Nick Winter
d739fbef9b
Fix #3519 ; restricting importScripts has always been buggy and we probably don't need it
2016-04-17 17:32:37 -07:00
Scott Erickson
ecf6cd7054
Fix Travis tests
2016-04-15 15:36:35 -07:00
Nick Winter
a7114a2719
Implement headless verifier; fix headless client
2016-04-12 19:34:05 -07:00
Rob
f10bcd632c
Add esper support
2016-03-29 23:27:27 -07:00
Scott Erickson
16969e1d5a
Fix Travis tests
2016-02-19 13:58:21 -08:00
David Liu
3266bd4621
Fix karma tests
...
* "Shim" StripeCheckout
* Fix loadDependenciesForSession test
* Update karma coverage for better perf
2015-09-09 14:02:03 -07:00
Nick Winter
1d81133f24
Possible solution for #2917 , needs testing. Added crossbow bolts to missile orientation display logic.
2015-08-09 14:10:32 -07:00
Nick Winter
2d89de8183
Using new Aether optimization options for minimal flow tracking (big performance gains). Trying again to handle random no-window avatar creation error.
2015-03-16 17:36:38 -07:00
Nick Winter
1c14059d92
Better console logging for Vectors and shapes.
2015-02-24 18:21:33 -08:00
Nick Winter
7000048bee
Fixed a few more issues with the headless simulator.
2015-02-12 17:07:29 -08:00
Scott Erickson
b686a7f4a1
Fixed running tests with karma.
2015-02-05 13:58:07 -08:00
Nick Winter
947811c01b
Replayable once-per-day increasing-difficulty level basics.
2015-01-05 10:44:24 -08:00
Scott Erickson
e5c5f0ba04
Fixed Karma client test runner.
2014-12-12 13:12:35 -08:00
Scott Erickson
46f7bbaaf5
Fixed client tests. Also updated mock-ajax to the latest version, carrying over my own tweaks.
2014-12-09 13:41:44 -08:00
Nick Winter
8ce192bf7c
Got modularized Aether imports working for PlayLevelView and its workers.
2014-12-01 15:43:22 -08:00
Scott Erickson
31214e854e
Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
2014-11-28 17:49:41 -08:00
Nick Winter
bf71893ddf
Significantly reduced memory usage and simulation time by further limiting the amount of Thangs which even start tracking ThangState in the first place.
2014-11-17 21:30:44 -08:00
Nick Winter
24da2aa80a
Preserving flag history and submission count so that things are more stable in between real-time submissions.
2014-10-18 17:32:01 -07:00
Matt Lott
db525a8073
Fix IE restricted property check
2014-09-24 15:46:53 -07:00
Matt Lott
73e49f9972
IE11 compatibility fixes
...
Removing social share buttons from base if IE, except Facebook.
Unrolling restricted property setting loop (weird).
Updating isIE check to support IE11.
2014-09-24 12:17:13 -07:00
Nick Winter
c1023b137f
Better pointing out of submit button when victory is ready.
2014-09-23 18:21:27 -07:00
Nick Winter
e666ee1dac
Added stop playback button and real-time countdown screen.
2014-08-25 22:05:30 -07:00
Nick Winter
be07f9cfb9
Many improvements to real-time streaming and flags.
2014-08-23 22:24:00 -07:00
Nick Winter
f59084e651
Sending flag history to the World for to make flag Thangs during simulation.
2014-08-23 17:26:56 -07:00
Nick Winter
9c0869e566
Press Ctrl+Shift+Enter to cast in real-time, and click on the ground to use your wizard as a flag. OMG, it not only works, but it is really fun!
2014-08-22 21:35:08 -07:00
Nick Winter
92f0a68dd1
World streaming is getting there!
2014-08-22 14:59:32 -07:00
Nick Winter
9b31e28536
More improvements to world streaming.
2014-08-21 21:23:45 -07:00
Nick Winter
d55afa77b7
Began streaming a mighty stream.
2014-08-21 16:27:52 -07:00
Scott Erickson
69ab177702
Trying to get rid of debug logs in karma. Tried to do it with the conf, didn't seem to work, did a hack instead.
2014-08-18 13:43:17 -07:00
Scott Erickson
5a700c14df
Stab at fixing the client tests on travis.
2014-08-14 11:00:42 -07:00
Scott Erickson
b3572dfad9
Fixed some bugs with the ThangComponentsEditView, added AddThangComponentsModal.
2014-08-11 15:41:08 -07:00
Scott Erickson
cc025942f8
Extended the LevelLoader to load thang types and components dynamically for hero levels.
2014-08-07 18:27:47 -07:00
Nick Winter
42af807e5c
Merged in geometry work from #51 .
2014-07-16 16:01:37 -07:00
Nick Winter
bd47b3bc83
Fixed #1210 based on #1313 .
2014-07-13 18:53:01 -07:00
Scott Erickson
850712442d
Added underscore.string to the worker.
2014-07-06 15:01:20 -07:00
Nick Winter
81f8334f37
Some fixes for CocoSprite alphas.
2014-06-21 22:31:10 -07:00
Scott Erickson
50fea7e937
Added a method for returning all requests in mock-ajax.
2014-06-18 12:04:39 -04:00
Scott Erickson
3e24b2f86e
Fixed tests running in karma.
2014-06-16 11:40:09 -07:00
Scott Erickson
d6bb7ffe81
Fixing tests. Somehow segmentio loading was making the jasmine test runner load properly in WebKit browsers. No idea why.
2014-06-16 11:40:09 -07:00
Scott Erickson
01c20f4065
Fixed karma tests.
2014-06-07 18:15:57 -07:00
Scott Erickson
5104f0a1e7
Fixed source maps for when test files error out. See https://github.com/brunch/brunch/issues/842
2014-06-07 16:41:19 -07:00
Scott Erickson
49c9c6bfc9
Built the client test view (rebased from feature/testclient).
2014-06-05 16:56:29 -07:00
Nick Winter
0b2d5c251d
A bit more Worker hardening.
2014-06-04 15:47:09 -06:00
Nick Winter
f3adc216ed
Protecting our replacement of Math.random via Aether.
2014-05-29 12:26:08 -07:00
Nick Winter
c01bd69625
Better recoverability for non-UserCodeProblem errors during world generation.
2014-05-26 18:45:00 -07:00
Nick Winter
26d2816071
Fixed some more memory leaks.
2014-05-22 19:05:11 -07:00
Nick Winter
d058b16283
Fixed some memory leaks.
2014-05-20 08:00:49 -07:00
Michael Schmatz
5c72ccdce1
Add support for Aether globals in hover debugger
2014-05-18 11:41:42 -07:00
Nick Winter
f64e50f85b
Recording flow only for frame of interest.
2014-05-16 16:52:55 -07:00
Nick Winter
b973b749c0
Merged.
2014-05-15 14:57:24 -07:00