Rob
f10bcd632c
Add esper support
2016-03-29 23:27:27 -07:00
Rob
3b4433e312
Use hero instead of this. Also use published aether package.
2016-01-04 17:23:58 -08:00
CodeCombat
41a532cb50
WIP - cashew integration
2016-01-04 16:27:27 -08:00
Rob
38a4ca4ec0
Load fonts locally when in development.
2015-12-01 16:47:11 -08:00
Nick Winter
37257d2477
Fixed particle by updating three.js and particle lib versions.
2015-06-19 14:55:14 -07:00
Nick Winter
a1199a0121
Fixed #343 . Fixed #2565 . localStorage cache now only lasting a week for most items, using lscache (bower install, y'all).
2015-04-18 17:25:40 -07:00
Erik Mogensen (@mogsie)
24b5ecb70b
Replaced git for https in clone URL.
2015-02-15 12:24:38 +01:00
Nick Winter
5addacddf0
First draft of ParticleMan particle emitters for showing hidden levels in CampaignView.
2015-01-29 16:11:13 -08:00
Scott Erickson
7f3f1a6038
Set up aether module loading, but it's not working, so creating a branch until it works.
2014-12-01 15:43:22 -08:00
Scott Erickson
be809337c4
Refactored to make TreemaUtils generally available but TreemaNode only available for views that need it.
2014-11-29 17:51:40 -08:00
Nick Winter
155ead86cf
Removed unneede catiline lib. Trying speedups for updating HUD property values and Lank Thang inventory.
2014-11-29 13:09:38 -08:00
Michael Schmatz
cd0bed2df2
Added FastClick
...
iOS artificially introduces 300ms of delay on clicks, which FastClick
eliminates.
2014-10-26 18:34:04 -04:00
Matt Lott
ce14f92979
Pass problem context to Aether
...
So Aether can craft better error messages.
Bumping Aether to v0.2.39
2014-10-14 14:02:34 -07:00
Matt Lott
1108159603
Enable updated autocomplete
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Bug fixes for incorrect autocompletes such as “this.this.moveRight()();”
Reducing suggestions to just level snippets to make it more beginner
friendly.
2014-10-07 15:13:43 -07:00
Matt Lott
49cf206be7
Border-image fallback for world map level buttons
2014-10-03 15:24:43 -07:00
Nick Winter
8698e8a6dd
Fixed jsondiffpatch bower version at 0.1.8, since somewhere around 0.1.10 through 0.1.17 moved the main bower script and it doesn't seem to work.
2014-09-26 03:06:14 -07:00
Matt Lott
3209e4f838
Add loop statement to JavaScript and Python
2014-09-18 09:47:29 -07:00
Nick Winter
6b6c8dd683
Merged master into feature/realtime-multiplayer; looks good.
2014-09-03 16:14:33 -07:00
Nick Winter
ef9a983e30
Made ItemView more general. Upgraded Bootstrap from 3.1 to 3.2. Fixed a few bugs.
2014-08-31 12:21:25 -07:00
Scott Erickson
ba238137c3
Went back to pointing to the latest version of treema cause there are still changes to quickly grab.
2014-08-29 12:29:11 -07:00
Scott Erickson
0236ca6fa9
Apparently comments in json don't fly.
2014-08-29 09:17:06 -07:00
Scott Erickson
8b7f3c8cbe
Set treema back to an actual version.
2014-08-29 09:16:17 -07:00
Matt Lott
68cca74b43
Real-time multiplayer initial commit
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Simple matchmaking, synchronous multiplayer PVP, flags!
Rough matchmaking is under the game menu multiplayer tab, for ladder
games only. After creating a 2-person game there, you can exit that
modal and real-time cast to play against each other.
If you’re the first person to cast, you’ll sit at the real-time level
playback view waiting until the other player casts. When they do, you
both should start the real-time playback (and start placing flags like
crazy people).
If in a multiplayer session, the real-time simulation runs the players’
code against each other. Your multiplayer opponent’s name should be up
near the level name.
Multiplayer sessions are stored completely in Firebase for now, and
removed if both players leave the game. There’s plenty of bugs,
synchronization issues, and minimal polish to add before we push it to
master.
2014-08-28 23:34:07 -07:00
Scott Erickson
94065a0c4c
Merged conflicts.
2014-08-28 09:59:07 -07:00
Scott Erickson
8b943d1c2c
Merged conflicts.
2014-08-28 09:59:03 -07:00
Nick Winter
ee9e453896
Fixed #828 . Added many other minor refactorings.
2014-08-27 12:24:11 -07:00
Scott Erickson
1c5db3f2b7
First round of getting the site to use the new defaults system, in particular the job profile view.
2014-08-23 11:07:52 -07:00
Scott Erickson
fe2faefa5d
Pulling in a couple treema fixes.
2014-08-22 14:52:42 -07:00
Scott Erickson
e200889f0b
Initial refactoring to use the new version of Treema.
2014-08-22 11:11:05 -07:00
Dominik Kundel
c52503f682
bump up zatanna version
2014-08-15 23:49:19 +02:00
Dominik Kundel
45e4079c2b
bumbed up zatanna to fix autocomplete issues
2014-08-15 01:55:11 +02:00
Nick Winter
648e05ee34
Fixed #1124 in Aether 0.2.28.
2014-08-13 16:39:16 -07:00
Scott Erickson
10d2a4bf8d
Updated treema.
2014-08-13 14:40:01 -07:00
Scott Erickson
6cac2371c1
Refactored and improved the ThangComponentsEditView and ThangComponentConfigView. Still some things to do.
2014-08-10 13:03:53 -07:00
Dominik Kundel
5477a5b84a
fixed broken build from #1380
2014-07-23 17:52:15 +02:00
Dominik Kundel
a377e6c05d
updated zatanna version
2014-07-22 21:20:59 +02:00
Nick Winter
0ed8d2b371
Merged in the full-screen editor, and fixed a spell palette multi-language bug while at it.
2014-07-09 13:41:42 -07:00
Nick Winter
318b72d965
Fixed #1273 with new Aeher version with new Filbert version.
2014-07-07 20:01:05 -07:00
Scott Erickson
0a139fdbb3
Treema version bump.
2014-07-04 18:27:41 -07:00
Dominik Kundel
004a14ae3c
fixed autocomplete issue related to switching the programming language
2014-07-02 20:52:16 +02:00
Dominik Kundel
083a9f6d02
added zatanna to bower
2014-06-18 18:20:34 +02:00
Dominik Kundel
603766b8c5
preliminary autocomplete. THIS IS NOT A WORKING STATUS. ONLY COMMIT TO PULL CHANGES
2014-06-13 16:12:55 +01:00
Nick Winter
3dd362c01e
Added support for blaming infinite loops.
2014-05-25 12:15:32 -07:00
Nick Winter
35fc5a5197
Fixed infinite loop detection, I hope.
2014-05-23 21:24:50 -07:00
Nick Winter
26d2816071
Fixed some more memory leaks.
2014-05-22 19:05:11 -07:00
Nick Winter
3819778bee
Updating everything to Aether 0.2.0.
2014-05-08 11:43:00 -07:00
Nick Winter
8fbe2dedfc
Propagated Wu name update.
2014-05-03 07:21:18 -07:00
Nick Winter
f92fd122c6
Integrating Wu as zh-WUU-HANS and zh-WUU-HANT; hacking on a fork of i18next to do so.
2014-05-02 09:46:00 -07:00
Nick Winter
8aa36178af
Fixed #769 . Added some analytics timing tracking. Added replacement for $.browser.
2014-04-13 20:31:23 -07:00
Scott Erickson
308adec7c7
Merge branch 'master' into feature/jsondiffpatch
...
Conflicts:
app/templates/editor/level/save.jade
app/templates/editor/thang/edit.jade
2014-04-11 22:52:00 -07:00