Scott Erickson
c660053dea
Set up the PlayHeroesModal, and hooked it into the world map.
2014-11-05 19:04:14 -08:00
Nick Winter
36c753a828
Returning executed statement highlighting to deemphasized state when playback has ended.
2014-11-05 17:47:23 -08:00
Nick Winter
aa9c3b5eaa
Fixed iPad scrubber positioning. Reworked spell debug progress stepper to use drags instead of hover. Hiding spell debug progress stepper based on level, not statements executed.
2014-11-05 17:34:56 -08:00
Nick Winter
46409ef10d
Made goals styling more robust to different sizing scenarios.
2014-11-05 15:06:26 -08:00
Nick Winter
189c3d202c
Goals now show status: 'Running...' while the world is simulating.
2014-11-05 14:42:55 -08:00
Nick Winter
2e3755d2b9
Disabled gem/xp pulse animation on iPad, since it's too slow to do it justice.
2014-11-05 14:07:04 -08:00
Nick Winter
f461aeca95
Implemented new playback scrubber textures.
2014-11-04 19:03:35 -08:00
Nick Winter
49b8c745a0
New GoalsView background. Be my guest with any text color improvements.
2014-11-04 17:20:58 -08:00
Nick Winter
b776350e6a
Made item shop fit on iPad and small screens.
2014-11-04 08:39:36 -08:00
Nick Winter
9dba7ee187
Temporarily making Wizard/Ranger gear unpurchasable while we have no Wizards or Rangers.
2014-11-04 07:19:30 -08:00
Nick Winter
bfdc671b1d
Made Open Sans Condensed use small-caps in a bunch of the places it's used as a header font to slightly better match the old font weights of Bangers.
2014-11-03 22:19:43 -08:00
Scott Erickson
33d14918b0
Implementation of Heald's design of the PlayItemsModal. Added purchasing logic to the server to support it. Refactored header font from Bangers to Open Sans Condensed.
2014-11-03 20:48:59 -08:00
Nick Winter
75f624c10b
More iPad tweaks. Can now switch back to logging in from signing up. Default to signing up instead of logging in.
2014-11-02 18:36:43 -08:00
Nick Winter
6184171f2d
Pushing playback menu down in accordance with control bar.
2014-11-02 15:22:22 -08:00
Nick Winter
ad2fdb9dde
Working on new Fully Illustrated designs for level play view and iPad interface.
2014-11-02 14:51:01 -08:00
Nick Winter
a061ab5148
Some styling and animation tweaks to the level loading screen.
2014-11-01 11:10:26 -07:00
Matt Lott
35cba4a90d
Sync PVP status view and bug fixes
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Pvp status view (temp location and UI)
Remove pvp status from control bar
Add game menu param for jumping into a specific tab
Lots of bug fixing and session state cleanup
Does not address problems with executing real-time multiplayer cast
2014-10-31 16:33:43 -07:00
Nick Winter
01fccf5ab7
Started highlight arrow sound A/B test. Hid more of the HUD when hiding. Support for knowing whether your killer was hurt when firing world:thang-died notes.
2014-10-30 19:18:03 -07:00
Nick Winter
57680f4a83
Hide HUD until Kithgard Gates.
2014-10-30 16:59:32 -07:00
Scott Erickson
02eacbbc8f
Added a button to switch between world maps.
2014-10-29 09:48:37 -07:00
Scott Erickson
a4729d9d6b
Finished migrating the guide into game menu.
2014-10-28 16:30:40 -07:00
Nick Winter
2dbdacd958
GoalsView should now roughly scale with the size of the screen.
2014-10-27 16:37:07 -07:00
Nick Winter
eeeb7d47c9
Messing with .executing styles to make them outrageously visible.
2014-10-27 15:54:56 -07:00
Nick Winter
7b2964c6ef
Formatting docs popovers for iPad.
2014-10-26 20:21:03 -07:00
Nick Winter
4c8e67efce
FastClick avoidance on start level button.
2014-10-26 17:49:45 -07:00
Nick Winter
3f5f292f0d
Updated how we're sending over spell palette items to iPad app.
2014-10-25 16:26:03 -07:00
Nick Winter
774ae24b41
Fixed my Camera fix for point/region choosers. Trying to fix #1411 by insisting on monospace fonts in the code editor.
2014-10-25 11:47:04 -07:00
Nick Winter
13fe1bbece
Improved branching choices and set up an A/B/C/D test around branching.
2014-10-23 16:37:09 -07:00
Nick Winter
7f8216f482
Experimental branching support, visible to admins.
2014-10-22 15:42:51 -07:00
Matt Lott
56c15116a7
Swap problem alert error message and hint lines
...
Also fixing problem alert border on Firefox.
2014-10-20 21:20:33 -07:00
Nick Winter
7a9014f83a
Several improvements to the victory modal.
2014-10-20 19:01:00 -07:00
Nick Winter
ec3e1d0bce
Added optional goals. Working on lines-of-code goal. Fixed bugs with HeroVictoryModal not firing.
2014-10-20 13:57:32 -07:00
Nick Winter
1fb48f2b85
Fixed a few bugs. Removed Olark; disabled LinkedIn. Added ladder submission to HeroVictoryModal.
2014-10-19 17:38:10 -07:00
Nick Winter
2e539debbb
Added signup poke to HeroVictoryModal.
2014-10-17 20:47:32 -07:00
Nick Winter
de7985fc2e
More blingstrositization for the HeroVictoryModal.
2014-10-17 20:15:41 -07:00
Nick Winter
a71c591f54
First set of fixes to HeroVictoryModal.
2014-10-17 18:00:13 -07:00
Nick Winter
7bc50ade30
Fixes for spectate layout in new WebGL dual-stage mode.
2014-10-17 08:47:53 -07:00
Nick Winter
a922c9c6ef
First draft of new hero spell palette that groups abilities by item.
2014-10-16 21:38:11 -07:00
Nick Winter
54de8482f1
Spell palette now hugs the spell editor, which itself shrinks as needed.
2014-10-16 12:08:21 -07:00
Nick Winter
d79d40b98c
Moved spellbooks to right hand. Put full-body hero feature images in. Saved some height on ChooseHeroView and InventoryView for smaller screens. Hid level play counts unless admin.
2014-10-14 09:54:36 -07:00
Scott Erickson
6ff7cd12cc
Mostly done with the victory modal.
2014-10-13 11:53:08 -04:00
Nick Winter
589c3b090c
Moved DOM highlight arrows from PlayLevelView to CocoView so that everywhere can use them. Added highlight for next level on world map.
2014-10-08 10:46:10 -07:00
Nick Winter
c6b398aae2
Increased prominence of GoalsView when at level playback end. Increased legibility of Surface text when PlaybackOverScreen is in effect, and changed colors of PlaybackOverScreen to be less intense and to indicate goal failure / non-failure.
2014-10-08 09:46:56 -07:00
Nick Winter
fcd174ed22
Re-enabled line-by-line highlighting through brute force for hero levels.
2014-10-07 22:28:53 -07:00
Nick Winter
31056933e9
Added volume control to world map.
2014-10-06 10:17:55 -07:00
Matt Lott
530da639d8
Removing css background-position-x usage
...
Not supported in Firefox or Opera.
2014-10-03 16:02:50 -07:00
Matt Lott
33055ca0b5
Fix IE9 world map game control button images
...
Fixes #1625
2014-10-03 15:39:33 -07:00
Matt Lott
49cf206be7
Border-image fallback for world map level buttons
2014-10-03 15:24:43 -07:00
Nick Winter
3636f3d259
Messing with the scaling on the dungeon map.
2014-10-02 14:05:18 -07:00
Nick Winter
2491861d76
A few tweaks for the iPad app.
2014-10-01 22:02:52 -07:00