Commit graph

15 commits

Author SHA1 Message Date
Scott Erickson
08bdcb2cb6 Built the WebGLLayer which creates sprite sheets based on what CocoSprites are given to it. 2014-09-12 16:33:01 -07:00
Tery Lim
618ade4946 Clean up mixed quotes 2014-07-01 12:23:22 +08:00
Scott Erickson
09a47cc5d8 Fixed #951. The parser was removing the shadow shape but not the tween of the shadow. 2014-05-07 11:11:22 -07:00
Scott Erickson
9ed876d12a Some bug fixes to get Anya import to work. 2014-04-16 09:25:34 -07:00
Scott Erickson
37a9b7f319 Switching from the slow _.cloneDeep to the fast $.extend 2014-03-18 13:08:26 -07:00
Nick Winter
b3964571e1 Fixed bug importing animations into existing ThangTypes that had only containers. 2014-03-08 15:04:11 -08:00
Nick Winter
5bde534757 Fixed parsing for ThangTypes that don't have lib.properties. 2014-03-08 14:53:17 -08:00
Nick Winter
be12d38e34 Taking into account null rects and library width/height subtraction on sprite parsing. 2014-03-08 14:38:35 -08:00
Nick Winter
97197bd89d Got rid of potentially unnecessary (and definitely slow) SpriteSheetBuilder _.cloneDeep. Watch out. 2014-02-27 20:54:29 -08:00
Scott Erickson
2d6dd36a68 Saturation and lightness was flipped on the spritebuilder. Fixed. 2014-02-24 09:06:22 -08:00
Scott Erickson
1b75ab15db Added some error handlers for messed up thang type configs. 2014-01-30 16:17:41 -08:00
Scott Erickson
be80858648 Added wizard color setting. 2014-01-12 11:54:50 -08:00
Scott Erickson
1a3c6498e8 Built the thang editor colors tab. 2014-01-10 16:48:28 -08:00
Scott Erickson
391207d00f Fixes for unit portraits. 2014-01-08 22:30:00 -08:00
Nick Winter
6009df26de Ready for action, sir! 2014-01-03 10:32:13 -08:00