigantor server scoring bug. Cleaned up a bit of logging and error handling. Finished not resetting scores on resubmitting. 2014-05-21 21:56:11 -07:00
Nick Winter
d058b16283 Fixed some memory leaks. 2014-05-20 08:00:49 -07:00
Michael Schmatz
97cbf55695 Simulator fetch random Greed games when queue empty 2014-05-19 18:58:45 -07:00
Michael Schmatz
6f2fd8e293 Verification simulator changes 2014-05-19 10:11:23 -07:00
Michael Schmatz
5b93414862 Add playtime, opponent name, totalScore to match 2014-05-16 14:52:49 -07:00
Michael Schmatz
65aae86dcc Merge branch 'master' of https://github.com/codecombat/codecombat
Conflicts:
	app/lib/simulator/Simulator.coffee
2014-05-15 16:44:16 -07:00
Michael Schmatz
a21d17a168 Have simulator use transpiledCode 2014-05-15 16:43:16 -07:00
Nick Winter
763e0500b2 Tracking simulator clicks. 2014-05-15 15:10:50 -07:00
Nick Winter
b973b749c0 Merged. 2014-05-15 14:57:24 -07:00
Nick Winter
8909d218bc Moved random seed initialization to Existence System, where it can be configured. 2014-05-15 14:54:31 -07:00
Scott Erickson
7a381df348 Merge branch 'feature/thangload' 2014-05-14 11:48:19 -07:00
Scott Erickson
09fbfdb360 Fixed a bug with the simulator due to the changes made to the supermodel. 2014-05-14 11:13:36 -07:00
Michael Schmatz
9f9d651b3b Updates to transpile script and updated aetherOptions 2014-05-14 10:14:18 -07:00
Nick Winter
1e18f0b42f Merged God and Buddha, split out Angels, did a huge refactoring, fixed many bugs, and laid groundwork for preloading Worlds. 2014-05-10 18:24:50 -07:00
Nick Winter
3819778bee Updating everything to Aether 0.2.0. 2014-05-08 11:43:00 -07:00
Nick Winter
2e6bec5454 Some fixes for my accidental merge of #970. 2014-05-06 09:49:04 -07:00
Dominik Maier
6d244e8560 + Merged Simulators 2014-05-06 05:07:34 +02:00
Dominik Maier
c9bb488794 Created headless-client and an alternative implementation of god 2014-05-06 02:37:14 +02:00
Nick Winter
541a2756fd Simulate properly even if Simulator Supermodel starts fully loaded. 2014-04-29 16:54:57 -07:00
Nick Winter
2f174691c5 Fixed #939. 2014-04-29 16:44:38 -07:00
Nick Winter
fa0e7f04f7 Fixed a thing. 2014-04-26 14:21:26 -07:00
Nick Winter
834c27bbd7 Show spell palette for Thangs with apiProperties that aren't programmable. 2014-04-25 16:57:42 -07:00
Michael Schmatz
7ddd84248b Simulator fixes!
Fixed memory bug with aggregation framework
2014-04-11 17:11:57 -07:00
Nick Winter
3325c55c3f Fixed #759. 2014-04-08 14:58:34 -07:00
Nick Winter
544070e578 Fix for infinite loop fix. 2014-03-26 12:34:45 -07:00
Nick Winter
515b8723a3 Simulator handles more errors. 2014-03-26 12:12:43 -07:00
Nick Winter
773df44b14 Added infinite loop handling to Simulator. 2014-03-26 11:25:05 -07:00
Shrihari
0160538b44 More migrations 2014-03-24 22:28:34 +05:30
Nick Winter
d289ca825e Fixed Simulator to actually use protectAPI. 2014-03-22 08:52:47 -07:00
Nick Winter
9e4908ade2 A couple ladder tweaks. 2014-03-20 19:18:46 -07:00
Nick Winter
4355813d69 Don't throw away fully loaded supermodels in between simulations or refresh tabs when not looking at them. 2014-03-18 11:26:15 -07:00