Commit graph

87 commits

Author SHA1 Message Date
Nick Winter
d739fbef9b Fix #3519; restricting importScripts has always been buggy and we probably don't need it 2016-04-17 17:32:37 -07:00
Scott Erickson
ecf6cd7054 Fix Travis tests 2016-04-15 15:36:35 -07:00
Nick Winter
a7114a2719 Implement headless verifier; fix headless client 2016-04-12 19:34:05 -07:00
Rob
f10bcd632c Add esper support 2016-03-29 23:27:27 -07:00
Scott Erickson
16969e1d5a Fix Travis tests 2016-02-19 13:58:21 -08:00
David Liu
3266bd4621 Fix karma tests
* "Shim" StripeCheckout
* Fix loadDependenciesForSession test
* Update karma coverage for better perf
2015-09-09 14:02:03 -07:00
Nick Winter
1d81133f24 Possible solution for #2917, needs testing. Added crossbow bolts to missile orientation display logic. 2015-08-09 14:10:32 -07:00
Nick Winter
2d89de8183 Using new Aether optimization options for minimal flow tracking (big performance gains). Trying again to handle random no-window avatar creation error. 2015-03-16 17:36:38 -07:00
Nick Winter
1c14059d92 Better console logging for Vectors and shapes. 2015-02-24 18:21:33 -08:00
Nick Winter
7000048bee Fixed a few more issues with the headless simulator. 2015-02-12 17:07:29 -08:00
Scott Erickson
b686a7f4a1 Fixed running tests with karma. 2015-02-05 13:58:07 -08:00
Nick Winter
947811c01b Replayable once-per-day increasing-difficulty level basics. 2015-01-05 10:44:24 -08:00
Scott Erickson
e5c5f0ba04 Fixed Karma client test runner. 2014-12-12 13:12:35 -08:00
Scott Erickson
46f7bbaaf5 Fixed client tests. Also updated mock-ajax to the latest version, carrying over my own tweaks. 2014-12-09 13:41:44 -08:00
Nick Winter
8ce192bf7c Got modularized Aether imports working for PlayLevelView and its workers. 2014-12-01 15:43:22 -08:00
Scott Erickson
31214e854e Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways. 2014-11-28 17:49:41 -08:00
Nick Winter
bf71893ddf Significantly reduced memory usage and simulation time by further limiting the amount of Thangs which even start tracking ThangState in the first place. 2014-11-17 21:30:44 -08:00
Nick Winter
24da2aa80a Preserving flag history and submission count so that things are more stable in between real-time submissions. 2014-10-18 17:32:01 -07:00
Matt Lott
db525a8073 Fix IE restricted property check 2014-09-24 15:46:53 -07:00
Matt Lott
73e49f9972 IE11 compatibility fixes
Removing social share buttons from base if IE, except Facebook.
Unrolling restricted property setting loop (weird).
Updating isIE check to support IE11.
2014-09-24 12:17:13 -07:00
Nick Winter
c1023b137f Better pointing out of submit button when victory is ready. 2014-09-23 18:21:27 -07:00
Nick Winter
e666ee1dac Added stop playback button and real-time countdown screen. 2014-08-25 22:05:30 -07:00
Nick Winter
be07f9cfb9 Many improvements to real-time streaming and flags. 2014-08-23 22:24:00 -07:00
Nick Winter
f59084e651 Sending flag history to the World for to make flag Thangs during simulation. 2014-08-23 17:26:56 -07:00
Nick Winter
9c0869e566 Press Ctrl+Shift+Enter to cast in real-time, and click on the ground to use your wizard as a flag. OMG, it not only works, but it is really fun! 2014-08-22 21:35:08 -07:00
Nick Winter
92f0a68dd1 World streaming is getting there! 2014-08-22 14:59:32 -07:00
Nick Winter
9b31e28536 More improvements to world streaming. 2014-08-21 21:23:45 -07:00
Nick Winter
d55afa77b7 Began streaming a mighty stream. 2014-08-21 16:27:52 -07:00
Scott Erickson
69ab177702 Trying to get rid of debug logs in karma. Tried to do it with the conf, didn't seem to work, did a hack instead. 2014-08-18 13:43:17 -07:00
Scott Erickson
5a700c14df Stab at fixing the client tests on travis. 2014-08-14 11:00:42 -07:00
Scott Erickson
b3572dfad9 Fixed some bugs with the ThangComponentsEditView, added AddThangComponentsModal. 2014-08-11 15:41:08 -07:00
Scott Erickson
cc025942f8 Extended the LevelLoader to load thang types and components dynamically for hero levels. 2014-08-07 18:27:47 -07:00
Nick Winter
42af807e5c Merged in geometry work from #51. 2014-07-16 16:01:37 -07:00
Nick Winter
bd47b3bc83 Fixed #1210 based on #1313. 2014-07-13 18:53:01 -07:00
Scott Erickson
850712442d Added underscore.string to the worker. 2014-07-06 15:01:20 -07:00
Nick Winter
81f8334f37 Some fixes for CocoSprite alphas. 2014-06-21 22:31:10 -07:00
Scott Erickson
50fea7e937 Added a method for returning all requests in mock-ajax. 2014-06-18 12:04:39 -04:00
Scott Erickson
3e24b2f86e Fixed tests running in karma. 2014-06-16 11:40:09 -07:00
Scott Erickson
d6bb7ffe81 Fixing tests. Somehow segmentio loading was making the jasmine test runner load properly in WebKit browsers. No idea why. 2014-06-16 11:40:09 -07:00
Scott Erickson
01c20f4065 Fixed karma tests. 2014-06-07 18:15:57 -07:00
Scott Erickson
5104f0a1e7 Fixed source maps for when test files error out. See https://github.com/brunch/brunch/issues/842 2014-06-07 16:41:19 -07:00
Scott Erickson
49c9c6bfc9 Built the client test view (rebased from feature/testclient). 2014-06-05 16:56:29 -07:00
Nick Winter
0b2d5c251d A bit more Worker hardening. 2014-06-04 15:47:09 -06:00
Nick Winter
f3adc216ed Protecting our replacement of Math.random via Aether. 2014-05-29 12:26:08 -07:00
Nick Winter
c01bd69625 Better recoverability for non-UserCodeProblem errors during world generation. 2014-05-26 18:45:00 -07:00
Nick Winter
26d2816071 Fixed some more memory leaks. 2014-05-22 19:05:11 -07:00
Nick Winter
d058b16283 Fixed some memory leaks. 2014-05-20 08:00:49 -07:00
Michael Schmatz
5c72ccdce1 Add support for Aether globals in hover debugger 2014-05-18 11:41:42 -07:00
Nick Winter
f64e50f85b Recording flow only for frame of interest. 2014-05-16 16:52:55 -07:00
Nick Winter
b973b749c0 Merged. 2014-05-15 14:57:24 -07:00