Scott Erickson
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b976a11d65
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Removed the module loader modal, replaced with a simple progress bar at the top of the screen.
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2014-12-06 13:11:47 -08:00 |
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Scott Erickson
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3675c79b26
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Hotfix for #1828. Still doesn't figure out why user preferredLanguage properties are being set to null.
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2014-12-02 13:19:05 -08:00 |
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Scott Erickson
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7f3f1a6038
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Set up aether module loading, but it's not working, so creating a branch until it works.
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2014-12-01 15:43:22 -08:00 |
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Scott Erickson
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43ac0e8572
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Proxied 'lib/auth' to 'core/auth' for the iPad which can't be updated so quickly.
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2014-12-01 10:35:45 -08:00 |
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Scott Erickson
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be809337c4
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Refactored to make TreemaUtils generally available but TreemaNode only available for views that need it.
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2014-11-29 17:51:40 -08:00 |
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Scott Erickson
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3a4eaa718f
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Did what I needed to do to get d3 to not be loaded during play: refactored the ladder views out of the play wad, and got the Router to handle viewClass being a string rather than a fully loaded module.
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2014-11-29 16:46:51 -08:00 |
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Scott Erickson
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6fccae579a
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Made d3 load dynamically for the pages that use it. Refactored a bunch of templates and sass files to have their names match with their respective views.
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2014-11-29 15:31:56 -08:00 |
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Scott Erickson
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9b5228afd9
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Refactored the GameMenu to be part of play.js. Set up the config to automatically bundle templates into their respective views, if their names match.
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2014-11-29 12:46:04 -08:00 |
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Scott Erickson
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0bbcdd5698
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Made all of lib into a wad. Fixed AuthModal.
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2014-11-29 08:54:18 -08:00 |
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Scott Erickson
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82e2344fa5
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Fixed new module loading system when optimized.
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2014-11-29 00:34:55 -08:00 |
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Scott Erickson
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31214e854e
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Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
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2014-11-28 17:49:41 -08:00 |
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