Nick Winter
|
81a5b73f93
|
Fixed a few misc bugs I noticed with the job profiles.
|
2014-09-19 22:16:05 -07:00 |
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Nick Winter
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ec21637adf
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Showing the new hero levels instead of the old campaign levels on the /play-hero map.
|
2014-09-19 11:03:38 -07:00 |
|
Nick Winter
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121ff0a4af
|
Fixed a couple issues with DOM highlight pointer; removed the noise for now. Minor tweaks to the world map view; hiding the items for non-admins for now.
|
2014-09-18 18:25:33 -07:00 |
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Nick Winter
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8042f27ba7
|
Added the rest of the custom TreemaNodes to the SystemsTabView as well.
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2014-09-18 15:26:06 -07:00 |
|
Nick Winter
|
5ddbbe7707
|
Fixed a bug with spectate not loading opponent code language. Improved Criss-Cross winners formatting.
|
2014-09-18 08:12:46 -07:00 |
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Nick Winter
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689a4241d4
|
Final Criss-Cross tournament results.
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2014-09-17 22:37:34 -07:00 |
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Nick Winter
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95e37fa3b2
|
Starting new front view (at /front for now) and play view (at /play-hero for now).
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2014-09-17 18:56:08 -07:00 |
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Nick Winter
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d96d0d65f3
|
Thang config edits are saved while the edit view is up. Dead Thangs don't display their names. Enter now finalizes Thang name/type edits.
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2014-09-16 21:43:03 -07:00 |
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Nick Winter
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1f71a1eaf9
|
Fixes for loading level previews early, creating new Components, and showing names of ShowsNames Thangs.
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2014-09-16 20:19:52 -07:00 |
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Nick Winter
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a700b7844f
|
Added a bit of error handling for weird equipment error we were seeing.
|
2014-09-16 11:13:03 -07:00 |
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Nick Winter
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54f56162e9
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Place Electrowalls over other walls.
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2014-09-16 10:30:27 -07:00 |
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Nick Winter
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89aa930803
|
Fixed WorldSelectModal scale; added an easy way to restrict flexible regions to a fixed ratio.
|
2014-09-15 15:38:07 -07:00 |
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Nick Winter
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9acb3670c1
|
Fixed error when deleting in level editor with nothing selected.
|
2014-09-15 15:24:11 -07:00 |
|
Nick Winter
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6176a8f6cb
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Wall dragging no longer conflicts with wall clicking.
|
2014-09-15 15:23:09 -07:00 |
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Nick Winter
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8acaea3d6a
|
Drag walls to place them continuously.
|
2014-09-15 14:54:21 -07:00 |
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Nick Winter
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6ac56030e8
|
Fixed bug with systems not being addable.
|
2014-09-15 12:45:10 -07:00 |
|
Nick Winter
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d2491dba4f
|
Disabled autocast even more.
|
2014-09-15 11:56:29 -07:00 |
|
George Saines
|
32ac3c1f95
|
updating contributor pages
|
2014-09-12 17:46:44 -07:00 |
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Nick Winter
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d3245948e2
|
Sorting addable Thangs in a sensible order.
|
2014-09-11 13:34:15 -07:00 |
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Nick Winter
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d5542ffbbc
|
Fixed issues with sprite dragging, and made camera drag panning respect whether sidebars are open.
|
2014-09-11 11:24:06 -07:00 |
|
George Saines
|
11a734b001
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-09-11 11:08:29 -07:00 |
|
George Saines
|
040b901e41
|
removed merge junk
|
2014-09-11 11:08:25 -07:00 |
|
Nick Winter
|
9eb0dbc625
|
Fixed bug with creating new levels.
|
2014-09-11 10:50:23 -07:00 |
|
George Saines
|
b81288cf52
|
changing volume for some SFX
|
2014-09-11 10:16:56 -07:00 |
|
George Saines
|
f5a4442e8a
|
trying to change SFX volume
|
2014-09-11 09:59:50 -07:00 |
|
Nick Winter
|
68808d0e07
|
Some fixes for how audio is triggered.
|
2014-09-11 08:38:30 -07:00 |
|
Nick Winter
|
f53f6bf0a3
|
Misc changes, wishing I could get sounds to work at lower volumes.
|
2014-09-10 19:55:00 -07:00 |
|
djsmith85
|
19d3a6cc9f
|
Updated German translations (de-DE & de-AT)
Updated German translations (de-DE & de-AT) and added myself to the
diplomat contributors list
|
2014-09-10 02:57:47 +02:00 |
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Nick Winter
|
2396f9c26d
|
Updates to go along with latest iPad app spell palette loading.
|
2014-09-08 21:40:52 -07:00 |
|
Nick Winter
|
dd2cdf3ef9
|
Fixed bugs with forking ThangTypes.
|
2014-09-08 16:03:29 -07:00 |
|
Nick Winter
|
8dad2bf12d
|
Fixed some typo.
|
2014-09-08 14:26:17 -07:00 |
|
Scott Erickson
|
6c12384fe9
|
Reenabling on surface mouse moved.
|
2014-09-08 14:13:19 -07:00 |
|
Nick Winter
|
6ed89a2d79
|
Temporarily worked around issue with doubled sprite dragging logic in ThangsTabView.
|
2014-09-08 12:29:49 -07:00 |
|
Nick Winter
|
ffdf48dadb
|
Fixed typo in spell palette event.
|
2014-09-08 09:01:34 -07:00 |
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Nick Winter
|
1bd1ca0ced
|
Fixed #1530. Propagated i18n. Starting to add some more events for the iOS app.
|
2014-09-07 20:54:25 -07:00 |
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Nick Winter
|
2f07c3e8d3
|
Adding communication with iPad app.
|
2014-09-06 19:50:31 -07:00 |
|
Nick Winter
|
8de75024fc
|
Implemented placeholders for a bunch of sound triggers.
|
2014-09-05 13:04:05 -07:00 |
|
Nick Winter
|
d3eb7a7438
|
Fixed a few issues with real-time multiplayer flags.
|
2014-09-04 20:10:04 -07:00 |
|
Nick Winter
|
b698200cf0
|
A few minor fixes.
|
2014-09-04 15:14:27 -07:00 |
|
Scott Erickson
|
fca9a92167
|
Flattened the queries the NewAchievementModal creates.
|
2014-09-04 11:17:07 -07:00 |
|
Nick Winter
|
8c45e22741
|
Protection and logging for #1463. Fixed an issue with spectate camera script bounds.
|
2014-09-04 11:04:23 -07:00 |
|
Nick Winter
|
35f22e0f8c
|
Fixed a few tome / canvas resizing bugs.
|
2014-09-03 18:35:14 -07:00 |
|
Scott Erickson
|
f519df6189
|
Wrapping up work on the folderized thangs treema in the level editor.
|
2014-09-03 16:51:09 -07:00 |
|
Nick Winter
|
8f38d57aaa
|
Merge branch 'feature/realtime-multiplayer'
|
2014-09-03 16:14:58 -07:00 |
|
Nick Winter
|
6b6c8dd683
|
Merged master into feature/realtime-multiplayer; looks good.
|
2014-09-03 16:14:33 -07:00 |
|
Scott Erickson
|
9439f0d47d
|
Some tweaks and fixes to the folderized thangs in the level editor.
|
2014-09-03 15:38:57 -07:00 |
|
Scott Erickson
|
0cc593e3ac
|
Thangs tab now maintains the order of thangs independently of how thangs are reorganized into folders.
|
2014-09-03 15:38:57 -07:00 |
|
Nick Winter
|
24a2373d54
|
Fixed editor config change event schema.
|
2014-09-03 13:08:09 -07:00 |
|
Scott Erickson
|
e1abf115f7
|
Folderizing thang types in the level editor.
|
2014-09-03 12:30:08 -07:00 |
|
Scott Erickson
|
975c6ad2a6
|
Optimized level serialization a bit more to make placing and moving thangs around in the level editor more fluid.
|
2014-09-03 09:33:21 -07:00 |
|
Scott Erickson
|
1888e9ea92
|
Removed a log.
|
2014-09-03 08:44:46 -07:00 |
|
Scott Erickson
|
a494d1f2c4
|
Fixed the walls not updating when they are randomly generated.
|
2014-09-02 19:47:43 -07:00 |
|
Scott Erickson
|
9af460cf42
|
Fixed #330
|
2014-09-02 18:43:24 -07:00 |
|
Nick Winter
|
6eb23349d0
|
Center camera when level loaded in level editor.
|
2014-09-02 18:08:41 -07:00 |
|
Scott Erickson
|
621c684c74
|
Tweaked the randomize buttons and modal (also changing it to "generate terrain" and refactoring related files accordingly).
|
2014-09-02 17:53:39 -07:00 |
|
Nick Winter
|
23516175d4
|
Adding default IDs to new goals.
|
2014-09-02 17:28:45 -07:00 |
|
Scott Erickson
|
3fd9cb89ef
|
Refactored LevelSystem/ComponentEditViews' files, and fixed their configSchema treemas not to edit raw model data directly.
|
2014-09-02 17:26:02 -07:00 |
|
Scott Erickson
|
6394482c34
|
Unjanking getCurrentView.
|
2014-09-02 17:07:28 -07:00 |
|
Scott Erickson
|
daca7b54f3
|
Refactored SystemTabView names, hid the add button in the systems tab.
|
2014-09-02 16:50:54 -07:00 |
|
Nick Winter
|
fa0f904fbb
|
Fixed a couple bugs with Achievements not getting schema defaults.
|
2014-09-02 16:48:16 -07:00 |
|
Nick Winter
|
b20b819a1f
|
Tweaked a few styles on the ThangsTabView.
|
2014-09-02 16:43:17 -07:00 |
|
Nick Winter
|
7f9ac5e573
|
Fixed a few bugs where default hero level type wasn't getting pulled.
|
2014-09-02 16:02:30 -07:00 |
|
Scott Erickson
|
55bac798ee
|
Cleared out the thangs tab view mobile handling and just made the left and right columns toggleable all the time. The surface now fills the whole width.
|
2014-09-02 15:33:23 -07:00 |
|
Nick Winter
|
e02431b26b
|
Fixed color group saving in Thang editor.
|
2014-09-02 15:25:00 -07:00 |
|
Nick Winter
|
d8ef2f8596
|
Made new related achievements open in a new tab in the level editor.
|
2014-09-02 15:00:14 -07:00 |
|
Nick Winter
|
ba53cb06fe
|
Tagged Levels and ThangTypes by terrains. Terrains now control default pathfinding in AI System.
|
2014-09-02 14:16:41 -07:00 |
|
Scott Erickson
|
1edf3de651
|
Fixed double clicking sometimes firing when you're just dragging units around in the level editor.
|
2014-09-02 14:06:37 -07:00 |
|
Scott Erickson
|
7e627277e1
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-09-02 12:33:50 -07:00 |
|
Scott Erickson
|
b521aee322
|
Optimized level serialization a little so that level editing is a bit less painful.
|
2014-09-02 12:33:34 -07:00 |
|
Scott Erickson
|
13b066f6aa
|
Fixed not being able to drag thangs around every other attempt.
|
2014-09-02 11:53:03 -07:00 |
|
Nick Winter
|
4b9bf22e22
|
Thang editor now sets some default Components when you change the kind of a ThangType.
|
2014-09-02 11:29:33 -07:00 |
|
Scott Erickson
|
9c841991fd
|
Added links to the versions modal.
|
2014-09-02 11:07:58 -07:00 |
|
Nick Winter
|
af42bafb15
|
Added default goals. Don't show System versions in the Systems list if they're 0.
|
2014-09-01 21:58:22 -07:00 |
|
Nick Winter
|
e615dde6e2
|
Show inventory view now, for hero levels.
|
2014-09-01 21:10:45 -07:00 |
|
Nick Winter
|
9094c0ce19
|
Add hero placeholder to terrain generator on hero levels.
|
2014-09-01 20:22:46 -07:00 |
|
Nick Winter
|
b7d9e7a095
|
Fixed some click/add behavior in level editor. Fixed level editor canvas resizing. Fixed some dungeon terrain generation issues. Certain Thangs can be placed on top of other Thangs.
|
2014-09-01 20:07:50 -07:00 |
|
Nick Winter
|
6085b70dfc
|
Fixed a bounds offset issue in the Thang Editor colors tab.
|
2014-09-01 16:22:04 -07:00 |
|
Nick Winter
|
72eb59b7c3
|
Fixed a few bugs.
|
2014-09-01 16:14:50 -07:00 |
|
Nick Winter
|
195e027b53
|
Fix for null/undefined objects in the diffs.
|
2014-09-01 14:27:47 -07:00 |
|
Nick Winter
|
6df5ca00b2
|
Fixed #69.
|
2014-09-01 13:51:30 -07:00 |
|
Nick Winter
|
3e0518cd70
|
Fixed a few bugs and added a bunch of defensive handling for permissions not existing without new defaults. Fixed longstanding mistake with signup ignoring email newsletter setting.
|
2014-09-01 09:11:10 -07:00 |
|
Nick Winter
|
1329d31a63
|
Hot-swapping inventory works now.
|
2014-08-31 16:05:20 -07:00 |
|
George Saines
|
495247661b
|
bringing contribute avatars up to speed
|
2014-08-31 15:21:30 -07:00 |
|
Nick Winter
|
ef9a983e30
|
Made ItemView more general. Upgraded Bootstrap from 3.1 to 3.2. Fixed a few bugs.
|
2014-08-31 12:21:25 -07:00 |
|
Nick Winter
|
5f132e55ba
|
Fixed #1414. Also started lazily loading certain level editor tabs.
|
2014-08-30 23:04:45 -07:00 |
|
Nick Winter
|
a284c8eb37
|
Fixed #1428.
|
2014-08-30 21:16:01 -07:00 |
|
Nick Winter
|
aa54cc32d1
|
Fixed #1458.
|
2014-08-30 20:27:58 -07:00 |
|
Nick Winter
|
77e7efebeb
|
Fixed #1385: no more redundant fallback localization files.
|
2014-08-30 19:30:33 -07:00 |
|
George Saines
|
6549b4ccc0
|
updating the diplomat list
|
2014-08-30 18:51:02 -07:00 |
|
Nick Winter
|
24d3d189df
|
Made espionage mode simpler, and added an admin user lookup.
|
2014-08-30 17:09:57 -07:00 |
|
Nick Winter
|
a8644d030e
|
Fixed #1355.
|
2014-08-30 14:30:53 -07:00 |
|
Nick Winter
|
85a9a558ef
|
Fixed #1329.
|
2014-08-30 13:43:56 -07:00 |
|
Scott Erickson
|
5f11a5ecca
|
Selected component in the thang components edit view shows up with a blue header.
|
2014-08-30 09:47:23 -07:00 |
|
Scott Erickson
|
6f2de166c0
|
Removed destroying scripts, since they don't have ace editors, and it was causing a bug.
|
2014-08-30 09:42:13 -07:00 |
|
Nick Winter
|
051f1a77ae
|
Fixed #1152.
|
2014-08-30 09:19:41 -07:00 |
|
Nick Winter
|
e5cf6c340b
|
Fixed #1140. I just put it on the home page for now, but later we can put it somewhere where it makes sense.
|
2014-08-29 23:09:38 -07:00 |
|
Matt Lott
|
437ab0feb2
|
PVP waiting screen in real-time view
|
2014-08-29 21:46:26 -07:00 |
|
Nick Winter
|
40aa95ba16
|
Fixed #1297.
|
2014-08-29 18:07:32 -07:00 |
|
Scott Erickson
|
7a9c53e424
|
All ace editors must die. I found that certain editor modes will leave a mess in memory, so when editors are destroyed, I also set their modes to '' which seems to take care of most of the issue. They still leave memory behind just a little bit, though.
|
2014-08-29 18:04:50 -07:00 |
|
Scott Erickson
|
21e0889a86
|
All ace editors must die. I found that certain editor modes will leave a mess in memory, so when editors are destroyed, I also set their modes to '' which seems to take care of most of the issue. They still leave memory behind just a little bit, though.
|
2014-08-29 18:02:29 -07:00 |
|