Commit graph

26 commits

Author SHA1 Message Date
Nick Winter
675db1b76f Don't require CocoModel instantiation before schemas are included. Reload neutral spells on reload. Fix for adding Components to Thangs. Surface background: darkness, no parents. 2014-04-22 11:11:08 -07:00
Nick Winter
dbeb3d445b Give focus back to spell view on palette click. 2014-03-23 16:48:30 -07:00
Scott Erickson
b6c9b6276c Tweaked logging of sprite building. 2014-03-19 17:11:45 -07:00
Scott Erickson
37a9b7f319 Switching from the slow _.cloneDeep to the fast $.extend 2014-03-18 13:08:26 -07:00
Scott Erickson
abd50b9495 Fixed the new build queue system for levels where there are multiple builders for a single thang type. 2014-03-13 15:45:24 -07:00
Scott Erickson
b2e9768127 Set up a build queue for async sprite sheet building, which lessens blocking the main thread. 2014-03-13 13:25:03 -07:00
Nick Winter
2b487eeed8 Using /db/thang.type instead of /db/thang_type in URLs, for consistency. 2014-03-11 18:30:25 -07:00
Scott Erickson
fc42043cb8 Fixed #480 2014-03-05 12:53:48 -08:00
Scott Erickson
0d054bec8e Refactored the universal wizard loading to happen silently when you import ThangType. 2014-03-03 10:42:11 -08:00
Scott Erickson
feaeb1dc98 Made the wizard icons colored based on user settings. 2014-03-03 10:21:51 -08:00
Scott Erickson
22e80f6d24 Set up a play modal, starting to refactor wizard thang type loading to be shared across the site. 2014-03-03 09:03:44 -08:00
Nick Winter
e20e9d68cf Construct sprite sheets as ThangTypes load. 2014-02-27 22:15:13 -08:00
Nick Winter
6f0ed9040a Fixes for dirt path, fast portraits, and slow transpilation. Starting to move Aether stuff into a Tome worker with Catiline. 2014-02-17 17:38:49 -08:00
Scott Erickson
1b75ab15db Added some error handlers for messed up thang type configs. 2014-01-30 16:17:41 -08:00
Scott Erickson
956243818a Fixed updating the sprite sheets in the thang type editor. 2014-01-20 23:45:27 -08:00
Scott Erickson
222fa6100b Set up the level editor to lazily load thang types. 2014-01-20 17:20:04 -08:00
Scott Erickson
c5b9b103c5 Merge branch 'feature/team-colors'
Conflicts:
	app/lib/world/world.coffee
	app/models/ThangType.coffee
2014-01-16 10:14:21 -08:00
Nick Winter
172d97ed83 Fixed #87 I hope; at least, dramatically reduced memory leakage. 2014-01-15 13:04:48 -08:00
Scott Erickson
bf4011044f Initially working on using team colors, but it's not working yet. 2014-01-14 13:16:30 -08:00
Scott Erickson
de258fdf20 Set up wizard sprites to use the color config. 2014-01-12 12:27:10 -08:00
Scott Erickson
8077c62ceb Set up talking portraits in the hud. 2014-01-09 11:04:22 -08:00
Scott Erickson
391207d00f Fixes for unit portraits. 2014-01-08 22:30:00 -08:00
Scott Erickson
27e7b6c240 Tweaks for thang portraits. 2014-01-06 15:36:35 -08:00
Scott Erickson
f656a4f4cf Set up portrait uploading for thangs. 2014-01-06 12:37:35 -08:00
Scott Erickson
c4bfcd5c2d Refactored portraits to be built in sprite sheets separately. 2014-01-04 08:55:12 -08:00
Nick Winter
6009df26de Ready for action, sir! 2014-01-03 10:32:13 -08:00