Commit graph

14 commits

Author SHA1 Message Date
Ting-Kuan
a5e2069d60 Move onLoaded logic from CocoView to ChildrenView. Prevent level_loading_view being unveiled before game starts. 2014-04-17 19:37:31 -04:00
Aditya Raisinghani
6fb5b59a01 Refactored schemas to be in /app 2014-04-12 14:33:55 +05:30
Ting-Kuan
085d181ed3 Use Noty to produce warning message while adding component with not added system. 2014-04-01 00:47:50 -04:00
Shrihari
093cc66fa0 Reverted few wrong migrations 2014-03-24 22:56:32 +05:30
Shrihari
0160538b44 More migrations 2014-03-24 22:28:34 +05:30
Ruben Vereecken
4b72ee1d04 Clean up 2014-03-12 15:43:49 +01:00
Ruben Vereecken
ddae5d0763 Added Version History to Level Components 2014-03-12 15:32:55 +01:00
Scott Erickson
1349a59084 Refactored destroy functions to have super be the last thing. 2014-02-14 10:57:47 -08:00
Scott Erickson
2a19da5ba2 More memory fixes. 2014-02-11 14:58:45 -08:00
Scott Erickson
5429e8ad2a Cleaning up editors in the systems and components tabs. 2014-01-30 12:19:25 -08:00
Scott Erickson
a82a6a4188 Systems part of #266. 2014-01-27 21:25:01 -08:00
Scott Erickson
ca026610b1 Component part of #266. 2014-01-27 21:06:27 -08:00
GlenDC
683b72f67a First big fix for issue #23. The issue is as good as fixed besides some details I think. 2014-01-11 17:25:04 +01:00
Nick Winter
6009df26de Ready for action, sir! 2014-01-03 10:32:13 -08:00