Commit graph

57 commits

Author SHA1 Message Date
Maka
95dd067c9c Increased max thang-name-length to 60 characters 2016-05-17 23:04:46 -04:00
Nick Winter
6800ea2ff7 Add picoCTFProblem field to levels 2016-02-10 14:16:54 -08:00
Cat Sync
ba63dcde2c Rearrange level editor task order 2016-02-01 10:53:50 -05:00
Josh Callebaut
80c2a9e539 New models with default tasks are preintialized with these tasks. 2016-01-20 10:48:53 -08:00
Nick Winter
ec7f17a149 Show level indexes in courses 2015-11-24 08:56:28 -08:00
Nick Winter
31a13d69b3 Add playback: playing: false default to scripts, with default editor task to adjust it 2015-11-15 08:03:14 -08:00
Scott Erickson
ee138660da Tweak level schema to get WebStorm to stop thinking it's bad syntax 2015-10-06 11:06:41 -07:00
Nick Winter
0153f8078d Disabled Io language choice until/unless someone finishes its parser. 2015-09-08 14:50:07 -07:00
Nick Winter
15ecc92abc Adding 'course' type levels. Removing 'campaign' type levels. 2015-07-24 17:37:42 -07:00
Nick Winter
1c5f176c3c Added recursion to concepts list. 2015-06-30 20:52:10 -07:00
Nick Winter
b0c7b50761 Added programming concept tags to campaign and level editor. 2015-06-30 11:27:58 -07:00
Nick Winter
36245eb25c Levels should default to saveThangs: ['Hero Placeholder'] instead of ['humans']. 2015-04-23 18:59:15 -07:00
Szabolcs Gelencser
dde3e8cf8f Remove hardcoded treshold values, make it consistent through being able to change the treshold in campaign editor, if desired 2015-02-27 17:33:38 +01:00
Nick Winter
c977ecc16f Adding easy observing of leaderboard matches (except top 5). 2015-01-31 10:04:11 -08:00
Nick Winter
e59f2bcc62 Recording scores even for non-real-time-submit levels. 2015-01-30 22:06:22 -08:00
Nick Winter
022d31c19a Basic leaderboards are working. 2015-01-30 21:36:48 -08:00
Nick Winter
5c352699b0 buildTime stuff. 2015-01-10 09:33:41 -08:00
Nick Winter
1455dc0550 Working on repeatable achievement posting. Two tests still fail, though, so it's not there yet. 2015-01-07 12:25:43 -08:00
Nick Winter
947811c01b Replayable once-per-day increasing-difficulty level basics. 2015-01-05 10:44:24 -08:00
Nick Winter
dbc42fb7e1 Added task system to Thang Editor. 2015-01-01 14:07:11 -08:00
Nick Winter
744d30737e Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents. 2014-12-28 13:25:20 -08:00
Scott Erickson
0bdec68cfc Set up a save button. 2014-12-22 16:21:57 -05:00
Scott Erickson
0dd2d9efbd Handled merge conflict. 2014-12-22 12:33:52 -05:00
Nick Winter
e8d185a860 Embedding level completion checklist inside the level editor. 2014-12-20 20:01:07 -08:00
Scott Erickson
1cc6a97e43 Added basic campaign view, working on campaign handlers. 2014-12-16 17:46:24 -08:00
Nick Winter
1f2408a99f Can actually edit requiresSubscription on levels. 2014-12-03 15:50:34 -08:00
Nick Winter
50ec896fd8 Added a requiresSubscription property to the levels. 2014-12-03 11:46:03 -08:00
Scott Erickson
025780a575 Added loadingTip property to levels, set them up on the LevelLoadingView, and got them prepped for i18n-ing. 2014-11-12 15:00:24 -08:00
Scott Erickson
6b0a196076 Added support for internationalizing audio scripts in levels. 2014-10-29 10:38:01 -07:00
Scott Erickson
cd8f5800a6 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-10-21 10:21:46 -07:00
Nick Winter
ec3e1d0bce Added optional goals. Working on lines-of-code goal. Fixed bugs with HeroVictoryModal not firing. 2014-10-20 13:57:32 -07:00
Nick Winter
56a80e3615 Started getting hero-ladder level type working. 2014-10-18 14:51:49 -07:00
Scott Erickson
0dc050abca Added i18nCoverage backend support. 2014-10-17 12:12:06 -04:00
Nick Winter
5c40f99d99 Hide guide and select-a-thang message when not needed. Updated commonThisMethods. Restricted script IDs a bit. 2014-10-14 22:38:22 -07:00
Nick Winter
ee9e32af51 Hid play/pause button for first few levels. Hid submit button until run once or won for a few more levels. 2014-10-14 11:11:56 -07:00
Nick Winter
95e37fa3b2 Starting new front view (at /front for now) and play view (at /play-hero for now). 2014-09-17 18:56:08 -07:00
Nick Winter
ba53cb06fe Tagged Levels and ThangTypes by terrains. Terrains now control default pathfinding in AI System. 2014-09-02 14:16:41 -07:00
Nick Winter
af42bafb15 Added default goals. Don't show System versions in the Systems list if they're 0. 2014-09-01 21:58:22 -07:00
Nick Winter
632559f7db Refactored LevelLoader to load sessions after levels, so that we can do the right thing with hero levels' sessions. Made levels default to type: 'hero'. 2014-09-01 20:53:53 -07:00
Scott Erickson
8b943d1c2c Merged conflicts. 2014-08-28 09:59:03 -07:00
Nick Winter
3f16aaab61 Fixed a few more Backbone Mediator event validation issues. 2014-08-27 16:31:44 -07:00
Nick Winter
ee9e453896 Fixed #828. Added many other minor refactorings. 2014-08-27 12:24:11 -07:00
Scott Erickson
1406a970ea Bunch of fixes to get the level editor working again. 2014-08-25 20:34:46 -07:00
Scott Erickson
0721b49216 Refactoring defaults. 2014-08-23 15:51:59 -07:00
Scott Erickson
7d797b9cd9 Removed duplicate goal schemas from the deprecated script goal properties. 2014-08-23 11:08:27 -07:00
Scott Erickson
76b08f35bb Removed duplicate goal schemas from the deprecated script goal properties. 2014-08-21 15:44:51 -07:00
Scott Erickson
51a831a2e7 Tweaked the goal id field schema to be a bit more stringent. Forces the id to be a slug. 2014-08-18 16:40:18 -07:00
Scott Erickson
cc025942f8 Extended the LevelLoader to load thang types and components dynamically for hero levels. 2014-08-07 18:27:47 -07:00
Scott Erickson
9ad166048d Some work the job profile page. Added a demo view, mainly added a modal view for viewing raw player code. 2014-07-18 16:12:28 -07:00
Tery Lim
618ade4946 Clean up mixed quotes 2014-07-01 12:23:22 +08:00