Nick Winter
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c8103154a9
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Using the new i18n utility function everywhere. Fixed big bug with spell palette i18n.
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2014-03-13 09:02:19 -07:00 |
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Scott Erickson
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19184a88b0
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Fixed showing the guide at the beginning of the level.... more.
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2014-03-12 13:49:28 -07:00 |
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Scott Erickson
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ed60f5932f
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Fixed showing the guide at the beginning of the level.
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2014-03-12 12:44:06 -07:00 |
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Scott Erickson
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8fa9c9c410
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Set up the level play view to show the guide on startup based on the showGuide property.
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2014-03-07 15:18:56 -08:00 |
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Scott Erickson
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df196cc531
|
Modals now stop the level from starting until they close.
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2014-02-27 16:44:11 -08:00 |
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Tay Yang Shun
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04895a9204
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Merge branch 'master' into play-button
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2014-02-27 14:09:37 +08:00 |
|
Tay Yang Shun
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514fe358c1
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Trigger storage of latest level only after the level is guaranteed to be able to load
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2014-02-27 14:08:25 +08:00 |
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Nick Winter
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172242d226
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Re-denormalize session if things have changed. Removed some logs.
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2014-02-26 17:06:21 -08:00 |
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Nick Winter
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3c5902a1d2
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Trying to get session code merging to work again.
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2014-02-25 14:46:48 -08:00 |
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Nick Winter
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b86c32c3e2
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Merge pull request #422 from yangshun/level-not-found
Redirect to play page for non-existent levels. Fixes issue #396
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2014-02-25 14:17:44 -08:00 |
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Tay Yang Shun
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11c5f7419a
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Used internationalised strings for level not found message
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2014-02-26 05:54:33 +08:00 |
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Tay Yang Shun
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8a24407d3e
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Redirect to play page for non-existent levels. Fixes issue #396
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2014-02-26 04:59:35 +08:00 |
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Nick Winter
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0380a30522
|
Fixes for not storing default code in other sessions. sass-brunch 1.8. Removed tutorial link for now. Round wizards.
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2014-02-25 10:48:23 -08:00 |
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Scott Erickson
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77f923752f
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Fixed #411.
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2014-02-24 12:52:35 -08:00 |
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Nick Winter
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11f742ff0f
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Included Hour of Code explanation in play footer.
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2014-02-23 11:48:34 -08:00 |
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Nick Winter
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72cfcf96ed
|
Added basic opponent wizard. Disabled synchronous multiplayer for ladder levels.
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2014-02-22 12:01:05 -08:00 |
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Scott Erickson
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bf80b806c6
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-02-20 17:06:25 -08:00 |
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Scott Erickson
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da0238ceba
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Switched the level view to grab opponent code from submittedCode instead of code.
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2014-02-20 16:53:08 -08:00 |
|
Aidan Matzko
|
e3ab7a4d7e
|
Block Ctrl-S while playing
|
2014-02-20 18:11:20 -05:00 |
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Scott Erickson
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613e7848dc
|
Fixed a bug with the setting of opposing team spells, not to modify anything when there are no specified teams.
|
2014-02-19 11:45:29 -08:00 |
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Scott Erickson
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86f94cb5fd
|
Refactored dynamic sound loading to the level view, since the level loader is no longer in service after finishing loading.
|
2014-02-19 11:42:33 -08:00 |
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Scott Erickson
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452a43cae9
|
Working on the ladder and team views.
|
2014-02-17 17:42:41 -08:00 |
|
Nick Winter
|
e3824d7698
|
Many improvements to the spell palette.
|
2014-02-16 15:30:00 -08:00 |
|
Nick Winter
|
f3b58a9416
|
Merged.
|
2014-02-15 15:45:53 -08:00 |
|
Nick Winter
|
3c7cac8ba9
|
Trying to do some memory cleanup.
|
2014-02-15 15:44:45 -08:00 |
|
Scott Erickson
|
1349a59084
|
Refactored destroy functions to have super be the last thing.
|
2014-02-14 10:57:47 -08:00 |
|
Scott Erickson
|
693fa06afb
|
Fixed a bug in the competitor code session setting when the player has no code yet.
|
2014-02-14 10:38:20 -08:00 |
|
Scott Erickson
|
476cc87628
|
Set up the ladder to be able to compete against other sessions.
|
2014-02-13 16:42:35 -08:00 |
|
Scott Erickson
|
97b4e7661d
|
Level loader now loads session based on the team property in the url.
|
2014-02-13 15:51:41 -08:00 |
|
Nick Winter
|
9ac0939bb8
|
Fixed modal switchout and palette property interpolation. Refactored all use of .hide to .secret so we can use jQuery to show/hide things again.
|
2014-02-13 09:26:21 -08:00 |
|
Nick Winter
|
04abe36837
|
Don't need that Docs import.
|
2014-02-12 20:36:17 -08:00 |
|
Scott Erickson
|
8176e2258f
|
Set up the goal manager to use goals from the new level goals property, rather than from scripts. Backward-compatible for now.
|
2014-02-12 16:20:25 -08:00 |
|
Nick Winter
|
5655084981
|
Fixed a ton more leaks.
|
2014-02-12 12:41:41 -08:00 |
|
Michael Schmatz
|
1a2fa68473
|
Merge branch 'feature/task-queue'
Conflicts:
app/views/play/level/tome/spell.coffee
|
2014-02-11 15:58:38 -08:00 |
|
Scott Erickson
|
ac49e5eec1
|
More memory fixes.
|
2014-02-11 15:38:36 -08:00 |
|
Scott Erickson
|
b904e1f939
|
More memory fixes.
|
2014-02-11 14:24:06 -08:00 |
|
Michael Schmatz
|
a6b15663a4
|
Merge branch 'master' into feature/task-queue
Conflicts:
app/views/play/level/tome/spell.coffee
|
2014-02-11 13:10:59 -08:00 |
|
Nick Winter
|
d2a7bfd11c
|
Added GoldView.
|
2014-02-11 12:02:27 -08:00 |
|
Michael Schmatz
|
c0d43ea32b
|
Merge branch 'master' into feature/task-queue
|
2014-02-10 17:10:26 -08:00 |
|
Nick Winter
|
7d5db41f5d
|
God prepares Workers for Angelic consumption ahead of time.
|
2014-02-10 17:09:19 -08:00 |
|
Michael Schmatz
|
cc3b93a0f8
|
Transfer teamSpellMap from tome to levelBus
|
2014-02-10 16:18:39 -08:00 |
|
Nick Winter
|
2efb9a0ea1
|
Simple team switch links in multiplayer menu.
|
2014-02-07 10:51:21 -08:00 |
|
Nick Winter
|
86de427204
|
Messing with team setting.
|
2014-02-06 17:31:08 -08:00 |
|
Nick Winter
|
6af2d34f59
|
Fixed a ton of memory leaks, but not all of them.
|
2014-02-06 14:00:27 -08:00 |
|
Scott Erickson
|
fa3ab69dab
|
Level preview now loads from backups so that brunch reloads don't cause the preview to break.
|
2014-01-27 11:00:36 -08:00 |
|
Scott Erickson
|
68567c1366
|
Fixed level editor preview.
|
2014-01-20 23:14:34 -08:00 |
|
dristic
|
7f39693d70
|
Save latest level played to local storage. Change play link when latest level is available on home page.
|
2014-01-18 23:15:59 -08:00 |
|
Nick Winter
|
1fb68ae717
|
Fixed bug with team assignments and spell permissions.
|
2014-01-16 11:37:04 -08:00 |
|
Scott Erickson
|
f230e8983c
|
Fixed the level preview view.
|
2014-01-15 18:37:47 -08:00 |
|
Scott Erickson
|
bf4011044f
|
Initially working on using team colors, but it's not working yet.
|
2014-01-14 13:16:30 -08:00 |
|