Commit graph

910 commits

Author SHA1 Message Date
Scott Erickson
cc025942f8 Extended the LevelLoader to load thang types and components dynamically for hero levels. 2014-08-07 18:27:47 -07:00
Scott Erickson
0c5364eebb Removed editorMode. 2014-08-07 14:22:43 -07:00
Nick Winter
4d4e321265 Fixed #1062. Added Item kind to level editor Thang filters. 2014-08-06 08:24:50 -07:00
Nick Winter
852dabc17a Fixes for item equipping, Component saving, and terrain randomization wall snapping/overlap avoidance. 2014-08-06 07:43:56 -07:00
Nick Winter
74283bafed Made sure items equip themselves within the SpriteBoss, too. 2014-08-05 21:47:51 -07:00
Ruben Vereecken
5d66560673 Merge remote-tracking branch 'upstream/master' into achievements_progress
Conflicts:
	app/views/editor/level/LevelEditView.coffee
	server/levels/sessions/LevelSession.coffee
2014-08-05 11:55:46 +02:00
Ruben Vereecken
c165d46e17 Fixed missing errors bug 2014-08-04 20:02:26 +02:00
Ruben Vereecken
6267352c6e Drastically changed the way achievements get grayscaled 2014-08-04 15:29:46 +02:00
Ruben Vereecken
30a6cf1cca Merged in name changes from master 2014-07-29 17:28:13 +02:00
Michael Schmatz
c4e3044a81 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-07-23 14:44:17 -07:00
Michael Schmatz
07cc01332d Merge branch 'pr/1383'
Conflicts:
	app/views/play/level/tome/SpellListTabEntryView.coffee
2014-07-23 14:44:15 -07:00
Nick Winter
26ac94367e Fixed #1372. Minor fixes. 2014-07-23 08:59:42 -07:00
Scott Erickson
1c3404d03e Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell. 2014-07-23 07:02:45 -07:00
Dominik Kundel
9cb704a843 last fix for dimming the editor 2014-07-23 15:09:15 +02:00
Dominik Kundel
be50927fb6 disabled editor works again 2014-07-23 14:38:12 +02:00
Ruben Vereecken
972d231ff5 Refactored router and views to anticipate the renameViews feature 2014-07-21 19:49:16 +02:00
Ruben Vereecken
1c6da9711b Added the Recently Played collection and endpoint 2014-07-21 14:36:10 +02:00
Nick Winter
99e1a8b30a Merge pull request #1357 from TheSecretSquad/issue#1213crosshair
Changed point marker to crosshair, made it bigger, and changed color to white
2014-07-20 16:04:29 -07:00
Nick Winter
1537754a16 A few bugfixes, plus gigantic child window convenience for me editing levels. 2014-07-19 20:26:13 -07:00
Pete DiSalvo
9ca3563eed Changed point marker to crosshair, and changed color to white 2014-07-19 20:12:56 -04:00
Scott Erickson
97964f7853 More work on renaming. Cleaned out sprite_parser_test_view, and fixed the TeachersView. 2014-07-18 17:06:20 -07:00
Scott Erickson
0e042ee61c Refactoring View to RootView. Refactoring some RootViews to be routed manually. 2014-07-17 17:16:32 -07:00
Nick Winter
6b028513fd Fixed issues with level previews and localStorage model loading. Disabled break animations on code error for now. Stopped multiple ThangType load on multiple missiles. Stopped trying to connect to Redis on local production setup. 2014-07-17 15:50:29 -07:00
Nick Winter
42af807e5c Merged in geometry work from #51. 2014-07-16 16:01:37 -07:00
nemoyatpeace
f17112ecf8 Minor adjustment to the aoe script 2014-07-17 00:53:52 +08:00
Nick Winter
085951fa4a Removed more counselor stuff. 2014-07-16 07:47:41 -07:00
Nick Winter
03cc2d1af0 Fixed Grass01-Grass05 scaling issues. 2014-07-15 18:08:00 -07:00
Scott Erickson
fb83028d87 Added watchers to list of properties to skip in deltas/patches. 2014-07-15 11:23:35 -07:00
Ruben Vereecken
0288786098 Merge branch 'master' into achievements 2014-07-15 16:16:46 +02:00
Ruben Vereecken
40ba28f49b Basics for account and user home pages 2014-07-15 16:15:21 +02:00
Nick Winter
b3e8eb8504 Working on something for #1327. 2014-07-14 19:32:35 -07:00
Nick Winter
7b39bd06f3 Fixed #1321. 2014-07-14 17:54:32 -07:00
Scott Erickson
9d22a35194 Merge branch 'nameable_users2' of https://github.com/rubenvereecken/codecombat 2014-07-14 15:13:52 -07:00
Nick Winter
23dc8d2947 Removed a bad log. 2014-07-14 11:21:03 -07:00
Ruben Vereecken
e748417007 GET /auth/name/<name> now serves possible free names
anonymous users are now warned if their new name is already chosen

User Settings is now without auto-save

Upon name conflict, a user will be suggested a new name which is then submitted if the user chooses to save after all.

Refactored conflicted name checking so it can be used in more places

Signup form now has an optional name field

Covered extra case where the debounced check happened too late. Support for submitting on enter.

Worked in scott's comments and got tests working again
2014-07-14 20:07:58 +02:00
Nick Winter
d7586025d9 Improved behavior of lint/runtime/transpilation problem error alert showing when not in JS mode. 2014-07-14 11:05:59 -07:00
Ruben Vereecken
a60451368e Merged in master 2014-07-14 18:58:25 +02:00
Ruben Vereecken
d261f888d7 Refactored profile view to be a userView. Would still like to test remarks though 2014-07-14 12:18:28 +02:00
Nick Winter
1a016394fe Starting to show opponent code languages. 2014-07-13 20:19:51 -07:00
Nick Winter
b1b9f87ebe Fixed root test view URL to not need the trailing slash. 2014-07-13 17:34:51 -07:00
Nick Winter
f92b29a4a3 Added rotate to Vector APIs. 2014-07-13 17:25:24 -07:00
Nick Winter
daff7a2640 Merge pull request #1314 from TheSecretSquad/issue#1213
Added point marker shape, and split updateSize method into helpers.
2014-07-13 17:08:11 -07:00
Nick Winter
6eea28dc19 Error handling for syntax errors in component code. 2014-07-13 16:40:03 -07:00
Pete DiSalvo
ffb8f9575e Added point marker shape, and split updateSize method into helpers. 2014-07-13 19:31:34 -04:00
Ruben Vereecken
9db84befa6 Set up a 301 Redirect for account/profile instead of a backbone redirect 2014-07-13 22:34:32 +02:00
Scott Erickson
ebfb329da7 Fixed a bug where pressing escape would not properly end scripts in the session state. 2014-07-13 13:11:45 -07:00
Scott Erickson
3b6d17286b Small tweak to lower the number of repeated calls to SpriteBoss.updateSounds. 2014-07-13 12:19:51 -07:00
Ruben Vereecken
9c0353a2f0 Merged in master 2014-07-13 21:18:32 +02:00
Scott Erickson
843ed97643 Another fix for mongoose i18n locale object hack. 2014-07-13 10:05:58 -07:00
Nick Winter
89dc724d31 Merge pull request #1298 from TheSecretSquad/issue#1213CoordinateDisplay
Centered CoordinateDisplay background and label
2014-07-11 20:48:53 -07:00
Pete DiSalvo
e3183650c5 Centered CoordinateDisplay background and label 2014-07-11 22:10:13 -04:00
Nick Winter
17ba4bc8a7 Starting to limit some property documentation to specific code languages. Fixed Criss-Cross squares on frame 0. Removed comment box highlighting from the gutter. 2014-07-11 18:07:00 -07:00
Nick Winter
3d5cd29519 Removed some logging. 2014-07-10 17:35:59 -07:00
Nick Winter
f17e24013b Fixed #1217 (scaleFactor, debug shapes). 2014-07-10 14:22:15 -07:00
Scott Erickson
a3c524424c Merge branch 'nameable_users' of https://github.com/rubenvereecken/codecombat into rubenvereecken-nameable_users 2014-07-10 11:13:28 -07:00
Nick Winter
9ee373428f Fixed some schema issues related to snippets and code languages. 2014-07-10 08:31:40 -07:00
Ruben Vereecken
ac95d775e6 Users can now be gotten by slug 2014-07-09 20:23:05 +02:00
Ruben Vereecken
b065a524c1 Got down the basic layout for achievement overview
Achievement style is now compatible between overview and popup
2014-07-09 15:06:47 +02:00
Nick Winter
c19a31a58c Fixed some wizard positioning issues in multiplayer. 2014-07-08 18:51:10 -07:00
Nick Winter
31be904b03 Working on flippable tile highlight bounds marks. 2014-07-08 16:43:36 -07:00
Scott Erickson
c1f77e3f07 Merge branch 'supermodel_patch' of https://github.com/rubenvereecken/codecombat into rubenvereecken-supermodel_patch 2014-07-07 18:48:26 -07:00
Scott Erickson
49c8360d5b Fixed me emitting 'me:synced' and anything listening for that. 2014-07-07 16:53:34 -07:00
Scott Erickson
aea1d0e8f2 Changed the angel logigng to use info instead of log, to more easily differentiate. 2014-07-06 15:01:39 -07:00
Ruben Vereecken
e33bb44ffc Start of new user routing and views are there 2014-07-06 20:45:27 +02:00
Ruben Vereecken
51bc8e5a7c Merged master 2014-07-06 20:07:47 +02:00
Ruben Vereecken
1f02b99942 Refactored showNotFound into notFoundView 2014-07-06 20:01:47 +02:00
Ruben Vereecken
601c4e2731 Merged with master 2014-07-05 16:47:16 +02:00
Scott Erickson
41a8d21bfe Merged conflicts. 2014-07-04 18:11:50 -07:00
Scott Erickson
c76032b0af Merged conflicts. 2014-07-04 18:11:26 -07:00
Scott Erickson
eed521fb8c Merged conflicts. 2014-07-04 17:54:30 -07:00
Scott Erickson
85a6b648a5 Merged conflicts. 2014-07-04 17:54:24 -07:00
Scott Erickson
4e284d81b7 Handled conflicts, throwing out changes to ladder_tab.coffee. 2014-07-04 17:36:10 -07:00
Ruben Vereecken
bb1c07570d added isTranslationPatch method to patches 2014-07-04 19:27:41 +02:00
Ruben Vereecken
fce9f0031b All edits are now tracked
intermediate

intermediate
2014-07-04 19:27:38 +02:00
Ruben Vereecken
a933f9737d Creating achievement demo
intermediate
2014-07-04 19:27:37 +02:00
Ruben Vereecken
1fe2c67ffe Added tests for repeatable achievements, including complicated xp
Intermediate
2014-07-04 19:27:37 +02:00
Tery Lim
9090ce7714 Merge master into branch 2014-07-04 22:37:16 +08:00
Tery Lim
329f0e7e22 Clean up for coffeescript convention 2014-07-04 22:23:47 +08:00
Scott Erickson
2855d2a402 Made the deltas lib conflict identifying library able to handle many-to-many conflicts.
Made conflict finding a bit more liberal, in that any messing with arrays (adding, removing or moving things inside) will conflict with any other such change.
2014-07-03 17:41:58 -07:00
Tery Lim
618ade4946 Clean up mixed quotes 2014-07-01 12:23:22 +08:00
Nick Winter
58bf85d234 Simulator handles when there are no Greed matches to randomly simulate. 2014-06-27 08:50:04 -07:00
Nick Winter
802d43651e Exposing Vector z property. Getting ready to use new builtin property documentation. 2014-06-27 00:36:18 -07:00
Nick Winter
dd9b8a0018 Migrating from tileGroupNumber to tileGroupLetter. 2014-06-24 16:32:44 -07:00
Nick Winter
580d002a98 Messing with marks. 2014-06-24 15:45:33 -07:00
Scott Erickson
9b873cfab4 Patch modal handles invalid patches. 2014-06-24 17:25:01 -04:00
Scott Erickson
ee0b14eb61 Changed the versions history modal to show name and date. 2014-06-24 16:41:55 -04:00
Michael Schmatz
988ad6ffda Attempting to fix G+ 2014-06-24 11:29:43 -07:00
Nick Winter
815ef88e78 Fixed bugs with camera bobbing with bobbing units and gold views showing up when empty. 2014-06-23 10:36:42 -07:00
Nick Winter
81f8334f37 Some fixes for CocoSprite alphas. 2014-06-21 22:31:10 -07:00
Nick Winter
6813279871 Fixed an infinite loop timeout issue. 2014-06-21 10:56:55 -07:00
Nick Winter
564c463431 Stop tracking Simulator events to Mixpanel. 2014-06-21 09:17:56 -07:00
Nick Winter
c9dcc290cb Fixed some bugs where Aether wasn't getting the proper submittedCodeLanguage or functionParameters sometimes. 2014-06-20 17:19:18 -07:00
Fergus Leen
88aa8d234c Facebook friends patch 2014-06-20 02:18:40 +01:00
Nick Winter
bb8b9b2e93 bid -> makeBid. 2014-06-19 17:27:41 -07:00
Michael Schmatz
34f5377754 Increased infinite loop timeout 2014-06-19 17:16:08 -07:00
Michael Schmatz
40fd1674ad Temporary fix for bid function in hover debugger 2014-06-19 17:09:45 -07:00
Nick Winter
7b59c42f5d Added stupid method argument compilation info for bid(blockNumber) to various Aether compilation steps. 2014-06-19 15:41:35 -07:00
Michael Schmatz
a1b7025730 Emergency linkedin hot fix 2014-06-19 08:36:22 -07:00
Michael Schmatz
548eaefae1 Add debug variable inspection progress bar 2014-06-18 13:43:04 -07:00
Scott Erickson
ee791da34c Moved services into their own folder, and made no services run for both testing and demo pages. 2014-06-16 11:40:09 -07:00
Ruben Vereecken
1c671a3c25 Refactored vendor loading 2014-06-16 11:40:09 -07:00
Ruben Vereecken
2e40a53674 Extracting third party scripts out of main 2014-06-16 11:40:08 -07:00
Scott Erickson
4932317982 Finally got the demo view working (mostly). Need to turn off third party ajax requests. 2014-06-16 11:40:08 -07:00
Scott Erickson
1786eab09d Initial work on a demo view. But brunch won't build demo-app.js for some reason. 2014-06-16 11:40:08 -07:00
Nick Winter
1502cdc64b Merge branch 'jayant1992-master' 2014-06-13 08:17:12 -07:00
Ruben Vereecken
dcdcca751f Fiddled with creating xp functions 2014-06-12 19:44:56 +02:00
Ruben Vereecken
509be067c3 Added support for the operator in LocalMongo 2014-06-12 19:41:00 +02:00
Ruben Vereecken
a61d0e5569 Added support for diminished exp for repeatables. Needs tweaking though. 2014-06-12 19:40:59 +02:00
Nick Winter
77920b5416 Improvements to profile views. Added links to players' code. 2014-06-11 19:38:47 -07:00
Scott Erickson
e6dc896bab Reworking some code to use the new CocoModel.patch method. 2014-06-11 11:34:52 -07:00
Jayant Jain
d5d20377a2 Removes panning upon right click in editor 2014-06-11 15:05:59 +05:30
Corey Prak
8448061f7b Added more names for #53 2014-06-10 12:52:06 -04:00
Michael Schmatz
f29a41f108 Add linkedIn link, field of study support to LinkedIn import 2014-06-08 18:15:18 -07:00
Michael Schmatz
4072c1b969 Basic functionality done, needs validation error handling
As well as formatting
2014-06-07 11:45:49 -07:00
Michael Schmatz
0c0084dd4b Make single game simulate another task if error 2014-06-06 13:26:15 -07:00
Michael Schmatz
31bb9c8807 Fixed error handling for results with no taskID 2014-06-06 12:47:10 -07:00
Michael Schmatz
1486f31c37 Stop headless simulator from exiting if error 2014-06-06 12:26:28 -07:00
Michael Schmatz
24452026d1 Minor fix for simulator logic 2014-06-06 12:18:02 -07:00
Scott Erickson
49c9c6bfc9 Built the client test view (rebased from feature/testclient). 2014-06-05 16:56:29 -07:00
Ruben Vereecken
df60402d00 Added test 2014-06-02 20:29:12 +02:00
Ruben Vereecken
699aa506f2 Added Local Mongo support for nested documents. Totally forgot those 2014-06-02 20:29:11 +02:00
Ruben Vereecken
e177912a5a Added '$or' and '$and' to Local Mongo 2014-06-02 20:29:11 +02:00
Ruben Vereecken
b3bddbd785 Finished regular query selectors of Local Mongo 2014-06-02 20:29:11 +02:00
Ruben Vereecken
20af7b090a Worked on getting the tests to work 2014-06-02 20:29:11 +02:00
Ruben Vereecken
f2f4fef1e0 Wrote tests for the local mongo querier 2014-06-02 20:29:11 +02:00
Ruben Vereecken
99927d1345 Started on the local mongo querier 2014-06-02 20:29:11 +02:00
Scott Erickson
47f28d26d1 Fixed up my refactoring of markToRevert so now _revertAttributes is only populated the first time set is called. 2014-05-30 16:20:20 -07:00
Scott Erickson
7a9928b0c5 Fixed #1102 2014-05-30 13:57:21 -07:00
Scott Erickson
254c6ff7ba Fixed #1106 a bunch. Patches show up correctly, don't include skipped paths when patching, and skipped paths are now used in the patch modal too. 2014-05-30 13:40:38 -07:00
Nick Winter
f3adc216ed Protecting our replacement of Math.random via Aether. 2014-05-29 12:26:08 -07:00
Scott Erickson
93f7d8c0a4 Made sure sprites are idle and properly positioned when they load. 2014-05-27 16:41:56 -07:00
Nick Winter
c01bd69625 Better recoverability for non-UserCodeProblem errors during world generation. 2014-05-26 18:45:00 -07:00
Nick Winter
3dd362c01e Added support for blaming infinite loops. 2014-05-25 12:15:32 -07:00
Nick Winter
6b554e03ef Merge pull request #1084 from domenukk/feature/step-single-frame
Added shortcut for frame single-stepping
2014-05-25 09:37:13 -07:00
Nick Winter
16e1ef760a Merge branch 'master' of git://github.com/jayant1992/codecombat 2014-05-25 08:51:13 -07:00
Nick Winter
1a6fd75103 Trying to fix some Simulator loading errors. 2014-05-25 08:29:33 -07:00
Dominik Maier
f62cd7f38b + added shortcut for frame single-stepping
+ fixed single stepping for frames
2014-05-24 17:31:59 +02:00
Jayant Jain
a84049cf16 Fixes issues with dragging thangs onto the map 2014-05-24 12:02:26 +05:30
Jayant Jain
94f70ca9f4 Fixes #1079 2014-05-24 12:02:26 +05:30
Nick Winter
35fc5a5197 Fixed infinite loop detection, I hope. 2014-05-23 21:24:50 -07:00
Nick Winter
690fbc6919 Fixed a bug with Tome trying to retranspile transpiled code on clone spells when remagicking. 2014-05-23 12:04:42 -07:00
Nick Winter
ff171588d9 Trying out text shadow coloring based on team for text event labels. 2014-05-23 09:56:39 -07:00
Nick Winter
26d2816071 Fixed some more memory leaks. 2014-05-22 19:05:11 -07:00
Scott Erickson
bd575ad667 Fixed the placement of wall sprites in the level editor to wait until the sprite sheet is finished being built. 2014-05-22 14:16:39 -07:00
Scott Erickson
5a407492db Got rid of a bunch of magic numbers in mark scaling. Now assumed all target marks have a width of 10m by default. 2014-05-22 13:48:48 -07:00
Scott Erickson
681adc1dcd Got rid of a log. 2014-05-22 13:37:08 -07:00
Nick Winter
4c7d7fce03 Fixed some memory leaks. 2014-05-22 12:05:36 -07:00
Scott Erickson
bfa90f671d Fixes #940, merging the signup and login modal into a single modal. Created a couple A/B tests for amount of text in the signup modal. 2014-05-22 11:26:08 -07:00
Scott Erickson
104deb2ab8 Disabled CocoModel noty errors for form submissions that handle these errors. 2014-05-22 11:26:08 -07:00
Nick Winter
48f5347075 Fixed gigantor server scoring bug. Cleaned up a bit of logging and error handling. Finished not resetting scores on resubmitting. 2014-05-21 21:56:11 -07:00