Michael Schmatz
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a21d17a168
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Have simulator use transpiledCode
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2014-05-15 16:43:16 -07:00 |
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Nick Winter
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9b7bbef7e1
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Merge branch 'vickychijwani-master'
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2014-05-15 15:36:14 -07:00 |
|
Nick Winter
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c7ca081df9
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Merged ProblemAlertView fixes.
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2014-05-15 15:36:06 -07:00 |
|
Nick Winter
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c2a7530b62
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-05-15 15:35:08 -07:00 |
|
Michael Schmatz
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0bb1422d6c
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Switch spectate and level view to use transpiled code
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2014-05-15 15:18:17 -07:00 |
|
Nick Winter
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763e0500b2
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Tracking simulator clicks.
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2014-05-15 15:10:50 -07:00 |
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Nick Winter
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b973b749c0
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Merged.
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2014-05-15 14:57:24 -07:00 |
|
Nick Winter
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8909d218bc
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Moved random seed initialization to Existence System, where it can be configured.
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2014-05-15 14:54:31 -07:00 |
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Scott Erickson
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2a1d9a3c6c
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Turned shadow caching back on, with a little buffer. Makes a bigger diff for maps like Greed on Firefox where they're all over the place.
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2014-05-15 13:19:10 -07:00 |
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Vicky Chijwani
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0a14681e7b
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Correctly parse multi-line error messages in the editor.
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2014-05-16 01:41:26 +05:30 |
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Scott Erickson
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3a1afbb7ca
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Turned shadow caching back on. Makes a bigger diff for maps like Greed on Firefox where they're all over the place.
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2014-05-15 13:06:42 -07:00 |
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Scott Erickson
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c03004166c
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Set up the save version modal/patch modal to submit on submit form (like pressing enter in an input).
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2014-05-15 12:37:39 -07:00 |
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Michael Schmatz
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54172ee775
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Merge pull request #1009 from codecombat/master
Master into production
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2014-05-15 11:52:34 -07:00 |
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Nick Winter
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c1f9d51b37
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Added times to runtime errors. Don't load ThangTypes for Thangs that don't exist on the first frame of the world.
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2014-05-15 11:27:51 -07:00 |
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Scott Erickson
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f653aa3375
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Fixed #1008
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2014-05-15 10:51:38 -07:00 |
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Michael Schmatz
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02f3bd2fb5
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Merge pull request #1007 from codecombat/master
Master into production
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2014-05-15 09:40:57 -07:00 |
|
Michael Schmatz
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338b613074
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Added transpiledCode to victory modal
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2014-05-15 09:30:59 -07:00 |
|
Nick Winter
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dbcafbb29b
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Working on level-specific coding languages, with non-writable code in JavaScript.
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2014-05-14 21:54:36 -07:00 |
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Nick Winter
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40b867f1a9
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Merge branch 'master' into production
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2014-05-14 20:47:07 -07:00 |
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Scott Erickson
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2a17ec5cb9
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Refactored out displayObject from CocoSprites.
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2014-05-14 17:05:13 -07:00 |
|
Michael Schmatz
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4e268d8dc6
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Add codeLanguage to level session
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2014-05-14 16:41:02 -07:00 |
|
Nick Winter
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dd1acb94ed
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-05-14 16:06:09 -07:00 |
|
Nick Winter
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c420209a6b
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Improved GoldView tooltip.
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2014-05-14 16:06:00 -07:00 |
|
Michael Schmatz
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1e0f220352
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Send out transpiled code with simulator task
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2014-05-14 16:01:08 -07:00 |
|
Michael Schmatz
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ae69487c64
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Merge pull request #1004 from codecombat/master
Master into production
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2014-05-14 15:48:00 -07:00 |
|
Michael Schmatz
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f32a0ca963
|
Added transpile to in-game rank button
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2014-05-14 15:45:38 -07:00 |
|
Nick Winter
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d61922ae42
|
Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-05-14 15:31:19 -07:00 |
|
Nick Winter
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cc7808251f
|
Zoom/scroll, ModelModal, and coordinate grabber fixes.
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2014-05-14 15:29:55 -07:00 |
|
George Saines
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75ab5d6435
|
making our recruitment % consistent
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2014-05-14 14:55:04 -07:00 |
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Scott Erickson
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a1474652f6
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Merge branch 'feature/thangload'
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2014-05-14 14:21:40 -07:00 |
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Scott Erickson
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00fdaa1d0f
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Fixed raster image sprites to update their scales when they load, and to properly place themselves if matching world dimensions.
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2014-05-14 12:28:47 -07:00 |
|
Nick Winter
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698207f533
|
Merge pull request #996 from gosnat/patch-8
Update world.coffee
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2014-05-14 11:55:01 -07:00 |
|
Nick Winter
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7f3e769cbd
|
Merge pull request #997 from gosnat/patch-6
Update GoalManager.coffee
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2014-05-14 11:54:50 -07:00 |
|
Nick Winter
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57f3846abb
|
Merge pull request #998 from gosnat/patch-7
Update thang.coffee
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2014-05-14 11:54:46 -07:00 |
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Scott Erickson
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7a381df348
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Merge branch 'feature/thangload'
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2014-05-14 11:48:19 -07:00 |
|
Michael Schmatz
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e59ba63584
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Merge pull request #1002 from codecombat/master
Master into production
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2014-05-14 11:46:06 -07:00 |
|
Michael Schmatz
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b11112c0aa
|
Merge pull request #1001 from codecombat/transpiledCode
Include transpiled code in submission process
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2014-05-14 11:43:53 -07:00 |
|
Michael Schmatz
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a1360d6cb8
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Include transpiled code in submission process
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2014-05-14 11:42:15 -07:00 |
|
Scott Erickson
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09fbfdb360
|
Fixed a bug with the simulator due to the changes made to the supermodel.
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2014-05-14 11:13:36 -07:00 |
|
Michael Schmatz
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19a637aaa4
|
Open candidates in new tab
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2014-05-14 10:37:16 -07:00 |
|
Scott Erickson
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0be813e424
|
Figured out how to get the world to properly get shown if the world is created before the level loader is completely finished.
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2014-05-14 10:35:16 -07:00 |
|
Michael Schmatz
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9f9d651b3b
|
Updates to transpile script and updated aetherOptions
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2014-05-14 10:14:18 -07:00 |
|
Scott Erickson
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cab1adf8fc
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Merge branch 'master' into feature/thangload
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2014-05-14 09:31:59 -07:00 |
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Scott Erickson
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54af58baee
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SuperModel no longer emits progress going backward ever, and added a way to prevent it from getting to high in the middle of a chain of loading.
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2014-05-14 09:24:52 -07:00 |
|
Scott Erickson
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4b404ae124
|
Finished tuning the supermodel loading and progress.
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2014-05-13 14:39:45 -07:00 |
|
Nick Winter
|
ab37646cb6
|
Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-05-13 11:04:20 -07:00 |
|
Nick Winter
|
53870a89a5
|
Python allowed, and better support for transpile errors.
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2014-05-13 11:04:04 -07:00 |
|
Michael Schmatz
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eee05a2442
|
Merge pull request #999 from codecombat/master
Updated level session schema and transpile script
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2014-05-13 10:52:54 -07:00 |
|
Scott Erickson
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b4ad34eb8f
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LevelLoader only builds and loads thang types in the world on the first frame, letting everything else happen lazily.
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2014-05-13 10:51:55 -07:00 |
|
Michael Schmatz
|
961fea7d5c
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Update level session schema
|
2014-05-13 10:49:02 -07:00 |
|