Nick Winter
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d96d0d65f3
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Thang config edits are saved while the edit view is up. Dead Thangs don't display their names. Enter now finalizes Thang name/type edits.
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2014-09-16 21:43:03 -07:00 |
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Nick Winter
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54f56162e9
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Place Electrowalls over other walls.
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2014-09-16 10:30:27 -07:00 |
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Nick Winter
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9acb3670c1
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Fixed error when deleting in level editor with nothing selected.
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2014-09-15 15:24:11 -07:00 |
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Nick Winter
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6176a8f6cb
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Wall dragging no longer conflicts with wall clicking.
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2014-09-15 15:23:09 -07:00 |
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Nick Winter
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8acaea3d6a
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Drag walls to place them continuously.
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2014-09-15 14:54:21 -07:00 |
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Nick Winter
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d3245948e2
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Sorting addable Thangs in a sensible order.
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2014-09-11 13:34:15 -07:00 |
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Nick Winter
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d5542ffbbc
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Fixed issues with sprite dragging, and made camera drag panning respect whether sidebars are open.
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2014-09-11 11:24:06 -07:00 |
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Scott Erickson
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6c12384fe9
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Reenabling on surface mouse moved.
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2014-09-08 14:13:19 -07:00 |
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Nick Winter
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6ed89a2d79
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Temporarily worked around issue with doubled sprite dragging logic in ThangsTabView.
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2014-09-08 12:29:49 -07:00 |
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Scott Erickson
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f519df6189
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Wrapping up work on the folderized thangs treema in the level editor.
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2014-09-03 16:51:09 -07:00 |
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Scott Erickson
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9439f0d47d
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Some tweaks and fixes to the folderized thangs in the level editor.
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2014-09-03 15:38:57 -07:00 |
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Scott Erickson
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0cc593e3ac
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Thangs tab now maintains the order of thangs independently of how thangs are reorganized into folders.
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2014-09-03 15:38:57 -07:00 |
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Scott Erickson
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e1abf115f7
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Folderizing thang types in the level editor.
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2014-09-03 12:30:08 -07:00 |
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Scott Erickson
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975c6ad2a6
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Optimized level serialization a bit more to make placing and moving thangs around in the level editor more fluid.
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2014-09-03 09:33:21 -07:00 |
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Scott Erickson
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1888e9ea92
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Removed a log.
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2014-09-03 08:44:46 -07:00 |
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Scott Erickson
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a494d1f2c4
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Fixed the walls not updating when they are randomly generated.
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2014-09-02 19:47:43 -07:00 |
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Scott Erickson
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9af460cf42
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Fixed #330
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2014-09-02 18:43:24 -07:00 |
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Nick Winter
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6eb23349d0
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Center camera when level loaded in level editor.
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2014-09-02 18:08:41 -07:00 |
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Scott Erickson
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621c684c74
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Tweaked the randomize buttons and modal (also changing it to "generate terrain" and refactoring related files accordingly).
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2014-09-02 17:53:39 -07:00 |
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Nick Winter
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b20b819a1f
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Tweaked a few styles on the ThangsTabView.
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2014-09-02 16:43:17 -07:00 |
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Nick Winter
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7f9ac5e573
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Fixed a few bugs where default hero level type wasn't getting pulled.
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2014-09-02 16:02:30 -07:00 |
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Scott Erickson
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55bac798ee
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Cleared out the thangs tab view mobile handling and just made the left and right columns toggleable all the time. The surface now fills the whole width.
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2014-09-02 15:33:23 -07:00 |
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Scott Erickson
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1edf3de651
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Fixed double clicking sometimes firing when you're just dragging units around in the level editor.
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2014-09-02 14:06:37 -07:00 |
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Scott Erickson
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7e627277e1
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-09-02 12:33:50 -07:00 |
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Scott Erickson
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b521aee322
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Optimized level serialization a little so that level editing is a bit less painful.
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2014-09-02 12:33:34 -07:00 |
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Scott Erickson
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13b066f6aa
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Fixed not being able to drag thangs around every other attempt.
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2014-09-02 11:53:03 -07:00 |
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Nick Winter
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4b9bf22e22
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Thang editor now sets some default Components when you change the kind of a ThangType.
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2014-09-02 11:29:33 -07:00 |
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Nick Winter
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9094c0ce19
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Add hero placeholder to terrain generator on hero levels.
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2014-09-01 20:22:46 -07:00 |
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Nick Winter
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b7d9e7a095
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Fixed some click/add behavior in level editor. Fixed level editor canvas resizing. Fixed some dungeon terrain generation issues. Certain Thangs can be placed on top of other Thangs.
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2014-09-01 20:07:50 -07:00 |
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Nick Winter
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72eb59b7c3
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Fixed a few bugs.
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2014-09-01 16:14:50 -07:00 |
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Scott Erickson
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7a9c53e424
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All ace editors must die. I found that certain editor modes will leave a mess in memory, so when editors are destroyed, I also set their modes to '' which seems to take care of most of the issue. They still leave memory behind just a little bit, though.
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2014-08-29 18:04:50 -07:00 |
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Scott Erickson
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21e0889a86
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All ace editors must die. I found that certain editor modes will leave a mess in memory, so when editors are destroyed, I also set their modes to '' which seems to take care of most of the issue. They still leave memory behind just a little bit, though.
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2014-08-29 18:02:29 -07:00 |
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Nick Winter
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cb14149816
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Fixed #1286. Sort of.
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2014-08-29 17:52:47 -07:00 |
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Scott Erickson
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434a0c071b
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Few more bugs fixed for defaults.
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2014-08-29 12:29:42 -07:00 |
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Scott Erickson
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f93ef2005e
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Level editor only folds in ThangType components into Thang component configs if the level is type 'hero'.
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2014-08-29 11:34:32 -07:00 |
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Scott Erickson
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570380c2a4
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Merge branch 'master' into feature/defaults
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2014-08-29 08:14:43 -07:00 |
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Nick Winter
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124f999bc8
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Fixed #1105. Also send HipChat notifications whenever anyone changes anything; let's see if it's too much.
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2014-08-28 19:39:46 -07:00 |
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Scott Erickson
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94065a0c4c
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Merged conflicts.
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2014-08-28 09:59:07 -07:00 |
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Scott Erickson
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8b943d1c2c
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Merged conflicts.
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2014-08-28 09:59:03 -07:00 |
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Nick Winter
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02255044e3
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Fixed #847. Fixed some subscription schemas.
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2014-08-27 18:43:17 -07:00 |
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Nick Winter
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ee9e453896
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Fixed #828. Added many other minor refactorings.
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2014-08-27 12:24:11 -07:00 |
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Nick Winter
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871cd4b3c9
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Fixed #784.
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2014-08-26 17:34:00 -07:00 |
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Scott Erickson
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5d804c6d9a
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Fixed merge conflict.
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2014-08-26 15:41:59 -07:00 |
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Nick Winter
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50ad453345
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Fixed #169.
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2014-08-26 14:34:23 -07:00 |
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Scott Erickson
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6091eaea6f
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Bunch of fixes to the thang component edit view.
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2014-08-26 09:48:33 -07:00 |
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Scott Erickson
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e200889f0b
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Initial refactoring to use the new version of Treema.
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2014-08-22 11:11:05 -07:00 |
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Scott Erickson
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f8d4e42c67
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Set up thang types to now have a raster portrait icon if we want to give them custom ones not based on vector artwork.
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2014-08-18 15:25:45 -07:00 |
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Nick Winter
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5f20e6f05e
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Thangs get inserted into hero levels without any Components for easy defaulting. Working on moving Hero Placeholder ThangType swapping from LevelLoader to Level, but it's not there yet.
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2014-08-15 12:09:56 -07:00 |
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Nick Winter
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f1a9848366
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Fixed a couple errors.
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2014-08-15 10:27:36 -07:00 |
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Nick Winter
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0f983bdcf1
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Crude steps towards using your hero equipment in items levels.
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2014-08-14 15:12:15 -07:00 |
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