Commit graph

27 commits

Author SHA1 Message Date
Josh Callebaut
6dfc02980a Fixes non-existant task array, bad focus, adds a button to add default tasks. 2016-01-22 13:54:20 -08:00
Josh Callebaut
c28720c640 Implements fixes based on code review. 2016-01-20 15:32:21 -08:00
Josh Callebaut
89fc6cc078 Removes stay logging, implements functionality improvements for artisan modals. 2016-01-13 17:45:27 -08:00
Josh Callebaut
14c2942134 Moves Tasks to their own tab and adds a guide-book icon next to the save icon which displays help and doubles as a level review submission modal. 2016-01-13 15:54:57 -08:00
Imperadeiro98
b7ba677b00 Use view in template 2015-12-26 14:21:06 +00:00
Imperadeiro98
e70cbed4e4 Use view in template 2015-12-21 15:51:46 +00:00
Imperadeiro98
16ad0de722 Removed spaces 2015-01-15 17:06:36 +00:00
Scott Erickson
129e07e231 Refactored a bunch of editor stuff to be included in the wads. Fixed a bug with the I18NEditModelView. 2014-11-29 13:36:48 -08:00
Scott Erickson
1c33842125 Refactored core templates into a core folder. 2014-11-29 11:39:37 -08:00
Scott Erickson
3205821ee9 Got the level editor mostly working again. 2014-10-01 13:26:38 -07:00
Nick Winter
89aa930803 Fixed WorldSelectModal scale; added an easy way to restrict flexible regions to a fixed ratio. 2014-09-15 15:38:07 -07:00
Scott Erickson
621c684c74 Tweaked the randomize buttons and modal (also changing it to "generate terrain" and refactoring related files accordingly). 2014-09-02 17:53:39 -07:00
Nick Winter
d8ef2f8596 Made new related achievements open in a new tab in the level editor. 2014-09-02 15:00:14 -07:00
Ruben Vereecken
d6f5b7512d i18n for all new pages 2014-08-12 14:05:01 +02:00
Ruben Vereecken
47f00f9b5e Added achievement deleting and automatic achievement filling 2014-08-08 17:20:07 +02:00
Jayant Jain
598e727500 Adds an initial dungeon preset, refactors border code to properly create dungeon walls 2014-07-25 18:05:49 +05:30
Jayant Jain
80da704d19 Background image paths automated, adds preset image files 2014-07-25 17:54:10 +05:30
Jayant Jain
c33491b04d Presets in terrain_generate_modal shown from a list instead of hardcoded
Conflicts:
	app/templates/editor/level/modal/terrain_randomize.jade
2014-07-25 17:51:48 +05:30
Jayant Jain
86cf344f28 Adds preset images to preview the generated terrain 2014-07-25 17:50:02 +05:30
Jayant Jain
493ebd07e6 Changes randomise to randomize 2014-07-14 06:01:09 +05:30
Jayant Jain
1e5edb5efd Moves randomise modal template and view to editor/level/modal 2014-07-14 01:34:32 +05:30
Scott Erickson
f1de2ca8d9 Brought the canvas size down again because it halves the FPS in Firefox at least. 2014-05-09 16:35:10 -07:00
Nick Winter
36a90de7f9 Last bits of #546. 2014-03-17 04:44:00 -07:00
Nick Winter
aa4f1baf73 Moved to 1848 x 1178 pixel canvases, since it's 2x the old size. Added a conversion factor to script camera zooms to account for scripts using the old numbers. Fixed bug where IndieSprites wouldn't update actions. 2014-03-16 13:23:01 -07:00
Nick Winter
b2efb1bba5 More work on the loading view. 2014-03-14 19:44:19 -07:00
Scott Erickson
827b5a3756 Fixed the world select modal. 2014-01-30 11:55:46 -08:00
Nick Winter
6009df26de Ready for action, sir! 2014-01-03 10:32:13 -08:00