Scott Erickson
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0292be054e
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I think this fixes #976. I believe the client was attempting to save components and systems it didn't have write access to, and that was gumming up the works. Not 100% sure though; reopen if it rears its ugly head once more.
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2014-05-08 14:56:02 -07:00 |
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Scott Erickson
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f88e0ac0ab
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Set up patches for components.
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2014-04-16 10:42:32 -07:00 |
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Nick Winter
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a9725f2dc6
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A bit of error handling.
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2014-04-13 14:48:36 -07:00 |
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Scott Erickson
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a3951b0fa7
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Extended the save version modal to allow submitting patches.
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2014-04-10 13:09:44 -07:00 |
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Scott Erickson
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3c832d3707
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Added delta views to the other save modals. Fixed modified deltas in delta views. A few style tweaks.
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2014-04-10 11:13:33 -07:00 |
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Scott Erickson
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66d455285e
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Integrated the delta view into the save view for levels.
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2014-04-09 19:07:44 -07:00 |
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Nick Winter
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a8ef87c9ea
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Fixed a few bugs; re-enabled protectAPI for Brawlwood.
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2014-03-02 16:06:22 -08:00 |
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Nick Winter
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6c48660922
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No save button when there's nothing to save. Messing with AudioPlayer playSound API a bit.
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2014-03-01 16:57:29 -08:00 |
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Nick Winter
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e3824d7698
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Many improvements to the spell palette.
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2014-02-16 15:30:00 -08:00 |
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Scott Erickson
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2a19da5ba2
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More memory fixes.
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2014-02-11 14:58:45 -08:00 |
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Scott Erickson
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332ea0df2c
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Fixed the level editor save view knowing if the level has changes to save.
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2014-02-06 10:30:49 -08:00 |
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GlenDC
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100a296951
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Fixed Issue #26
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2014-01-10 22:31:26 +01:00 |
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Nick Winter
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70cd16cee4
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Fixing bug with application require for now. Shoutout for Firebase.
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2014-01-06 23:45:33 -08:00 |
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Nick Winter
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6009df26de
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Ready for action, sir!
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2014-01-03 10:32:13 -08:00 |
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