Scott Erickson
|
31214e854e
|
Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
|
2014-11-28 17:49:41 -08:00 |
|
Scott Erickson
|
994584f13a
|
Shapes now handle radial gradient fills. Handled one sprite (new Anya attack) export including initializing a container with movie clip arguments for no apparent reason, so loosened SpriteParser a bit to handle this.
|
2014-11-23 09:39:02 -08:00 |
|
Scott Erickson
|
913dda65aa
|
Created the VectorIconSetupModal, a quick way to get portraits aligned to a container.
|
2014-11-12 14:14:07 -08:00 |
|
Scott Erickson
|
d1d6a734b4
|
Added handling for bad sprite data.
|
2014-11-11 17:40:29 -08:00 |
|
Scott Erickson
|
6bd6b2eea2
|
Tweaked when and how we shift the bounds of imported sprites. For things like Anya, especially Anya's attack, it wasn't working correctly.
|
2014-10-02 16:54:58 -07:00 |
|
Scott Erickson
|
16cb596a12
|
Set up scaling and mouse events for segmented sprites with container actions.
|
2014-09-23 12:08:50 -07:00 |
|
Scott Erickson
|
a633f6f82f
|
Built most of the WebGLSprite.
|
2014-09-15 13:53:20 -07:00 |
|
Scott Erickson
|
08bdcb2cb6
|
Built the WebGLLayer which creates sprite sheets based on what CocoSprites are given to it.
|
2014-09-12 16:33:01 -07:00 |
|
Tery Lim
|
618ade4946
|
Clean up mixed quotes
|
2014-07-01 12:23:22 +08:00 |
|
Scott Erickson
|
09a47cc5d8
|
Fixed #951. The parser was removing the shadow shape but not the tween of the shadow.
|
2014-05-07 11:11:22 -07:00 |
|
Scott Erickson
|
9ed876d12a
|
Some bug fixes to get Anya import to work.
|
2014-04-16 09:25:34 -07:00 |
|
Scott Erickson
|
37a9b7f319
|
Switching from the slow _.cloneDeep to the fast $.extend
|
2014-03-18 13:08:26 -07:00 |
|
Nick Winter
|
b3964571e1
|
Fixed bug importing animations into existing ThangTypes that had only containers.
|
2014-03-08 15:04:11 -08:00 |
|
Nick Winter
|
5bde534757
|
Fixed parsing for ThangTypes that don't have lib.properties.
|
2014-03-08 14:53:17 -08:00 |
|
Nick Winter
|
be12d38e34
|
Taking into account null rects and library width/height subtraction on sprite parsing.
|
2014-03-08 14:38:35 -08:00 |
|
Nick Winter
|
97197bd89d
|
Got rid of potentially unnecessary (and definitely slow) SpriteSheetBuilder _.cloneDeep. Watch out.
|
2014-02-27 20:54:29 -08:00 |
|
Scott Erickson
|
2d6dd36a68
|
Saturation and lightness was flipped on the spritebuilder. Fixed.
|
2014-02-24 09:06:22 -08:00 |
|
Scott Erickson
|
1b75ab15db
|
Added some error handlers for messed up thang type configs.
|
2014-01-30 16:17:41 -08:00 |
|
Scott Erickson
|
be80858648
|
Added wizard color setting.
|
2014-01-12 11:54:50 -08:00 |
|
Scott Erickson
|
1a3c6498e8
|
Built the thang editor colors tab.
|
2014-01-10 16:48:28 -08:00 |
|
Scott Erickson
|
391207d00f
|
Fixes for unit portraits.
|
2014-01-08 22:30:00 -08:00 |
|
Nick Winter
|
6009df26de
|
Ready for action, sir!
|
2014-01-03 10:32:13 -08:00 |
|