Nick Winter
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59e8c42ddb
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Client-side support for beating picoCTF levels
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2016-03-03 17:18:24 -08:00 |
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Nick Winter
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59c6d15248
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Fix serialization of levels in level editor
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2016-01-12 09:42:41 -08:00 |
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Nick Winter
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01a3ae6020
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Make sure #3303 works for multiplayer and future 'course' level hero selection
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2016-01-12 08:41:18 -08:00 |
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Daniel Fiore
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ed17d967d2
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Fix thangTypes filtering in serialize
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2016-01-07 12:26:40 -08:00 |
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Nick Winter
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55f7b4a115
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Fix config refactoring
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2015-12-23 12:08:07 -08:00 |
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sasha_bichkov
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c9b6832dae
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refactor
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2015-12-19 15:04:42 +03:00 |
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Nick Winter
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5106bd5390
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Fix sortThangComponents corner case in course levels with Plans attaching twice
Fixes https://app.asana.com/0/54276215890539/62515742172177/f
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2015-11-02 12:35:28 -08:00 |
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Nick Winter
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15ecc92abc
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Adding 'course' type levels. Removing 'campaign' type levels.
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2015-07-24 17:37:42 -07:00 |
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Nick Winter
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0e56117642
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Fixed adding custom programmableProperties to heroes for specific levels.
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2015-03-26 22:29:21 -07:00 |
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Nick Winter
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df4b98a9bf
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Added a new 'artisan' permission, which can edit most of the things admins can, but with less uncomfortable ultimate power.
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2015-02-25 18:41:39 -08:00 |
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Nick Winter
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7dd128780f
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Unlocking all audition levels in Auditions campaign.
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2015-01-21 11:49:56 -08:00 |
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Nick Winter
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f691eb9a86
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Reimplemented next-level arrow highlighting. Campaign Editor now draws lines to show level unlock patterns. Removed more old WorldMapView stuff. Can now configure Hero Placeholder say cooldowns per-level.
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2015-01-13 09:04:20 -08:00 |
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Nick Winter
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c13922a2d8
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Transferring voice range from Hero Placeholder to heroes.
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2014-12-29 20:06:27 -08:00 |
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Nick Winter
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d51db43823
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Added desert campaign.
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2014-12-10 10:00:52 -08:00 |
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Nick Winter
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9f0ae9ff09
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Ditched dependency on index 0 as first unlocked level, instead explicitly granting Dungeons of Kithgard.
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2014-12-07 14:57:23 -08:00 |
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Nick Winter
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6ef9532b1d
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Fixed missing colon in bg.coffee.
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2014-11-18 06:50:13 -08:00 |
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Nick Winter
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0af7b4d5b7
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Preparing for being able to use multiple hero classes. Deleted old ChooseHeroView. Improvements to missile trajectories.
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2014-11-11 16:37:00 -08:00 |
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Nick Winter
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14e8f6a653
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Preparing for some of these new levels.
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2014-11-08 19:33:00 -08:00 |
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Nick Winter
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03852fb44f
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Plannable pickUpFlags support and fixes for playing Coinucopia.
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2014-11-06 18:21:54 -08:00 |
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Nick Winter
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3a811a05fd
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Paying attention to level-specific Allied significantProperty overrides in Hero Placeholder replacement.
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2014-11-04 16:09:29 -08:00 |
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Nick Winter
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08d9e39764
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LevelLoader and Simulator fixes for simulating hero-ladder matches. Commented out some logging that hasn't been very useful. Fixed some tests.
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2014-10-19 21:56:26 -07:00 |
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Nick Winter
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1fb48f2b85
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Fixed a few bugs. Removed Olark; disabled LinkedIn. Added ladder submission to HeroVictoryModal.
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2014-10-19 17:38:10 -07:00 |
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Nick Winter
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56a80e3615
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Started getting hero-ladder level type working.
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2014-10-18 14:51:49 -07:00 |
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Nick Winter
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42b52f5593
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No more ThangListView for hero levels. Fixed pluralization of level loading goals when there's only one goal. Fixed default playback state to paused. Started playing ambient dungeon/grass sounds. Fixed bug with goals not showing up at first. Refactored how goals, gold, and flags hide themselves initially. Ignored InventoryView ThangTypes when sorting Components during level serialization.
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2014-09-21 22:10:52 -07:00 |
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Nick Winter
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0d495ba36e
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Press Start to begin playing levels. Fixed #1574.
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2014-09-21 14:35:59 -07:00 |
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Nick Winter
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2872de71ce
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Fixed a bug with hero placeholder loading. Improved game menu modal close button usability.
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2014-09-21 13:26:56 -07:00 |
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Nick Winter
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1f71a1eaf9
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Fixes for loading level previews early, creating new Components, and showing names of ShowsNames Thangs.
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2014-09-16 20:19:52 -07:00 |
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Nick Winter
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687da38667
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Made some performance optimizations that all relate to messing with walls in the level editor.
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2014-09-16 17:31:00 -07:00 |
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Nick Winter
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5f1e9e7e4b
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Made Plans attach second-to-last always.
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2014-09-15 14:06:26 -07:00 |
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Nick Winter
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589268dc4f
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Fixes for initializing Hero Placeholder Components.
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2014-09-15 13:15:18 -07:00 |
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Nick Winter
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b1de5e0045
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Fixed bug with hero levels not loading inventory. (Might not be in line with the performance that 975c6a was going for.)
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2014-09-03 19:19:04 -07:00 |
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Scott Erickson
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e1abf115f7
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Folderizing thang types in the level editor.
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2014-09-03 12:30:08 -07:00 |
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Scott Erickson
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975c6ad2a6
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Optimized level serialization a bit more to make placing and moving thangs around in the level editor more fluid.
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2014-09-03 09:33:21 -07:00 |
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Scott Erickson
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4a100a501a
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Fixed a bug with new levels in the level editor.
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2014-09-02 17:53:39 -07:00 |
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Scott Erickson
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b521aee322
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Optimized level serialization a little so that level editing is a bit less painful.
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2014-09-02 12:33:34 -07:00 |
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Nick Winter
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632559f7db
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Refactored LevelLoader to load sessions after levels, so that we can do the right thing with hero levels' sessions. Made levels default to type: 'hero'.
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2014-09-01 20:53:53 -07:00 |
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Nick Winter
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1329d31a63
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Hot-swapping inventory works now.
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2014-08-31 16:05:20 -07:00 |
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Nick Winter
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b918f5adfb
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Fixed #1262.
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2014-08-29 17:18:38 -07:00 |
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Scott Erickson
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5fd154ca8b
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Tweaked the level serialization, leaving in walkDefaults for now because there may still be some components that don't have defaults properly set up. Added a warn log for when this happens so it can be fixed.
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2014-08-28 17:57:39 -07:00 |
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Scott Erickson
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bcffc5811f
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Migrated the Level populating of component and system config defaults to the new Treema utility method.
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2014-08-27 18:17:47 -07:00 |
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Scott Erickson
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f92a665b8b
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Merge conflicts.
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2014-08-26 09:53:04 -07:00 |
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Scott Erickson
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1406a970ea
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Bunch of fixes to get the level editor working again.
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2014-08-25 20:34:46 -07:00 |
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Nick Winter
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e48b218533
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Projected models can now update their projections and re-fetch. Hero ThangTypes now do this.
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2014-08-25 15:39:47 -07:00 |
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Scott Erickson
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1c5db3f2b7
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First round of getting the site to use the new defaults system, in particular the job profile view.
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2014-08-23 11:07:52 -07:00 |
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Scott Erickson
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e7dd88498d
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Made more clear when thang types and level thangs are missing dependencies.
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2014-08-22 14:52:35 -07:00 |
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Nick Winter
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5f20e6f05e
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Thangs get inserted into hero levels without any Components for easy defaulting. Working on moving Hero Placeholder ThangType swapping from LevelLoader to Level, but it's not there yet.
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2014-08-15 12:09:56 -07:00 |
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Nick Winter
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69c22db434
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Moved Hero Placeholder replacement logic to Level's denormalizeThang.
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2014-08-14 16:35:03 -07:00 |
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Nick Winter
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0f983bdcf1
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Crude steps towards using your hero equipment in items levels.
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2014-08-14 15:12:15 -07:00 |
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Nick Winter
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2ab83328f3
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Added item editor level preview window.
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2014-08-12 12:50:41 -07:00 |
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Nick Winter
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9a5cd22069
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Can now equip items added from inventory on the Surface side. Sorted out ThangTypes' Components schema defaults and ordering when serializing Levels.
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2014-08-11 16:15:46 -07:00 |
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