Maka
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95dd067c9c
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Increased max thang-name-length to 60 characters
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2016-05-17 23:04:46 -04:00 |
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Nick Winter
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6800ea2ff7
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Add picoCTFProblem field to levels
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2016-02-10 14:16:54 -08:00 |
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Cat Sync
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ba63dcde2c
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Rearrange level editor task order
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2016-02-01 10:53:50 -05:00 |
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Josh Callebaut
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80c2a9e539
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New models with default tasks are preintialized with these tasks.
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2016-01-20 10:48:53 -08:00 |
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Nick Winter
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ec7f17a149
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Show level indexes in courses
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2015-11-24 08:56:28 -08:00 |
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Nick Winter
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31a13d69b3
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Add playback: playing: false default to scripts, with default editor task to adjust it
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2015-11-15 08:03:14 -08:00 |
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Scott Erickson
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ee138660da
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Tweak level schema to get WebStorm to stop thinking it's bad syntax
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2015-10-06 11:06:41 -07:00 |
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Nick Winter
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0153f8078d
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Disabled Io language choice until/unless someone finishes its parser.
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2015-09-08 14:50:07 -07:00 |
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Nick Winter
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15ecc92abc
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Adding 'course' type levels. Removing 'campaign' type levels.
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2015-07-24 17:37:42 -07:00 |
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Nick Winter
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1c5f176c3c
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Added recursion to concepts list.
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2015-06-30 20:52:10 -07:00 |
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Nick Winter
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b0c7b50761
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Added programming concept tags to campaign and level editor.
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2015-06-30 11:27:58 -07:00 |
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Nick Winter
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36245eb25c
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Levels should default to saveThangs: ['Hero Placeholder'] instead of ['humans'].
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2015-04-23 18:59:15 -07:00 |
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Szabolcs Gelencser
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dde3e8cf8f
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Remove hardcoded treshold values, make it consistent through being able to change the treshold in campaign editor, if desired
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2015-02-27 17:33:38 +01:00 |
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Nick Winter
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c977ecc16f
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Adding easy observing of leaderboard matches (except top 5).
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2015-01-31 10:04:11 -08:00 |
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Nick Winter
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e59f2bcc62
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Recording scores even for non-real-time-submit levels.
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2015-01-30 22:06:22 -08:00 |
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Nick Winter
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022d31c19a
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Basic leaderboards are working.
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2015-01-30 21:36:48 -08:00 |
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Nick Winter
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5c352699b0
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buildTime stuff.
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2015-01-10 09:33:41 -08:00 |
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Nick Winter
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1455dc0550
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Working on repeatable achievement posting. Two tests still fail, though, so it's not there yet.
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2015-01-07 12:25:43 -08:00 |
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Nick Winter
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947811c01b
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Replayable once-per-day increasing-difficulty level basics.
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2015-01-05 10:44:24 -08:00 |
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Nick Winter
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dbc42fb7e1
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Added task system to Thang Editor.
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2015-01-01 14:07:11 -08:00 |
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Nick Winter
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744d30737e
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Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents.
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2014-12-28 13:25:20 -08:00 |
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Scott Erickson
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0bdec68cfc
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Set up a save button.
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2014-12-22 16:21:57 -05:00 |
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Scott Erickson
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0dd2d9efbd
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Handled merge conflict.
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2014-12-22 12:33:52 -05:00 |
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Nick Winter
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e8d185a860
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Embedding level completion checklist inside the level editor.
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2014-12-20 20:01:07 -08:00 |
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Scott Erickson
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1cc6a97e43
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Added basic campaign view, working on campaign handlers.
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2014-12-16 17:46:24 -08:00 |
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Nick Winter
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1f2408a99f
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Can actually edit requiresSubscription on levels.
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2014-12-03 15:50:34 -08:00 |
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Nick Winter
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50ec896fd8
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Added a requiresSubscription property to the levels.
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2014-12-03 11:46:03 -08:00 |
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Scott Erickson
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025780a575
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Added loadingTip property to levels, set them up on the LevelLoadingView, and got them prepped for i18n-ing.
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2014-11-12 15:00:24 -08:00 |
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Scott Erickson
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6b0a196076
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Added support for internationalizing audio scripts in levels.
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2014-10-29 10:38:01 -07:00 |
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Scott Erickson
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cd8f5800a6
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-10-21 10:21:46 -07:00 |
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Nick Winter
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ec3e1d0bce
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Added optional goals. Working on lines-of-code goal. Fixed bugs with HeroVictoryModal not firing.
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2014-10-20 13:57:32 -07:00 |
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Nick Winter
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56a80e3615
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Started getting hero-ladder level type working.
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2014-10-18 14:51:49 -07:00 |
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Scott Erickson
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0dc050abca
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Added i18nCoverage backend support.
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2014-10-17 12:12:06 -04:00 |
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Nick Winter
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5c40f99d99
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Hide guide and select-a-thang message when not needed. Updated commonThisMethods. Restricted script IDs a bit.
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2014-10-14 22:38:22 -07:00 |
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Nick Winter
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ee9e32af51
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Hid play/pause button for first few levels. Hid submit button until run once or won for a few more levels.
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2014-10-14 11:11:56 -07:00 |
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Nick Winter
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95e37fa3b2
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Starting new front view (at /front for now) and play view (at /play-hero for now).
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2014-09-17 18:56:08 -07:00 |
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Nick Winter
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ba53cb06fe
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Tagged Levels and ThangTypes by terrains. Terrains now control default pathfinding in AI System.
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2014-09-02 14:16:41 -07:00 |
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Nick Winter
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af42bafb15
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Added default goals. Don't show System versions in the Systems list if they're 0.
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2014-09-01 21:58:22 -07:00 |
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Nick Winter
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632559f7db
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Refactored LevelLoader to load sessions after levels, so that we can do the right thing with hero levels' sessions. Made levels default to type: 'hero'.
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2014-09-01 20:53:53 -07:00 |
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Scott Erickson
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8b943d1c2c
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Merged conflicts.
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2014-08-28 09:59:03 -07:00 |
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Nick Winter
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3f16aaab61
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Fixed a few more Backbone Mediator event validation issues.
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2014-08-27 16:31:44 -07:00 |
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Nick Winter
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ee9e453896
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Fixed #828. Added many other minor refactorings.
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2014-08-27 12:24:11 -07:00 |
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Scott Erickson
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1406a970ea
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Bunch of fixes to get the level editor working again.
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2014-08-25 20:34:46 -07:00 |
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Scott Erickson
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0721b49216
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Refactoring defaults.
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2014-08-23 15:51:59 -07:00 |
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Scott Erickson
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7d797b9cd9
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Removed duplicate goal schemas from the deprecated script goal properties.
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2014-08-23 11:08:27 -07:00 |
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Scott Erickson
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76b08f35bb
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Removed duplicate goal schemas from the deprecated script goal properties.
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2014-08-21 15:44:51 -07:00 |
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Scott Erickson
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51a831a2e7
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Tweaked the goal id field schema to be a bit more stringent. Forces the id to be a slug.
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2014-08-18 16:40:18 -07:00 |
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Scott Erickson
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cc025942f8
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Extended the LevelLoader to load thang types and components dynamically for hero levels.
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2014-08-07 18:27:47 -07:00 |
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Scott Erickson
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9ad166048d
|
Some work the job profile page. Added a demo view, mainly added a modal view for viewing raw player code.
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2014-07-18 16:12:28 -07:00 |
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Tery Lim
|
618ade4946
|
Clean up mixed quotes
|
2014-07-01 12:23:22 +08:00 |
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