Nick Winter
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d54149d0f3
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Reworked LevelView loading priorities to try to get world simulating earlier.
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2014-05-02 12:32:41 -07:00 |
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Scott Erickson
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8164c6881c
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Fixed a patches resource name.
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2014-04-28 11:10:27 -07:00 |
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Scott Erickson
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01f2a556f9
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Set up the patches view with the new loading system, fixing a few things in the meanwhile.
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2014-04-28 11:09:21 -07:00 |
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Scott Erickson
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278d6752c3
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Refactored SuperModel, CocoModel and LevelLoader.
Removed the dynamic population of the Level, instead putting straightforward logic into LevelLoader.
Simplified SuperModel.
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2014-04-25 14:30:06 -07:00 |
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Ting-Kuan
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7321052c18
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Fix supermodel with resource value and fix ladder view under supermodel resource management.
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2014-04-19 13:06:47 -04:00 |
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Ting-Kuan
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692693c181
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Merge branch 'master' into feature/loading-views
Conflicts:
app/locale/en.coffee
app/views/editor/level/edit.coffee
app/views/kinds/CocoView.coffee
app/views/play/ladder/ladder_tab.coffee
app/views/play/ladder_view.coffee
app/views/play/level/level_loading_view.coffee
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2014-04-19 01:15:04 -04:00 |
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Ting-Kuan
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64f986c286
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Remove dependency management in supermodel.
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2014-04-17 22:16:29 -04:00 |
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Ting-Kuan
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a5e2069d60
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Move onLoaded logic from CocoView to ChildrenView. Prevent level_loading_view being unveiled before game starts.
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2014-04-17 19:37:31 -04:00 |
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Scott Erickson
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21e8d7b26f
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Fixed patches denormalization.
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2014-04-17 15:44:19 -07:00 |
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Scott Erickson
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cdaf2ebfaf
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Set up the tabs and views in the level editor to reload so that when patches are applied, their changes are visible.
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2014-04-17 14:23:33 -07:00 |
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Ting-Kuan
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8e19d8b71f
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Change some resource loading logic to fit new SuperModel.
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2014-04-13 13:29:43 -04:00 |
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Scott Erickson
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34bf484bf2
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Added data merge conflict handling.
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2014-04-11 21:11:52 -07:00 |
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Scott Erickson
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bbb9fb7a64
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Added a patches view.
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2014-04-11 14:19:17 -07:00 |
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