Commit graph

13 commits

Author SHA1 Message Date
Nick Winter
d54149d0f3 Reworked LevelView loading priorities to try to get world simulating earlier. 2014-05-02 12:32:41 -07:00
Scott Erickson
8164c6881c Fixed a patches resource name. 2014-04-28 11:10:27 -07:00
Scott Erickson
01f2a556f9 Set up the patches view with the new loading system, fixing a few things in the meanwhile. 2014-04-28 11:09:21 -07:00
Scott Erickson
278d6752c3 Refactored SuperModel, CocoModel and LevelLoader.
Removed the dynamic population of the Level, instead putting straightforward logic into LevelLoader.
Simplified SuperModel.
2014-04-25 14:30:06 -07:00
Ting-Kuan
7321052c18 Fix supermodel with resource value and fix ladder view under supermodel resource management. 2014-04-19 13:06:47 -04:00
Ting-Kuan
692693c181 Merge branch 'master' into feature/loading-views
Conflicts:
	app/locale/en.coffee
	app/views/editor/level/edit.coffee
	app/views/kinds/CocoView.coffee
	app/views/play/ladder/ladder_tab.coffee
	app/views/play/ladder_view.coffee
	app/views/play/level/level_loading_view.coffee
2014-04-19 01:15:04 -04:00
Ting-Kuan
64f986c286 Remove dependency management in supermodel. 2014-04-17 22:16:29 -04:00
Ting-Kuan
a5e2069d60 Move onLoaded logic from CocoView to ChildrenView. Prevent level_loading_view being unveiled before game starts. 2014-04-17 19:37:31 -04:00
Scott Erickson
21e8d7b26f Fixed patches denormalization. 2014-04-17 15:44:19 -07:00
Scott Erickson
cdaf2ebfaf Set up the tabs and views in the level editor to reload so that when patches are applied, their changes are visible. 2014-04-17 14:23:33 -07:00
Ting-Kuan
8e19d8b71f Change some resource loading logic to fit new SuperModel. 2014-04-13 13:29:43 -04:00
Scott Erickson
34bf484bf2 Added data merge conflict handling. 2014-04-11 21:11:52 -07:00
Scott Erickson
bbb9fb7a64 Added a patches view. 2014-04-11 14:19:17 -07:00