Scott Erickson
|
9b873cfab4
|
Patch modal handles invalid patches.
|
2014-06-24 17:25:01 -04:00 |
|
Scott Erickson
|
254c6ff7ba
|
Fixed #1106 a bunch. Patches show up correctly, don't include skipped paths when patching, and skipped paths are now used in the patch modal too.
|
2014-05-30 13:40:38 -07:00 |
|
Nick Winter
|
589410ed8e
|
Merged master into feature/thangload.
|
2014-05-09 12:56:58 -07:00 |
|
Scott Erickson
|
3d51969757
|
Fixed the patch view loading.
|
2014-05-08 14:54:47 -07:00 |
|
Scott Erickson
|
8f9aea1b9b
|
Fixed the patches view.
|
2014-05-05 15:19:35 -07:00 |
|
Nick Winter
|
d54149d0f3
|
Reworked LevelView loading priorities to try to get world simulating earlier.
|
2014-05-02 12:32:41 -07:00 |
|
Scott Erickson
|
21e8d7b26f
|
Fixed patches denormalization.
|
2014-04-17 15:44:19 -07:00 |
|
Scott Erickson
|
cdaf2ebfaf
|
Set up the tabs and views in the level editor to reload so that when patches are applied, their changes are visible.
|
2014-04-17 14:23:33 -07:00 |
|
Scott Erickson
|
0eb74ab287
|
Added buttons for performing actions on patches.
|
2014-04-11 22:33:09 -07:00 |
|
Scott Erickson
|
34bf484bf2
|
Added data merge conflict handling.
|
2014-04-11 21:11:52 -07:00 |
|