Commit graph

28 commits

Author SHA1 Message Date
Scott Erickson
9b5228afd9 Refactored the GameMenu to be part of play.js. Set up the config to automatically bundle templates into their respective views, if their names match. 2014-11-29 12:46:04 -08:00
Scott Erickson
31214e854e Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways. 2014-11-28 17:49:41 -08:00
Nick Winter
24ac3050bd Added a bunch of button click sound triggers. 2014-11-26 06:58:23 -08:00
Scott Erickson
1889c771f2 Added the close button to the GameMenuModal. 2014-11-18 13:57:44 -08:00
Nick Winter
9b074841d6 Messed around with some of the new modals' scroll bars. 2014-11-09 19:39:09 -08:00
Scott Erickson
a087663458 Implemented Heald's design of the GameMenuModal. 2014-11-07 13:02:28 -08:00
Scott Erickson
424c3a6d3e Integrated the new PlayHeroesModal into the game, refactoring PlayLevelModal into LevelSetupManager. 2014-11-06 16:23:23 -08:00
Nick Winter
19c7d7b3b8 Schema is more lenient for problem we occasionally see with opponent level sessions not having a submittedCodeLanguage. Play dungeon menu music on levels of undefined terrain type. 2014-10-31 18:05:29 -07:00
Matt Lott
35cba4a90d Sync PVP status view and bug fixes
Pvp status view (temp location and UI)
Remove pvp status from control bar
Add game menu param for jumping into a specific tab
Lots of bug fixing and session state cleanup
Does not address problems with executing real-time multiplayer cast
2014-10-31 16:33:43 -07:00
Scott Erickson
a4729d9d6b Finished migrating the guide into game menu. 2014-10-28 16:30:40 -07:00
Nick Winter
79ed8b2470 Hooked up some menu music transitions to play menu music during HeroVictoryModal and GameMenuModal. 2014-10-23 20:03:19 -07:00
Nick Winter
56a80e3615 Started getting hero-ladder level type working. 2014-10-18 14:51:49 -07:00
Nick Winter
00e2fc99a2 Fixed some issues with the sample code. 2014-09-23 08:58:23 -07:00
Nick Winter
b0ee2224ae Start hero levels playing from the beginning on unveil. Fixed some of the bugs with heroes not equipping. 2014-09-22 22:26:09 -07:00
Nick Winter
1b4e75e7e8 Fix for earned achievement default null worths. Misc other fixes. 2014-09-22 20:15:51 -07:00
Nick Winter
600e985259 Removed Wizards from hero levels. Fixed issues with GameMenuModal width and swapping of hero config. No need to click start with ?dev=true. Hero is always selected in hero levels. GameMenuModal shows up while loading if no heroConfig is detected. 2014-09-21 20:19:27 -07:00
Nick Winter
2872de71ce Fixed a bug with hero placeholder loading. Improved game menu modal close button usability. 2014-09-21 13:26:56 -07:00
Nick Winter
4cdff02a32 Implemented most of new inventory view. 2014-09-20 23:11:51 -07:00
Nick Winter
9f6e1e081c Using language choice from ChooseHeroView. 2014-09-20 16:04:13 -07:00
Nick Winter
ae14bd1ced Hooked up hero choice from ChooseHeroView and PlayLevelModal. Tried to fix some oddities with achievements. Fixed #1564. 2014-09-20 15:18:21 -07:00
Nick Winter
95e37fa3b2 Starting new front view (at /front for now) and play view (at /play-hero for now). 2014-09-17 18:56:08 -07:00
Nick Winter
68808d0e07 Some fixes for how audio is triggered. 2014-09-11 08:38:30 -07:00
Nick Winter
8de75024fc Implemented placeholders for a bunch of sound triggers. 2014-09-05 13:04:05 -07:00
Nick Winter
e615dde6e2 Show inventory view now, for hero levels. 2014-09-01 21:10:45 -07:00
Nick Winter
1329d31a63 Hot-swapping inventory works now. 2014-08-31 16:05:20 -07:00
Nick Winter
9fd31c70e7 Hid parts of game menu that aren't ready yet. 2014-08-12 09:13:23 -07:00
Nick Winter
4dcc5bd8ee Adding some options to the game menu options tab. 2014-08-10 15:56:45 -07:00
Nick Winter
dc59aff9d0 Starting skeleton for GameMenuModal and its subviews. 2014-08-08 11:36:41 -07:00