Scott Erickson
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cab1adf8fc
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Merge branch 'master' into feature/thangload
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2014-05-14 09:31:59 -07:00 |
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Scott Erickson
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4b404ae124
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Finished tuning the supermodel loading and progress.
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2014-05-13 14:39:45 -07:00 |
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Nick Winter
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53870a89a5
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Python allowed, and better support for transpile errors.
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2014-05-13 11:04:04 -07:00 |
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Scott Erickson
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66af855497
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Merge branch 'master' into feature/thangload
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2014-05-13 10:27:10 -07:00 |
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Scott Erickson
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1d88b6eefe
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Most of the way there getting it to work with loading thang types dynamically throughout the play view.
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2014-05-13 10:26:33 -07:00 |
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Nick Winter
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69dc96c7c8
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Fixed Rank My Game on my matches.
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2014-05-12 19:56:12 -07:00 |
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Nick Winter
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802889d115
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-05-12 13:28:51 -07:00 |
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Nick Winter
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1a5e30d5b5
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Dynamic Canvas sizing.
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2014-05-12 13:28:46 -07:00 |
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Michael Schmatz
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687872a97b
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Moved debug cache onto main thread
UI responsiveness greatly improved
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2014-05-12 11:16:02 -07:00 |
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Nick Winter
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1aa72541ff
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Merged master into feature/thangload.
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2014-05-12 09:57:31 -07:00 |
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Nick Winter
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0b5854765a
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Adding Clojure and Lua as choosable languages.
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2014-05-11 22:51:44 -07:00 |
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Nick Winter
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74ef9bc987
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Experimental support for preloading worlds when we would have autocast if manual cast is on.
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2014-05-11 17:42:32 -07:00 |
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Nick Winter
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1e18f0b42f
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Merged God and Buddha, split out Angels, did a huge refactoring, fixed many bugs, and laid groundwork for preloading Worlds.
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2014-05-10 18:24:50 -07:00 |
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Nick Winter
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df88be1ab1
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-05-09 15:07:55 -07:00 |
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Nick Winter
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6040d3b225
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Shouldn't use much CPU when totally paused on Surface.
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2014-05-09 15:07:30 -07:00 |
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Michael Schmatz
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1bbd4e6c68
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Fixed frame-related bug
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2014-05-09 15:05:50 -07:00 |
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Nick Winter
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589410ed8e
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Merged master into feature/thangload.
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2014-05-09 12:56:58 -07:00 |
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Nick Winter
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c4819c647c
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Removed includeeFlow, since we're going to do it lazily with the debug worker.
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2014-05-09 09:29:50 -07:00 |
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Nick Winter
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3819778bee
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Updating everything to Aether 0.2.0.
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2014-05-08 11:43:00 -07:00 |
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Michael Schmatz
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7110f023f2
|
Merge branch 'feature/hover-debugger-performance'
Conflicts:
app/lib/God.coffee
app/views/play/level/tome/spell_debug_view.coffee
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2014-05-07 11:37:03 -07:00 |
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Michael Schmatz
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806b159aab
|
Fixed another off-by-one error
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2014-05-07 10:20:22 -07:00 |
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Michael Schmatz
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6fd89f10b9
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Fixed various debugger UI bugs
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2014-05-07 10:03:49 -07:00 |
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Michael Schmatz
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da575f8945
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Refactored hover debugger is functional
Still needs optimizations and a few bug fixes, but it’s better than the
existing code existing to Nick
|
2014-05-06 15:07:06 -07:00 |
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Nick Winter
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ca8d5c1f3b
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Stop bobbing and more marks when world ended.
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2014-05-06 11:02:53 -07:00 |
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Michael Schmatz
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dddd617a08
|
userCodeMap issues fixed
Now beginning hooking up the UI
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2014-05-06 10:06:32 -07:00 |
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Nick Winter
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2e6bec5454
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Some fixes for my accidental merge of #970.
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2014-05-06 09:49:04 -07:00 |
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Nick Winter
|
1f3cc8a004
|
Merge branch 'master' of git://github.com/domenukk/codecombat
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2014-05-06 08:00:39 -07:00 |
|
Dominik Maier
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6d244e8560
|
+ Merged Simulators
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2014-05-06 05:07:34 +02:00 |
|
Dominik Maier
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c9bb488794
|
Created headless-client and an alternative implementation of god
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2014-05-06 02:37:14 +02:00 |
|
Nick Winter
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0e0ca785d9
|
Moved ready-to-rank logic to LevelSession where it can be shared across victory and multiplayer modals and My Matches tab.
|
2014-05-05 16:59:12 -07:00 |
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Nick Winter
|
82529c781b
|
Fixed some ladder home links.
|
2014-05-05 15:33:08 -07:00 |
|
Nick Winter
|
b6a53a83e7
|
Fixed issue with play button not turning into rewind.
|
2014-05-03 13:26:37 -07:00 |
|
Nick Winter
|
73222a1a98
|
Don't start drawing Surface until needed.
|
2014-05-03 09:13:26 -07:00 |
|
Scott Erickson
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db9a82d58a
|
Merge branch 'feature/thangload' of https://github.com/codecombat/codecombat into feature/thangload
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2014-05-02 17:03:53 -07:00 |
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Scott Erickson
|
aee90c72bb
|
Most of the way there with the raster images. Just need to figure out loading with PreloadJS and the SuperModel.
|
2014-05-02 17:03:30 -07:00 |
|
Nick Winter
|
afbe5b063b
|
Fix HTML icon syntax in the Markdown.
|
2014-05-02 15:51:07 -07:00 |
|
Nick Winter
|
a04f74de8b
|
Implemented George's gold design.
|
2014-05-02 15:12:30 -07:00 |
|
Nick Winter
|
d54149d0f3
|
Reworked LevelView loading priorities to try to get world simulating earlier.
|
2014-05-02 12:32:41 -07:00 |
|
Scott Erickson
|
2952d7702c
|
Merge branch 'master' into feature/thangload
Conflicts:
app/lib/LevelLoader.coffee
app/views/play/level_view.coffee
|
2014-05-02 08:20:03 -07:00 |
|
Scott Erickson
|
92687b17de
|
Merge branch 'master' into feature/thangload
Conflicts:
app/lib/LevelLoader.coffee
app/views/play/level_view.coffee
|
2014-05-02 08:19:47 -07:00 |
|
Nick Winter
|
9f18811701
|
Fixed logic for displaying runtime errors from last run based on code being the same as last cast.
|
2014-05-01 17:41:06 -07:00 |
|
Scott Erickson
|
26cafd2f19
|
Fixed #941. Actually it was no longer crashing probably because of the fix for #934, but there were still other bugs. Fixed it, and other bugs like it, particularly in the spectate view. Cleaned up a bit, too.
|
2014-05-01 16:38:27 -07:00 |
|
Nick Winter
|
5376a42f94
|
Fixed serialization of tracked property arrays.
|
2014-05-01 13:23:14 -07:00 |
|
Nick Winter
|
bebe5a0620
|
Improved hover debugger tokenization specificity to not extend past end of line.
|
2014-05-01 11:18:20 -07:00 |
|
Nick Winter
|
eca35ce371
|
Several minor bugfixes, and enabled API protection on all levels by default.
|
2014-04-29 15:25:59 -07:00 |
|
Nick Winter
|
40fbf336c2
|
Using new level loading sound.
|
2014-04-28 17:59:02 -07:00 |
|
Nick Winter
|
bd3c059c2a
|
Several performance improvements based on profiling.
|
2014-04-28 16:31:51 -07:00 |
|
Scott Erickson
|
b9f4093b08
|
Set up the LevelLoader to load names instead of whole ThangTypes.
|
2014-04-28 14:58:58 -07:00 |
|
Nick Winter
|
7e16fa5bd6
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-04-28 14:01:43 -07:00 |
|
Nick Winter
|
6d75b5593a
|
Fixed bug with pointer animation.
|
2014-04-28 14:01:33 -07:00 |
|