Commit graph

837 commits

Author SHA1 Message Date
Nick Winter
44008be95f Level Editor doesn't need to load your session or its hero config (or break doing so). Fixed adding unconfigured heroes to levels busting the level. 2015-02-27 21:37:55 -08:00
Matt Lott
86d167394e Remove Segment analytics dependency
Call Google Analytics, Errorception, and Inspectlet directly.
2015-02-27 16:07:41 -08:00
Nick Winter
77bca72002 Added A/B test on whether Signs and Portents or Forgetful Gemsmith is the fourth level. Ran and completed some A/B tests. Turned level indicator in CampaignView white. 2015-02-26 14:24:00 -08:00
Nick Winter
8355ba5a6d Replayable level awards now count up from where they were last time instead of from 0. 2015-02-18 18:01:22 -08:00
Nick Winter
c29bb432e1 Merge pull request #2314 from laituan245/master
A small fix to the PR #2313
2015-02-13 13:46:45 -08:00
Matt Lott
81678e81d9 Merge pull request #2315 from amankr/autocomplete2
Autocomplete bug fix #2233 - method 2

Thanks @amankr!
2015-02-13 13:12:22 -08:00
Aman Kumar
85a024546b Autocomplete bug fix #2233 2015-02-14 02:21:54 +05:30
Aman Kumar
224213ccb0 Autocomplete bug fix #2233 2015-02-14 02:11:00 +05:30
laituan245
93bbedd02d A small fix to the PR #2313 2015-02-14 05:27:58 +09:00
Aman Kumar
80fb124772 Autocomplete bug fix #2233 2015-02-14 01:56:05 +05:30
Nick Winter
991a374da2 Fixed up SpectateView for hero ladder games. Addd player names to their heroes in spectate and observation mode. Fixed #1679. 2015-02-12 19:47:57 -08:00
Nick Winter
1aa738b256 Fixed up headless client, I hope. 2015-02-12 16:07:19 -08:00
Nick Winter
d09636306c Toggling all plausibly-buggy AJAX requests to cache: false for better IE behavior. Look out for bugs! 2015-02-11 13:12:54 -08:00
Nick Winter
abbab26d80 Using i18n for achievement descriptions in HeroVictoryModal. 2015-02-09 13:06:00 -08:00
Nick Winter
2bd7c86638 Added bottom footer background texture. 2015-02-06 11:17:48 -08:00
Nick Winter
1d8f91c42f Added campaign world selector portal screen for half of players. 2015-02-05 15:05:33 -08:00
Nick Winter
46ef93190a Show old difficulty instead of new difficulty when observing a replayable success. This will likely need revisiting when we are using observing for more than just leaderboards. 2015-02-04 11:31:43 -08:00
Nick Winter
18202b6852 Merge pull request #2237 from divyanshu013/master
Fixed Comment Out My Code for infinite loops for #1788
2015-02-04 10:29:13 -08:00
divyanshu013
929c89d2ac Fixed Comment Out My Code for infinite loops for #1788
Fixed the issue for incorrect comments by correcting the syntax per language
2015-02-04 21:48:01 +05:30
Nick Winter
60d68ca23c Fixed some memory leaks and particle disposal problems. Re-enabled particles. Tweaked particle stylings. 2015-02-02 18:02:57 -08:00
Nick Winter
3f78071e5e A few small fixes. 2015-02-02 11:50:25 -08:00
Nick Winter
4b388f2775 Fixed some memory leaks. Fixed a couple minor bugs. 2015-01-31 12:23:44 -08:00
Nick Winter
c977ecc16f Adding easy observing of leaderboard matches (except top 5). 2015-01-31 10:04:11 -08:00
sotonin
751ae0fac8 Adding support for hudName property 2015-01-31 00:07:23 -06:00
Nick Winter
e59f2bcc62 Recording scores even for non-real-time-submit levels. 2015-01-30 22:06:22 -08:00
Nick Winter
022d31c19a Basic leaderboards are working. 2015-01-30 21:36:48 -08:00
Nick Winter
4efbe0a12f Leaderboard skeletons. 2015-01-30 21:36:47 -08:00
Nick Winter
77cca7189f Updated a bunch of code that got busted with CoffeeScript 1.9.0. 2015-01-30 07:51:57 -08:00
Nick Winter
22070ddff2 Identifying lastLevel to Segment. Added Ogre Headhunter names. 2015-01-28 17:58:56 -08:00
Nick Winter
e3bf8f74ab Trying to stagger LevelSessions saves on wins on replayable levels to see if that might help #2108 at all. 2015-01-22 12:26:37 -08:00
Matt Lott
6b271799be Update level loading view sub event data
Sending level slug instead of name.
2015-01-21 13:41:38 -08:00
Nick Winter
7dd128780f Unlocking all audition levels in Auditions campaign. 2015-01-21 11:49:56 -08:00
Nick Winter
706b2ca930 Don't includeFlow for Thangs with skipProtectAPI on, because we don't care about their flow anyway (non-read-write custom Programmables). 2015-01-16 18:47:30 -08:00
Nick Winter
f86d106077 Showing replayable level difficulty in control bar. 2015-01-16 12:50:10 -08:00
Matt Lott
116c7d0bf2 Update internal analytics
Adding level session ID where applicable.
Slimming down fields for most common events.
2015-01-15 11:04:52 -08:00
Scott Erickson
5cb8f14065 Fixed the HeroVictoryModal handling of earned achievements which were earned a while ago. Before they were appearing as if achievements were always newly achieved. 2015-01-12 14:43:29 -08:00
Matt Lott
8977450fed Add levelID to Saw Victory analytics event 2015-01-08 16:09:39 -08:00
Nick Winter
d66243ad75 Beating replayable levels now shows you the proper gems and xp. 2015-01-07 18:36:02 -08:00
Nick Winter
4ea2a51ff6 In middle of debugging non-functioning repeatable achievements. 2015-01-06 21:32:58 -08:00
Nick Winter
9a3f18e60a Save more UserCodeProblems and LevelSessions. 2015-01-06 13:03:09 -08:00
Nick Winter
947811c01b Replayable once-per-day increasing-difficulty level basics. 2015-01-05 10:44:24 -08:00
Nick Winter
163cf50528 Fixed processing of default Programmable config. 2015-01-03 13:22:54 -08:00
Nick Winter
fa9f3e2a61 Fixed typo in HeroVictoryModal. 2014-12-28 13:53:50 -08:00
Nick Winter
744d30737e Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents. 2014-12-28 13:25:20 -08:00
Nick Winter
b116321deb Tested and cleaned up comment detection for space disablement sensitivity. 2014-12-24 12:37:25 -08:00
Nick Winter
c7eadb5670 Merge branch 'patch-4' of git://github.com/rishiloyola/codecombat into rishiloyola-patch-4 2014-12-24 12:24:27 -08:00
Nick Winter
f0826c865e Preparing new campaign levels for migration to new campaign editor. 2014-12-23 17:14:35 -08:00
Rishi
364f40274d Update SpellView.coffee
hey i made changes. due to some error in downloading your data base i cannot test it. but check it . i think it will work .
2014-12-22 18:06:32 +05:30
Matt Lott
e7c626656e No-cache User fetch in hero victory
After earning achievements.  On IE, this call results in a cache hit,
so the User object was never updated with the sweet sweet loot you just
earned.  Like a sword you need for True Names.
2014-12-21 21:14:38 -08:00
Nick Winter
f26b43f8a5 Fixed floor y scaling. Fixed issues with client-side disabling of new model / fork / revert population actions without permissions. Ameliorated some ensure_comprehensions warnings. 2014-12-20 16:02:41 -08:00