Commit graph

1667 commits

Author SHA1 Message Date
Nick Winter
949f4594af Showing goals on level loading view. 2014-09-21 15:52:49 -07:00
Nick Winter
0d495ba36e Press Start to begin playing levels. Fixed #1574. 2014-09-21 14:35:59 -07:00
Nick Winter
2872de71ce Fixed a bug with hero placeholder loading. Improved game menu modal close button usability. 2014-09-21 13:26:56 -07:00
Nick Winter
389f6fb9c1 Pre-assigning and limiting owned items based on level for now. 2014-09-21 11:24:37 -07:00
Nick Winter
e1790d5159 Restored item comparison in InventoryView, now o'ertop the hero. 2014-09-21 09:53:58 -07:00
Nick Winter
4cdff02a32 Implemented most of new inventory view. 2014-09-20 23:11:51 -07:00
Nick Winter
9f6e1e081c Using language choice from ChooseHeroView. 2014-09-20 16:04:13 -07:00
Nick Winter
ae14bd1ced Hooked up hero choice from ChooseHeroView and PlayLevelModal. Tried to fix some oddities with achievements. Fixed #1564. 2014-09-20 15:18:21 -07:00
Nick Winter
e3b75a69ea Working on PlayLevelModal and ChooseHeroView. 2014-09-19 22:16:05 -07:00
Nick Winter
81a5b73f93 Fixed a few misc bugs I noticed with the job profiles. 2014-09-19 22:16:05 -07:00
Nick Winter
ec21637adf Showing the new hero levels instead of the old campaign levels on the /play-hero map. 2014-09-19 11:03:38 -07:00
Nick Winter
121ff0a4af Fixed a couple issues with DOM highlight pointer; removed the noise for now. Minor tweaks to the world map view; hiding the items for non-admins for now. 2014-09-18 18:25:33 -07:00
Nick Winter
8042f27ba7 Added the rest of the custom TreemaNodes to the SystemsTabView as well. 2014-09-18 15:26:06 -07:00
Nick Winter
5ddbbe7707 Fixed a bug with spectate not loading opponent code language. Improved Criss-Cross winners formatting. 2014-09-18 08:12:46 -07:00
Nick Winter
689a4241d4 Final Criss-Cross tournament results. 2014-09-17 22:37:34 -07:00
Nick Winter
95e37fa3b2 Starting new front view (at /front for now) and play view (at /play-hero for now). 2014-09-17 18:56:08 -07:00
Nick Winter
d96d0d65f3 Thang config edits are saved while the edit view is up. Dead Thangs don't display their names. Enter now finalizes Thang name/type edits. 2014-09-16 21:43:03 -07:00
Nick Winter
1f71a1eaf9 Fixes for loading level previews early, creating new Components, and showing names of ShowsNames Thangs. 2014-09-16 20:19:52 -07:00
Nick Winter
a700b7844f Added a bit of error handling for weird equipment error we were seeing. 2014-09-16 11:13:03 -07:00
Nick Winter
54f56162e9 Place Electrowalls over other walls. 2014-09-16 10:30:27 -07:00
Nick Winter
89aa930803 Fixed WorldSelectModal scale; added an easy way to restrict flexible regions to a fixed ratio. 2014-09-15 15:38:07 -07:00
Nick Winter
9acb3670c1 Fixed error when deleting in level editor with nothing selected. 2014-09-15 15:24:11 -07:00
Nick Winter
6176a8f6cb Wall dragging no longer conflicts with wall clicking. 2014-09-15 15:23:09 -07:00
Nick Winter
8acaea3d6a Drag walls to place them continuously. 2014-09-15 14:54:21 -07:00
Nick Winter
6ac56030e8 Fixed bug with systems not being addable. 2014-09-15 12:45:10 -07:00
Nick Winter
d2491dba4f Disabled autocast even more. 2014-09-15 11:56:29 -07:00
George Saines
32ac3c1f95 updating contributor pages 2014-09-12 17:46:44 -07:00
Nick Winter
d3245948e2 Sorting addable Thangs in a sensible order. 2014-09-11 13:34:15 -07:00
Nick Winter
d5542ffbbc Fixed issues with sprite dragging, and made camera drag panning respect whether sidebars are open. 2014-09-11 11:24:06 -07:00
George Saines
11a734b001 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-09-11 11:08:29 -07:00
George Saines
040b901e41 removed merge junk 2014-09-11 11:08:25 -07:00
Nick Winter
9eb0dbc625 Fixed bug with creating new levels. 2014-09-11 10:50:23 -07:00
George Saines
b81288cf52 changing volume for some SFX 2014-09-11 10:16:56 -07:00
George Saines
f5a4442e8a trying to change SFX volume 2014-09-11 09:59:50 -07:00
Nick Winter
68808d0e07 Some fixes for how audio is triggered. 2014-09-11 08:38:30 -07:00
Nick Winter
f53f6bf0a3 Misc changes, wishing I could get sounds to work at lower volumes. 2014-09-10 19:55:00 -07:00
djsmith85
19d3a6cc9f Updated German translations (de-DE & de-AT)
Updated German translations (de-DE & de-AT) and added myself to the
diplomat contributors list
2014-09-10 02:57:47 +02:00
Nick Winter
2396f9c26d Updates to go along with latest iPad app spell palette loading. 2014-09-08 21:40:52 -07:00
Nick Winter
dd2cdf3ef9 Fixed bugs with forking ThangTypes. 2014-09-08 16:03:29 -07:00
Nick Winter
8dad2bf12d Fixed some typo. 2014-09-08 14:26:17 -07:00
Scott Erickson
6c12384fe9 Reenabling on surface mouse moved. 2014-09-08 14:13:19 -07:00
Nick Winter
6ed89a2d79 Temporarily worked around issue with doubled sprite dragging logic in ThangsTabView. 2014-09-08 12:29:49 -07:00
Nick Winter
ffdf48dadb Fixed typo in spell palette event. 2014-09-08 09:01:34 -07:00
Nick Winter
1bd1ca0ced Fixed #1530. Propagated i18n. Starting to add some more events for the iOS app. 2014-09-07 20:54:25 -07:00
Nick Winter
2f07c3e8d3 Adding communication with iPad app. 2014-09-06 19:50:31 -07:00
Nick Winter
8de75024fc Implemented placeholders for a bunch of sound triggers. 2014-09-05 13:04:05 -07:00
Nick Winter
d3eb7a7438 Fixed a few issues with real-time multiplayer flags. 2014-09-04 20:10:04 -07:00
Nick Winter
b698200cf0 A few minor fixes. 2014-09-04 15:14:27 -07:00
Scott Erickson
fca9a92167 Flattened the queries the NewAchievementModal creates. 2014-09-04 11:17:07 -07:00
Nick Winter
8c45e22741 Protection and logging for #1463. Fixed an issue with spectate camera script bounds. 2014-09-04 11:04:23 -07:00